mlsanityData to 7 Oct 2026

HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression

arXiv 2403.14530 ↗First posted 21 Mar 2024cs.CVcited by 202

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective compression techniques. Nevertheless, the sparse and unorganized nature of the point cloud of Gaussians (or anchors in our paper) presents challenges for compression. To address this, we make use of the relations between the unorganized anchors and the structured hash grid, leveraging their mutual information for context modeling, and propose a Hash-grid Assisted Context (HAC) framework for highly compact 3DGS representation. Our approach introduces a binary hash grid to establish continuous spatial consistencies, allowing us to unveil the inherent spatial relations of anchors through a carefully designed context model. To facilitate entropy coding, we utilize Gaussian distributions to accurately estimate the probability of each quantized attribute, where an adaptive quantization module is proposed to enable high-precision quantization of these attributes for improved fidelity restoration. Additionally, we incorporate an adaptive masking strategy to eliminate invalid Gaussians and anchors. Importantly, our work is the pioneer to explore context-based compression for 3DGS representation, resulting in a remarkable size reduction of over 75× compared to vanilla 3DGS, while simultaneously improving fidelity, and achieving over 11× size reduction over SOTA 3DGS compression approach Scaffold-GS. Our code is available here: https://github.com/YihangChen-ee/HAC

Key facts. Cited by 202 papers in the map (data through 7 Oct 2026). Builds on 31 of its 42 references that are in the map. First posted on arXiv 21 Mar 2024.

Builds on

31 of 42 references.

References · 31

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,031
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  7. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  8. 2018Variational image compression with a scale hyperpriorcited by 910
  9. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  10. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  11. 2020Learned Image Compression with Discretized Gaussian Mixture Likelihoods and Attention Modulescited by 570
  12. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
19 more
  1. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  2. 2022ELIC: Efficient Learned Image Compression with Unevenly Grouped Space-Channel Contextual Adaptive Codingcited by 296
  3. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
  4. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  5. 2024A Survey on 3D Gaussian Splattingcited by 221
  6. 2021Deep Contextual Video Compressioncited by 216
  7. 2021Checkerboard Context Model for Efficient Learned Image Compressioncited by 193
  8. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  9. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
  10. 2022Hybrid Spatial-Temporal Entropy Modelling for Neural Video Compressioncited by 123
  11. 2021Temporal Context Mining for Learned Video Compressioncited by 112
  12. 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
  13. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 66
  14. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  15. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
  16. 2023Binary Radiance Fieldscited by 39
  17. 2023SHACIRA: Scalable HAsh-grid Compression for Implicit Neural Representationscited by 31
  18. 2023Compact Real-time Radiance Fields with Neural Codebookcited by 9
  19. 2024SPC-NeRF: Spatial Predictive Compression for Voxel Based Radiance Fieldcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 36; 2025: 93; 2026: 73.

202 papers.

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  1. 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 98
  2. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
  3. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 85
  4. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  5. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
  6. 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
  7. 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
  8. 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 45
  9. 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 45
  10. 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
  11. 2024MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Maskscited by 39
  12. 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
38 more
  1. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 35
  2. 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
  3. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
  4. 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
  5. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  6. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 28
  7. 2024Sort-free Gaussian Splatting via Weighted Sum Renderingcited by 27
  8. 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 26
  9. 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 24
  10. 2025Locality-aware Gaussian Compression for Fast and High-quality Renderingcited by 24
  11. 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 23
  12. 2024Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representationcited by 21
  13. 2025Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenescited by 20
  14. 2024ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splattingcited by 19
  15. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  16. 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
  17. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
  18. 2024A Benchmark for Gaussian Splatting Compression and Quality Assessment Studycited by 16
  19. 2025Optimized Minimal 3D Gaussian Splattingcited by 16
  20. 2024Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splattingcited by 15
  21. 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
  22. 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
  23. 2024A Hierarchical Compression Technique for 3D Gaussian Splatting Compressioncited by 14
  24. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
  25. 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstructioncited by 14
  26. 2025Neural Shell Texture Splatting: More Details and Fewer Primitivescited by 14
  27. 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
  28. 2025SpatialSplat: Efficient Semantic 3D from Sparse Unposed Imagescited by 13
  29. 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
  30. 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
  31. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  32. 2025ReSplat: Learning Recurrent Gaussian Splattingcited by 12
  33. 20244D Scaffold Gaussian Splatting with Dynamic-Aware Anchor Growing for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 11
  34. 2024Temporally Compressed 3D Gaussian Splatting for Dynamic Scenescited by 11
  35. 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
  36. 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
  37. 2025CF3: Compact and Fast 3D Feature Fieldscited by 11
  38. 2025SOGS: Second-Order Anchor for Advanced 3D Gaussian Splattingcited by 10

50 most cited of 202 All 202 (JSON)