GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has emerged as a mainstream for novel view synthesis, leveraging continuous aggregations of Gaussian functions to model scene geometry. However, 3DGS suffers from substantial memory requirements to store the multitude of Gaussians, hindering its practicality. To address this challenge, we introduce GaussianSpa, an optimization-based simplification framework for compact and high-quality 3DGS. Specifically, we formulate the simplification as an optimization problem associated with the 3DGS training. Correspondingly, we propose an efficient "optimizing-sparsifying" solution that alternately solves two independent sub-problems, gradually imposing strong sparsity onto the Gaussians in the training process. Our comprehensive evaluations on various datasets show the superiority of GaussianSpa over existing state-of-the-art approaches. Notably, GaussianSpa achieves an average PSNR improvement of 0.9 dB on the real-world Deep Blending dataset with 10× fewer Gaussians compared to the vanilla 3DGS. Our project page is available at https://noodle-lab.github.io/gaussianspa/.
Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 30 of its 56 references that are in the map. First posted on arXiv 9 Nov 2024.
Builds on
30 of 56 references.
References · 30
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2017Neural Discrete Representation Learningcited by 4,650
- 2021Convex optimizationcited by 2,479
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
18 more
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
- 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
- 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 71
- 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
- 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 53
- 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
- 2024AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Fieldcited by 17
- 2014On the Computational Intractability of Exact and Approximate Dictionary Learningcited by 14
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Citing papers per year: 2024: 1; 2025: 9; 2026: 16.
26 papers.
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- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
- 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruningcited by 5
- 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitivescited by 5
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splattingcited by 2
- 2026POTR: Post-Training 3DGS Compressioncited by 2
- 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstructioncited by 1
- 2025Optimizing 3D Gaussian Splattering for Mobile GPUscited by 1
- 2025Smol-GS: Compact Representations for Abstract 3D Gaussian Splattingcited by 1
14 more
- 2026Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representationcited by 1
- 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splattingcited by 1
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splattingcited by 1
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresetscited by 1
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compressioncited by 0
- 2026SCAR-GS: Spatial Context Attention for Residuals in Progressive Gaussian Splattingcited by 0
- 2026SkipGS: Post-Densification Backward Skipping for Efficient 3DGS Trainingcited by 0
- 2026Compact Keyframe-Optimized Multi-Agent Gaussian Splatting SLAMcited by 0
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searchingcited by 0
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 0
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splattingcited by 0
- 2026Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splattingcited by 0
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simplecited by 0
- 2026Towards Practical Compression of 3D Gaussian Splattingcited by 0
- 2026Towards Practical Compression of 3D Gaussian Splatting24 Sep 2026
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting15 Jul 2026
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresets2 Jul 2026
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting29 Jun 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction29 May 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting16 Apr 2026
- 2026Compact Keyframe-Optimized Multi-Agent Gaussian Splatting SLAM1 Apr 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplification17 Mar 2026
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devices12 Mar 2026
14 more
- 2026SkipGS: Post-Densification Backward Skipping for Efficient 3DGS Training9 Mar 2026
- 2026POTR: Post-Training 3DGS Compression21 Jan 2026
- 2026Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representation8 Jan 2026
- 2026SCAR-GS: Spatial Context Attention for Residuals in Progressive Gaussian Splatting7 Jan 2026
- 2025Smol-GS: Compact Representations for Abstract 3D Gaussian Splatting30 Nov 2025
- 2025Optimizing 3D Gaussian Splattering for Mobile GPUs20 Nov 2025
- 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitives10 Nov 2025
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Images16 Oct 2025
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression11 Oct 2025
- 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruning7 Sep 2025
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splatting15 May 2025
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction9 Apr 2025
- 2025Optimized Minimal 3D Gaussian Splatting21 Mar 2025
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussians19 Nov 2024
- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
- 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruningcited by 5
- 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitivescited by 5
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splattingcited by 2
- 2026POTR: Post-Training 3DGS Compressioncited by 2
- 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstructioncited by 1
- 2025Optimizing 3D Gaussian Splattering for Mobile GPUscited by 1
- 2025Smol-GS: Compact Representations for Abstract 3D Gaussian Splattingcited by 1
12 most cited of 26 All 26 (JSON)
- 2026Towards Practical Compression of 3D Gaussian Splatting24 Sep 2026
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting15 Jul 2026
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresets2 Jul 2026
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting29 Jun 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction29 May 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting16 Apr 2026
- 2026Compact Keyframe-Optimized Multi-Agent Gaussian Splatting SLAM1 Apr 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplification17 Mar 2026
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devices12 Mar 2026
12 newest of 26 All 26 (JSON)