mlsanityData to 7 Oct 2026

PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

arXiv 2406.06521 ↗First posted 10 Jun 2024cs.CVcited by 280

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Abstract (arXiv)

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is difficult to guarantee geometric reconstruction accuracy and multi-view consistency simply by relying on image reconstruction loss. Although many studies on surface reconstruction based on 3DGS have emerged recently, the quality of their meshes is generally unsatisfactory. To address this problem, we propose a fast planar-based Gaussian splatting reconstruction representation (PGSR) to achieve high-fidelity surface reconstruction while ensuring high-quality rendering. Specifically, we first introduce an unbiased depth rendering method, which directly renders the distance from the camera origin to the Gaussian plane and the corresponding normal map based on the Gaussian distribution of the point cloud, and divides the two to obtain the unbiased depth. We then introduce single-view geometric, multi-view photometric, and geometric regularization to preserve global geometric accuracy. We also propose a camera exposure compensation model to cope with scenes with large illumination variations. Experiments on indoor and outdoor scenes show that our method achieves fast training and rendering while maintaining high-fidelity rendering and geometric reconstruction, outperforming 3DGS-based and NeRF-based methods.

Key facts. Cited by 280 papers in the map (data through 7 Oct 2026). Builds on 40 of its 76 references that are in the map. First posted on arXiv 10 Jun 2024.

Builds on

40 of 76 references.

References · 40

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
  5. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  6. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  8. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  9. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  11. 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
  12. 2020Neural Sparse Voxel Fieldscited by 959
28 more
  1. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  2. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  3. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  4. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  5. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  6. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
  7. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  8. 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 587
  9. 2018From Coarse to Fine: Robust Hierarchical Localization at Large Scalecited by 556
  10. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  11. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  12. 2023Gaussian Splatting SLAMcited by 410
  13. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
  14. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
  15. 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 204
  16. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
  17. 2019Pix2Vox: Context-aware 3D Reconstruction from Single and Multi-view Imagescited by 164
  18. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  19. 2024Lumina-T2X: Transforming Text into Any Modality, Resolution, and Duration via Flow-based Large Diffusion Transformerscited by 137
  20. 2017Learning Efficient Point Cloud Generation for Dense 3D Object Reconstructioncited by 133
  21. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
  22. 2021FoV-NeRF: Foveated Neural Radiance Fields for Virtual Realitycited by 79
  23. 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
  24. 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
  25. 2022PVO: Panoptic Visual Odometrycited by 26
  26. 2022iDF-SLAM: End-to-End RGB-D SLAM with Neural Implicit Mapping and Deep Feature Trackingcited by 22
  27. 2024Adaptive Surface Normal Constraint for Geometric Estimation from Monocular Imagescited by 14
  28. 2022VIP-SLAM: An Efficient Tightly-Coupled RGB-D Visual Inertial Planar SLAMcited by 7

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 44; 2025: 132; 2026: 104.

280 papers.

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  1. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
  2. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  3. 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 55
  4. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  5. 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
  6. 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 39
  7. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
  8. 2024DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusioncited by 38
  9. 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
  10. 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
  11. 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
  12. 2025IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstructioncited by 26
38 more
  1. 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
  2. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  3. 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
  4. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
  5. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  6. 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
  7. 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
  8. 2025VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotioncited by 20
  9. 2025PUGS: Zero-shot Physical Understanding with Gaussian Splattingcited by 20
  10. 2024NIS-SLAM: Neural Implicit Semantic RGB-D SLAM for 3D Consistent Scene Understandingcited by 19
  11. 2024DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  12. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  13. 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
  14. 2024Learning-based Multi-View Stereo: A Surveycited by 18
  15. 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
  16. 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
  17. 2025Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splattingcited by 17
  18. 2024MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densificationcited by 16
  19. 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstructioncited by 16
  20. 2024HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Renderingcited by 16
  21. 2025DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interactioncited by 16
  22. 2025PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understandingcited by 16
  23. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
  24. 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priorscited by 14
  25. 2025Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splattingcited by 14
  26. 2024Geometry Field Splatting with Gaussian Surfelscited by 13
  27. 2024SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colorscited by 13
  28. 2024Extrapolated Urban View Synthesis Benchmarkcited by 13
  29. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  30. 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditionscited by 13
  31. 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
  32. 2025RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splattingcited by 12
  33. 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstructioncited by 12
  34. 2025AutoBio: A Simulation and Benchmark for Robotic Automation in Digital Biology Laboratorycited by 12
  35. 2025RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registrationcited by 12
  36. 2024ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstructioncited by 11
  37. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  38. 2024CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstructioncited by 11

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