PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
Not on the map. Why?
Abstract (arXiv)
Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is difficult to guarantee geometric reconstruction accuracy and multi-view consistency simply by relying on image reconstruction loss. Although many studies on surface reconstruction based on 3DGS have emerged recently, the quality of their meshes is generally unsatisfactory. To address this problem, we propose a fast planar-based Gaussian splatting reconstruction representation (PGSR) to achieve high-fidelity surface reconstruction while ensuring high-quality rendering. Specifically, we first introduce an unbiased depth rendering method, which directly renders the distance from the camera origin to the Gaussian plane and the corresponding normal map based on the Gaussian distribution of the point cloud, and divides the two to obtain the unbiased depth. We then introduce single-view geometric, multi-view photometric, and geometric regularization to preserve global geometric accuracy. We also propose a camera exposure compensation model to cope with scenes with large illumination variations. Experiments on indoor and outdoor scenes show that our method achieves fast training and rendering while maintaining high-fidelity rendering and geometric reconstruction, outperforming 3DGS-based and NeRF-based methods.
Key facts. Cited by 280 papers in the map (data through 7 Oct 2026). Builds on 40 of its 76 references that are in the map. First posted on arXiv 10 Jun 2024.
Builds on
40 of 76 references.
References · 40
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
- 2020Neural Sparse Voxel Fieldscited by 959
28 more
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 587
- 2018From Coarse to Fine: Robust Hierarchical Localization at Large Scalecited by 556
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2023Gaussian Splatting SLAMcited by 410
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
- 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 204
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2019Pix2Vox: Context-aware 3D Reconstruction from Single and Multi-view Imagescited by 164
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2024Lumina-T2X: Transforming Text into Any Modality, Resolution, and Duration via Flow-based Large Diffusion Transformerscited by 137
- 2017Learning Efficient Point Cloud Generation for Dense 3D Object Reconstructioncited by 133
- 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
- 2021FoV-NeRF: Foveated Neural Radiance Fields for Virtual Realitycited by 79
- 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
- 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
- 2022PVO: Panoptic Visual Odometrycited by 26
- 2022iDF-SLAM: End-to-End RGB-D SLAM with Neural Implicit Mapping and Deep Feature Trackingcited by 22
- 2024Adaptive Surface Normal Constraint for Geometric Estimation from Monocular Imagescited by 14
- 2022VIP-SLAM: An Efficient Tightly-Coupled RGB-D Visual Inertial Planar SLAMcited by 7
Built on by
Citing papers per year: 2024: 44; 2025: 132; 2026: 104.
280 papers.
Sort:
By area:
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
- 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 55
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
- 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 39
- 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
- 2024DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusioncited by 38
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2025IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstructioncited by 26
38 more
- 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
- 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
- 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
- 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2025VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotioncited by 20
- 2025PUGS: Zero-shot Physical Understanding with Gaussian Splattingcited by 20
- 2024NIS-SLAM: Neural Implicit Semantic RGB-D SLAM for 3D Consistent Scene Understandingcited by 19
- 2024DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
- 2024Learning-based Multi-View Stereo: A Surveycited by 18
- 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
- 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
- 2025Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splattingcited by 17
- 2024MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densificationcited by 16
- 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstructioncited by 16
- 2024HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Renderingcited by 16
- 2025DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interactioncited by 16
- 2025PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understandingcited by 16
- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
- 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priorscited by 14
- 2025Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splattingcited by 14
- 2024Geometry Field Splatting with Gaussian Surfelscited by 13
- 2024SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colorscited by 13
- 2024Extrapolated Urban View Synthesis Benchmarkcited by 13
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditionscited by 13
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
- 2025RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splattingcited by 12
- 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstructioncited by 12
- 2025AutoBio: A Simulation and Benchmark for Robotic Automation in Digital Biology Laboratorycited by 12
- 2025RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registrationcited by 12
- 2024ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstructioncited by 11
- 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
- 2024CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstructioncited by 11
50 most cited of 280 All 280 (JSON)
- 2026MEGA: Object-Level Mesh Extraction from 3D Gaussian Splatting via Spatial Visual Distillation1 Oct 2026
- 2026EffGS: Efficient and High-Fidelity Gaussian Splatting30 Sep 2026
- 2026F4R: Failure-Driven Recognition, Reconstruction, Refinement, and Redeployment for Continual Robot Self-Improvement28 Sep 2026
- 2026ReVeal: A Reconstruction-Aware Real-to-Sim Framework for VLA Policy Evaluation20 Sep 2026
- 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction19 Sep 2026
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splatting15 Sep 2026
