mlsanityData to 7 Oct 2026

3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting

arXiv 2404.00409 ↗First posted 30 Mar 2024cs.CV cs.GRcited by 78

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Abstract (arXiv)

In this paper, we present an implicit surface reconstruction method with 3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accurate 3D reconstruction with intricate details while inheriting the high efficiency and rendering quality of 3DGS. The key insight is incorporating an implicit signed distance field (SDF) within 3D Gaussians to enable them to be aligned and jointly optimized. First, we introduce a differentiable SDF-to-opacity transformation function that converts SDF values into corresponding Gaussians' opacities. This function connects the SDF and 3D Gaussians, allowing for unified optimization and enforcing surface constraints on the 3D Gaussians. During learning, optimizing the 3D Gaussians provides supervisory signals for SDF learning, enabling the reconstruction of intricate details. However, this only provides sparse supervisory signals to the SDF at locations occupied by Gaussians, which is insufficient for learning a continuous SDF. Then, to address this limitation, we incorporate volumetric rendering and align the rendered geometric attributes (depth, normal) with those derived from 3D Gaussians. This consistency regularization introduces supervisory signals to locations not covered by discrete 3D Gaussians, effectively eliminating redundant surfaces outside the Gaussian sampling range. Our extensive experimental results demonstrate that our 3DGSR method enables high-quality 3D surface reconstruction while preserving the efficiency and rendering quality of 3DGS. Besides, our method competes favorably with leading surface reconstruction techniques while offering a more efficient learning process and much better rendering qualities. The code will be available at https://github.com/CVMI-Lab/3DGSR.

Key facts. Cited by 78 papers in the map (data through 7 Oct 2026). Builds on 35 of its 69 references that are in the map. First posted on arXiv 30 Mar 2024.

Builds on

35 of 69 references.

References · 35

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  6. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  7. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  8. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  9. 2020Neural Sparse Voxel Fieldscited by 959
  10. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  11. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  12. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
23 more
  1. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  2. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  3. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  5. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  6. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  7. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  8. 2019Neural Point-Based Graphicscited by 326
  9. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  10. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
  11. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  12. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  13. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  14. 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
  15. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  16. 2023Drivable 3D Gaussian Avatarscited by 120
  17. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  18. 2021Neural Lumigraph Renderingcited by 105
  19. 2022ReLU Fields: The Little Non-linearity That Couldcited by 87
  20. 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
  21. 2019Revealing Scenes by Inverting Structure from Motion Reconstructionscited by 66
  22. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  23. 2023Hybrid Neural Rendering for Large-Scale Scenes with Motion Blurcited by 18

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 18; 2025: 35; 2026: 25.

78 papers.

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  1. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
  2. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  3. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
  4. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  5. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  6. 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
  7. 2024Deformable Radial Kernel Splattingcited by 17
  8. 2025LightSwitch: Multi-view Relighting with Material-guided Diffusioncited by 15
  9. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
  10. 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splattingcited by 14
  11. 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editingcited by 12
  12. 2025Gaussian Splatting with Discretized SDF for Relightable Assetscited by 12
38 more
  1. 2024Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objectscited by 11
  2. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  3. 2025Revisiting Depth Representations for Feed-Forward 3D Gaussian Splattingcited by 10
  4. 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 9
  5. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  6. 2025VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Predictioncited by 9
  7. 2025SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistenciescited by 9
  8. 2025GS-SDF: LiDAR-Augmented Gaussian Splatting and Neural SDF for Geometrically Consistent Rendering and Reconstructioncited by 8
  9. 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 8
  10. 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstructioncited by 7
  11. 2024GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lightingcited by 6
  12. 2025HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenescited by 6
  13. 2025SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstructioncited by 6
  14. 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
  15. 2024SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splatscited by 5
  16. 2025Laplace-Beltrami Operator for Gaussian Splattingcited by 5
  17. 2025SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splattingcited by 5
  18. 2025From Pixels to Polygons: A Survey of Deep Learning Approaches for Medical Image-to-Mesh Reconstructioncited by 4
  19. 2025AtlasGS: Atlanta-world Guided Surface Reconstruction with Implicit Structured Gaussianscited by 4
  20. 2024Towards Realistic Example-based Modeling via 3D Gaussian Stitchingcited by 3
  21. 2025F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splattingcited by 3
  22. 2025Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splattingcited by 3
  23. 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environmentscited by 3
  24. 2024Gaussian Splatting in Mirrors: Reflection-Aware Rendering via Virtual Camera Optimizationcited by 2
  25. 2024Spiking GS: Towards High-Accuracy and Low-Cost Surface Reconstruction via Spiking Neuron-based Gaussian Splattingcited by 2
  26. 2024DragScene: Interactive 3D Scene Editing with Single-view Drag Instructionscited by 2
  27. 2025Introducing Unbiased Depth into 2D Gaussian Splatting for High-accuracy Surface Reconstructioncited by 2
  28. 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
  29. 2025Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenescited by 2
  30. 2026PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstructioncited by 2
  31. 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussianscited by 2
  32. 2026ExMesh: Explicit Mesh Reconstruction with Topology Adaptationcited by 2
  33. 2025DreamTexture: Shape from Virtual Texture with Analysis by Augmentationcited by 1
  34. 2025FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representationscited by 1
  35. 2025VolE: A Point-cloud Framework for Food 3D Reconstruction and Volume Estimationcited by 1
  36. 2025RF-PGS: Fully-structured Spatial Wireless Channel Representation with Planar Gaussian Splattingcited by 1
  37. 2025TriaGS: Differentiable Triangulation-Guided Geometric Consistency for 3D Gaussian Splattingcited by 1
  38. 2026M-Gaussian: An Magnetic Gaussian Framework for Efficient Multi-Stack MRI Reconstructioncited by 1

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