mlsanityData to 7 Oct 2026

Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors

arXiv 2609.33969 ↗First posted 27 Sep 2026cs.CVcited by 0

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Abstract (arXiv)

Immersive video communication requires photorealistic, render-efficient, and compact dynamic scene representations. 3D Gaussian Splatting (3DGS) offers a promising representation, but dynamic 3DGS remains difficult to compress due to dense primitives and spatiotemporal redundancy. Anchor-based formulations improve compactness with sparse scaffolds that share geometry and appearance across primitives. However, existing designs often rely on deforming a single canonical scaffold and condition each primitive on its associated anchor in isolation, limiting their ability to handle non-local dynamics and disocclusion while under-exploiting inter-anchor correlations, particularly in motion- or texture-dense regions. To address these limitations, we propose SAGA, a volumetric video codec built upon Sparse Anchor-assisted GAussian splatting representations. SAGA represents dynamic 3D scenes using hierarchically organized sparse 4D anchors, where coordinate-based INR decoders generate fine anchors and Gaussian primitives from inter-anchor interpolations, enabling compact parameter sharing across spatiotemporal structures. For long-range dependencies among unstructured anchors, we further introduce fixed-size memory slots with orthogonality-informed updates for accurate entropy-context modeling. Experiments show that SAGA achieves strong rate-distortion performance against GIFStream, with PSNR BD-rate reductions of 80.39% and 83.94% on Neu3D and MPEG MIV, respectively.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 63 of its 80 references that are in the map. First posted on arXiv 27 Sep 2026.

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63 of 80 references.

References · 63

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  11. 2016End-to-end Optimized Image Compressioncited by 673
  12. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
38 more
  1. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  2. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
  3. 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
  4. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
  5. 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
  6. 2024Revising Densification in Gaussian Splattingcited by 127
  7. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
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  11. 2020OctSqueeze: Octree-Structured Entropy Model for LiDAR Compressioncited by 72
  12. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 66
  13. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
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  21. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
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  25. 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 23
  26. 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Videocited by 22
  27. 2022D-DPCC: Deep Dynamic Point Cloud Compression via 3D Motion Predictioncited by 18
  28. 2024NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representationcited by 16
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  30. 2024HPC: Hierarchical Progressive Coding Framework for Volumetric Videocited by 13
  31. 2024VRVVC: Variable-Rate NeRF-Based Volumetric Video Compressioncited by 13
  32. 2024Immersive Video Compression using Implicit Neural Representationscited by 12
  33. 20244D Scaffold Gaussian Splatting with Dynamic-Aware Anchor Growing for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 11
  34. 2024Temporally Compressed 3D Gaussian Splatting for Dynamic Scenescited by 11
  35. 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
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  37. 2023Implicit-explicit Integrated Representations for Multi-view Video Compressioncited by 8
  38. 2024Rate-aware Compression for NeRF-based Volumetric Videocited by 8

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