- 2026Robust Multi-Model Fitting through Learning Neighbor Regions14 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views7 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026InceptionGS: Generative Bootstrapping for Large-Scale Gaussian Splatting under Unstructured View Sampling2 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
38 more
- 2026ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splatting31 Aug 2026
- 2026When 3D Gaussian Splatting Recovers Real Surfaces30 Aug 2026
- 2026DReSG: Diffusion Residuals for Stylized Gaussian Splatting29 Aug 2026
- 2026ExMesh++: From Multi-View Images to Relightable UV-PBR Mesh Assets via Topology-Adaptive Reconstruction and Decomposition25 Aug 2026
- 2026TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction21 Aug 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026CoMVS-GS: Collaborative Multi-View Stereo and 3D Gaussian Splatting for Surface Reconstruction19 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026Gaussian Sculpting: End-to-End Controllable Surface Reconstruction via Field Optimization11 Aug 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Prediction2 Aug 2026
- 2026Manifold-GS: Certified Hybrid Assets via Varifold-Conservative Gaussian Splatting31 Jul 2026
- 2026PanoLess: Environment Reconstruction from Partial Reflective Views28 Jul 2026
- 2026Exploration Matters for Escaping the Blur Trap in 3D Gaussian Splatting20 Jul 2026
- 2026TopoGS: Planar Reconstruction via Topology-aware 3D Gaussian Splatting18 Jul 2026
- 2026MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videos16 Jul 2026
- 2026G2SR: Geometric Methods for Fast and Memory-Efficient Gaussian-based Surface Reconstruction16 Jul 2026
- 2026ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space13 Jul 2026
- 2026AsySplat: Efficient Asymmetric 3D Gaussian Splatting for Long-Sequence Scene Modeling13 Jul 2026
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis8 Jul 2026
- 2026Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving6 Jul 2026
- 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion4 Jul 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026GADA: Geometry-Aware Deformable Aggregation for Image-Based Gaussian Splatting1 Jul 2026
- 2026Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interaction28 Jun 2026
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wild26 Jun 2026
- 2026Gastroendoscopy View Synthesis: A New Real Dataset and Evaluation24 Jun 2026
- 2026MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing22 Jun 2026
- 2026Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats19 Jun 2026
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity17 Jun 2026
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians14 Jun 2026
- 2026MooMIns -- Monocular 3D Reconstruction and Object Pose Estimation from Multiple Instances12 Jun 2026
- 2026ExMesh: Explicit Mesh Reconstruction with Topology Adaptation5 Jun 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026City-Mesh3R: Simulation-Ready City-Scale 3D Mesh Reconstruction from Multi-View Images28 May 2026
- 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstruction28 May 2026
- 2026Boosting Zero-Shot 3D Style Transfer with 2D Pre-trained Priors28 May 2026
50 newest of 280 All 280 (JSON)
- 2024DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusioncited by 38
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
- 2025LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusioncited by 6
- 2025UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstructioncited by 2
- 2025CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Modelcited by 2
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gapcited by 1
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenescited by 1
- 2026VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priorscited by 1
- 2026HAD: Hallucination-Aware Diffusion Priors for 3D Reconstructioncited by 1
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelitycited by 1
12 most cited of 15 All 15 (JSON)
- 2026DReSG: Diffusion Residuals for Stylized Gaussian Splatting29 Aug 2026
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity17 Jun 2026
- 2026HAD: Hallucination-Aware Diffusion Priors for 3D Reconstruction16 May 2026
- 2026VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors12 May 2026
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes10 May 2026
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes7 May 2026
- 2026Scene Generation at Absolute Scale: Utilizing Semantic and Geometric Guidance From Text for Accurate and Interpretable 3D Indoor Scene Generation14 Mar 2026
- 2025CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model17 Nov 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025
- 2025UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction2 Oct 2025
- 2025LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusion3 Jul 2025
12 newest of 15 All 15 (JSON)
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platformcited by 1
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesiscited by 1
- 2026ABot-3DWorld 0: A Universal World Model to Explore Any 3D Spacecited by 1
- 2026ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space13 Jul 2026
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis8 Jul 2026
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform9 Dec 2025
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes18 Nov 2024
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
- 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 55
- 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
- 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 39
- 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2025IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstructioncited by 26
- 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
- 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
- 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
12 most cited of 258 All 258 (JSON)
- 2026MEGA: Object-Level Mesh Extraction from 3D Gaussian Splatting via Spatial Visual Distillation1 Oct 2026
- 2026EffGS: Efficient and High-Fidelity Gaussian Splatting30 Sep 2026
- 2026F4R: Failure-Driven Recognition, Reconstruction, Refinement, and Redeployment for Continual Robot Self-Improvement28 Sep 2026
- 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction19 Sep 2026
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splatting15 Sep 2026
- 2026Robust Multi-Model Fitting through Learning Neighbor Regions14 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views7 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026InceptionGS: Generative Bootstrapping for Large-Scale Gaussian Splatting under Unstructured View Sampling2 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splatting31 Aug 2026
12 newest of 258 All 258 (JSON)