NeRF Is a Valuable Assistant for 3D Gaussian Splatting
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Abstract (arXiv)
We introduce NeRF-GS, a novel framework that jointly optimizes Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). This framework leverages the inherent continuous spatial representation of NeRF to mitigate several limitations of 3DGS, including sensitivity to Gaussian initialization, limited spatial awareness, and weak inter-Gaussian correlations, thereby enhancing its performance. In NeRF-GS, we revisit the design of 3DGS and progressively align its spatial features with NeRF, enabling both representations to be optimized within the same scene through shared 3D spatial information. We further address the formal distinctions between the two approaches by optimizing residual vectors for both implicit features and Gaussian positions to enhance the personalized capabilities of 3DGS. Experimental results on benchmark datasets show that NeRF-GS surpasses existing methods and achieves state-of-the-art performance. This outcome confirms that NeRF and 3DGS are complementary rather than competing, offering new insights into hybrid approaches that combine 3DGS and NeRF for efficient 3D scene representation.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 54 of its 70 references that are in the map. First posted on arXiv 31 Jul 2025.
Builds on
54 of 70 references.
References · 54
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
38 more
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2021SoundStream: An End-to-End Neural Audio Codeccited by 771
- 2020Convolutional Occupancy Networkscited by 761
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
- 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
- 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 82
- 2019Controlling Neural Level Setscited by 76
- 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
- 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 67
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
- 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 55
- 2024AGG: Amortized Generative 3D Gaussians for Single Image to 3Dcited by 53
- 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
- 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 47
- 2024SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasingcited by 41
- 2024Relaxing Accurate Initialization Constraint for 3D Gaussian Splattingcited by 34
- 2023Gaussian Splatting with NeRF-based Color and Opacitycited by 30
- 2022Ray Priors through Reprojection: Improving Neural Radiance Fields for Novel View Extrapolationcited by 26
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Citing papers per year: 2025: 1; 2026: 14.
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- 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitivescited by 6
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splattingcited by 5
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priorscited by 2
- 2026Leveraging NeRF-Rendered Images for 3D Gaussian Splattingcited by 2
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restorationcited by 1
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Dronescited by 1
- 2026Z-Order Transformer for Feed-Forward Gaussian Splattingcited by 1
- 2026Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Modelscited by 1
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2026Augmented Radiance Field: A General Framework for Enhanced Gaussian Splattingcited by 0
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenescited by 0
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splattingcited by 0
3 more
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterizationcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservationcited by 0
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edgecited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterization11 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Models29 Aug 2026
- 2026Leveraging NeRF-Rendered Images for 3D Gaussian Splatting8 Jun 2026
- 2026Z-Order Transformer for Feed-Forward Gaussian Splatting13 May 2026
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes10 May 2026
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors29 Apr 2026
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Drones24 Feb 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
3 more
- 2026Augmented Radiance Field: A General Framework for Enhanced Gaussian Splatting23 Feb 2026
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restoration27 Jan 2026
- 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitives10 Nov 2025
- 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitivescited by 6
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splattingcited by 5
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priorscited by 2
- 2026Leveraging NeRF-Rendered Images for 3D Gaussian Splattingcited by 2
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restorationcited by 1
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Dronescited by 1
- 2026Z-Order Transformer for Feed-Forward Gaussian Splattingcited by 1
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2026Augmented Radiance Field: A General Framework for Enhanced Gaussian Splattingcited by 0
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterizationcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservationcited by 0
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edgecited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterization11 Sep 2026
- 2026Leveraging NeRF-Rendered Images for 3D Gaussian Splatting8 Jun 2026
- 2026Z-Order Transformer for Feed-Forward Gaussian Splatting13 May 2026
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors29 Apr 2026
- 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Drones24 Feb 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
- 2026Augmented Radiance Field: A General Framework for Enhanced Gaussian Splatting23 Feb 2026
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restoration27 Jan 2026
- 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitives10 Nov 2025