MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes
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Abstract (arXiv)
4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds. Despite its advantages, 4DGS faces significant challenges, notably the requirement of millions of 4D Gaussians, each with extensive associated attributes, leading to substantial memory and storage cost. This paper introduces a memory-efficient framework for 4DGS. We streamline the color attribute by decomposing it into a per-Gaussian direct color component with only 3 parameters and a shared lightweight alternating current color predictor. This approach eliminates the need for spherical harmonics coefficients, which typically involve up to 144 parameters in classic 4DGS, thereby creating a memory-efficient 4D Gaussian representation. Furthermore, we introduce an entropy-constrained Gaussian deformation technique that uses a deformation field to expand the action range of each Gaussian and integrates an opacity-based entropy loss to limit the number of Gaussians, thus forcing our model to use as few Gaussians as possible to fit a dynamic scene well. With simple half-precision storage and zip compression, our framework achieves a storage reduction by approximately 190× and 125× on the Technicolor and Neural 3D Video datasets, respectively, compared to the original 4DGS. Meanwhile, it maintains comparable rendering speeds and scene representation quality, setting a new standard in the field. Code is available at https://github.com/Xinjie-Q/MEGA.
Key facts. Cited by 45 papers in the map (data through 7 Oct 2026). Builds on 39 of its 52 references that are in the map. First posted on arXiv 17 Oct 2024.
Builds on
39 of 52 references.
References · 39
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
27 more
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
- 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
- 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
- 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
- 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
- 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
- 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 71
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 60
- 2023A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesiscited by 59
- 2024FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallycited by 57
- 2024Poison-splat: Computation Cost Attack on 3D Gaussian Splattingcited by 17
- 2024Robust Gaussian Splattingcited by 16
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Citing papers per year: 2024: 1; 2025: 18; 2026: 26.
45 papers.
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- 2025Matrix-3D: Omnidirectional Explorable 3D World Generationcited by 33
- 2025Spatia: Video Generation with Updatable Spatial Memorycited by 33
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 23
- 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstructioncited by 14
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 12
- 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGCcited by 11
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstructioncited by 7
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
- 2025RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attackscited by 7
33 more
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 6
- 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modelingcited by 5
- 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Groupingcited by 4
- 2025Optimized Minimal 4D Gaussian Splattingcited by 4
- 2025GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splattingcited by 4
- 20254D Gaussian Splatting as a Learned Dynamical Systemcited by 4
- 2026Points-to-3D: Structure-Aware 3D Generation with Point Cloud Priorscited by 4
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
- 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstructioncited by 2
- 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamicscited by 2
- 2026Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortizationcited by 1
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splattingcited by 1
- 2026Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstructioncited by 1
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representationcited by 1
- 2026HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compressioncited by 0
- 2026Constrained Dynamic Gaussian Splattingcited by 0
- 2026Fast and Robust Deformable 3D Gaussian Splattingcited by 0
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videoscited by 0
- 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streamingcited by 0
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulationcited by 0
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splattingcited by 0
- 2026Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocationcited by 0
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patternscited by 0
- 2026FAST-GS: Frequency Aware Space-time Gaussian Splatting for Photorealistic Dynamic Novel View Synthesiscited by 0
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fieldscited by 0
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splattingcited by 0
- 2026Dynamic Thermal Gaussians: Multimodal 4D Gaussian Splattingcited by 0
- 2026ADATEX4D: adaptive texture capacity allocation for 4D gaussian splattingcited by 0
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchorscited by 0
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026ADATEX4D: adaptive texture capacity allocation for 4D gaussian splatting24 Sep 2026
- 2026Dynamic Thermal Gaussians: Multimodal 4D Gaussian Splatting21 Sep 2026
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representation11 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fields5 Aug 2026
- 2026FAST-GS: Frequency Aware Space-time Gaussian Splatting for Photorealistic Dynamic Novel View Synthesis3 Aug 2026
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting9 Jul 2026
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patterns1 Jul 2026
- 2026Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocation20 Jun 2026
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting9 Jun 2026
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation20 May 2026
33 more
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics12 May 2026
- 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming12 May 2026
- 2026VeloGauss: Learning Physically Consistent Gaussian Velocity Fields from Videos11 May 2026
- 2026Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction17 Apr 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting26 Mar 2026
- 2026Fast and Robust Deformable 3D Gaussian Splatting21 Mar 2026
- 2026Points-to-3D: Structure-Aware 3D Generation with Point Cloud Priors19 Mar 2026
- 2026Real-Time Human Frontal View Synthesis from a Single Image16 Mar 2026
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting12 Mar 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2026HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compression31 Jan 2026
- 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction26 Jan 2026
- 2026Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization12 Jan 2026
- 20254D Gaussian Splatting as a Learned Dynamical System22 Dec 2025
- 2025GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splatting22 Dec 2025
- 2025Spatia: Video Generation with Updatable Spatial Memory17 Dec 2025
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting8 Dec 2025
- 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling30 Nov 2025
- 2025RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attacks27 Nov 2025
- 2025Optimized Minimal 4D Gaussian Splatting4 Oct 2025
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos29 Sep 2025
- 2025Matrix-3D: Omnidirectional Explorable 3D World Generation11 Aug 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping9 Jun 2025
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compression2 Jun 2025
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction13 May 2025
- 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Stream12 May 2025
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering20 Mar 2025
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model18 Mar 2025
- 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGC10 Feb 2025
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting7 Jan 2025
- 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstruction22 Nov 2024
- 2025Matrix-3D: Omnidirectional Explorable 3D World Generationcited by 33
- 2025Spatia: Video Generation with Updatable Spatial Memorycited by 33
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 23
- 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstructioncited by 14
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 12
- 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGCcited by 11
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstructioncited by 7
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
- 2025RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attackscited by 7
12 most cited of 43 All 43 (JSON)
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026ADATEX4D: adaptive texture capacity allocation for 4D gaussian splatting24 Sep 2026
- 2026Dynamic Thermal Gaussians: Multimodal 4D Gaussian Splatting21 Sep 2026
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representation11 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fields5 Aug 2026
- 2026FAST-GS: Frequency Aware Space-time Gaussian Splatting for Photorealistic Dynamic Novel View Synthesis3 Aug 2026
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patterns1 Jul 2026
- 2026Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocation20 Jun 2026
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting9 Jun 2026
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics12 May 2026
- 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming12 May 2026
12 newest of 43 All 43 (JSON)