Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting
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Abstract (arXiv)
While 3D Gaussian Splatting (3DGS) achieves impressive real-time rendering, it frequently struggles to synthesize high-frequency textures, a limitation heavily exacerbated in memory-constrained and rate-distortion-optimized (RDO) pipelines. To address this, we propose a versatile 2D perceptual wrapper that enhances the rendered outputs of existing 3DGS representations in a content- and view-dependent manner. Our method leverages a lightweight synthesis network conditioned on pseudo-random Gaussian noise to synthesize perceptually plausible textures. Supervised by Wasserstein Distortion, the network learns to match local feature statistics rather than strictly enforcing pixel-wise reconstruction fidelity, effectively mitigating the blurriness inherent in standard frameworks. We demonstrate the broad applicability of our plug-and-play approach across vanilla, memory-constrained, and RDO 3DGS methods. Comprehensive subjective and objective experiments confirm that our method significantly improves over existing baselines, yielding superior perceptual quality at sharply reduced file or model sizes.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 38 of its 45 references that are in the map. First posted on arXiv 10 Jun 2026.
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38 of 45 references.
References · 38
- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2020Image Quality Assessment: Unifying Structure and Texture Similaritycited by 811
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
26 more
- 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
- 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
- 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 102
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 95
- 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 95
- 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 82
- 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 75
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 57
- 2023C3: High-performance and low-complexity neural compression from a single image or videocited by 55
- 2022COOL-CHIC: Coordinate-based Low Complexity Hierarchical Image Codeccited by 51
- 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 47
- 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 43
- 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 41
- 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 38
- 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
- 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
- 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 29
- 2024MetaSapiens: Real-Time Neural Rendering with Efficiency-Aware Pruning and Accelerated Foveated Renderingcited by 27
- 2024F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splattingcited by 19
- 2025Optimized Minimal 3D Gaussian Splattingcited by 19
- 2024Good, Cheap, and Fast: Overfitted Image Compression with Wasserstein Distortioncited by 13
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
- 2023Wasserstein Distortion: Unifying Fidelity and Realismcited by 8
- 2022Deep-based Film Grain Removal and Synthesiscited by 5
- 2025CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compressioncited by 4
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