Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning
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Abstract (arXiv)
In recent times, the utilization of 3D models has gained traction, owing to the capacity for end-to-end training initially offered by Neural Radiance Fields and more recently by 3D Gaussian Splatting (3DGS) models. The latter holds a significant advantage by inherently easing rapid convergence during training and offering extensive editability. However, despite rapid advancements, the literature still lives in its infancy regarding the scalability of these models. In this study, we take some initial steps in addressing this gap, showing an approach that enables both the memory and computational scalability of such models. Specifically, we propose "Trimming the fat", a post-hoc gradient-informed iterative pruning technique to eliminate redundant information encoded in the model. Our experimental findings on widely acknowledged benchmarks attest to the effectiveness of our approach, revealing that up to 75% of the Gaussians can be removed while maintaining or even improving upon baseline performance. Our approach achieves around 50× compression while preserving performance similar to the baseline model, and is able to speed-up computation up to 600 FPS.
Key facts. Cited by 45 papers in the map (data through 7 Oct 2026). Builds on 24 of its 33 references that are in the map. First posted on arXiv 26 Jun 2024.
Builds on
24 of 33 references.
References · 24
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2018The Lottery Ticket Hypothesis: Finding Sparse, Trainable Neural Networkscited by 2,250
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2020What is the State of Neural Network Pruning?cited by 578
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
12 more
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2020Kernel and Rich Regimes in Overparametrized Modelscited by 302
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2020Free View Synthesiscited by 231
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2015DeepStereo: Learning to Predict New Views from the World's Imagerycited by 185
- 2018Escaping Plato's Cave: 3D Shape From Adversarial Renderingcited by 170
- 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
- 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
- 2021Neural Radiance Fields Approach to Deep Multi-View Photometric Stereocited by 25
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Citing papers per year: 2024: 5; 2025: 22; 2026: 18.
45 papers.
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- 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
- 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
- 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 24
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 12
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
33 more
- 2025FlexGaussian: Flexible and Cost-Effective Training-Free Compression for 3D Gaussian Splattingcited by 10
- 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programmingcited by 7
- 2025Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGScited by 7
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 6
- 2025EntropyGS: An Efficient Entropy Coding on 3D Gaussian Splattingcited by 6
- 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modelingcited by 5
- 2025CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compressioncited by 4
- 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Groupingcited by 4
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compressioncited by 3
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splattingcited by 2
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compressioncited by 2
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
- 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splattingcited by 2
- 2025Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splattingcited by 1
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstructioncited by 1
- 2026REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importancecited by 1
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresetscited by 1
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 1
- 2025Learning Hierarchical Sparse Transform Coding for 3DGS Compressioncited by 0
- 2026SCAR-GS: Spatial Context Attention for Residuals in Progressive Gaussian Splattingcited by 0
- 2026CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splattingcited by 0
- 20263DGS2-TR: Scalable Second-Order Trust-Region Method for 3D Gaussian Splattingcited by 0
- 2026HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compressioncited by 0
- 2026LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splattingcited by 0
- 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsiscited by 0
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searchingcited by 0
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splattingcited by 0
- 2026AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstructioncited by 0
- 2026CutClean: Neural Network Pruning for Privacy-Preserving Inferencecited by 0
- 2026From Splats to Silicon: Rethinking Computational Efficiency of 3DGScited by 0
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splattingcited by 0
- 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splattingcited by 0
- 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splatting27 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026From Splats to Silicon: Rethinking Computational Efficiency of 3DGS5 Sep 2026
- 2026CutClean: Neural Network Pruning for Privacy-Preserving Inference13 Aug 2026
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting18 Jul 2026
- 2026AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction5 Jul 2026
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresets2 Jul 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 2026REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importance8 Jun 2026
- 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting25 May 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis13 Apr 2026
33 more
- 2026LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting30 Mar 2026
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Video26 Feb 2026
- 2026HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compression31 Jan 2026
- 20263DGS2-TR: Scalable Second-Order Trust-Region Method for 3D Gaussian Splatting30 Jan 2026
- 2026CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting19 Jan 2026
- 2026SCAR-GS: Spatial Context Attention for Residuals in Progressive Gaussian Splatting7 Jan 2026
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression31 Dec 2025
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting8 Dec 2025
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression5 Dec 2025
- 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling30 Nov 2025
- 2025FastGS: Training 3D Gaussian Splatting in 100 Seconds6 Nov 2025
- 2025EntropyGS: An Efficient Entropy Coding on 3D Gaussian Splatting13 Aug 2025
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splatting31 Jul 2025
- 2025FlexGaussian: Flexible and Cost-Effective Training-Free Compression for 3D Gaussian Splatting9 Jul 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 2025Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGS11 Jun 2025
- 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping9 Jun 2025
- 2025Learning Hierarchical Sparse Transform Coding for 3DGS Compression28 May 2025
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splatting15 May 2025
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction9 Apr 2025
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering20 Mar 2025
- 2025CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compression17 Mar 2025
- 2025PCGS: Progressive Compression of 3D Gaussian Splatting11 Mar 2025
- 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression1 Mar 2025
- 2025Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting24 Jan 2025
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression23 Jan 2025
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splatting21 Jan 2025
- 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs6 Jan 2025
- 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling23 Dec 2024
- 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programming8 Dec 2024
- 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives30 Nov 2024
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussians19 Nov 2024
- 2024Fast Feedforward 3D Gaussian Splatting Compression10 Oct 2024
- 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
- 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
- 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 24
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 12
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
12 most cited of 44 All 44 (JSON)
- 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splatting27 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026From Splats to Silicon: Rethinking Computational Efficiency of 3DGS5 Sep 2026
- 2026CutClean: Neural Network Pruning for Privacy-Preserving Inference13 Aug 2026
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting18 Jul 2026
- 2026AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction5 Jul 2026
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresets2 Jul 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 2026REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importance8 Jun 2026
- 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting25 May 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis13 Apr 2026
12 newest of 44 All 44 (JSON)