mlsanityData to 14 Oct 2026

BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering

arXiv 2112.05504 ↗First posted 10 Dec 2021cs.CV cs.AIcited by 229

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Abstract (arXiv)

Neural radiance fields (NeRF) has achieved outstanding performance in modeling 3D objects and controlled scenes, usually under a single scale. In this work, we focus on multi-scale cases where large changes in imagery are observed at drastically different scales. This scenario vastly exists in real-world 3D environments, such as city scenes, with views ranging from satellite level that captures the overview of a city, to ground level imagery showing complex details of an architecture; and can also be commonly identified in landscape and delicate minecraft 3D models. The wide span of viewing positions within these scenes yields multi-scale renderings with very different levels of detail, which poses great challenges to neural radiance field and biases it towards compromised results. To address these issues, we introduce BungeeNeRF, a progressive neural radiance field that achieves level-of-detail rendering across drastically varied scales. Starting from fitting distant views with a shallow base block, as training progresses, new blocks are appended to accommodate the emerging details in the increasingly closer views. The strategy progressively activates high-frequency channels in NeRF's positional encoding inputs and successively unfolds more complex details as the training proceeds. We demonstrate the superiority of BungeeNeRF in modeling diverse multi-scale scenes with drastically varying views on multiple data sources (city models, synthetic, and drone captured data) and its support for high-quality rendering in different levels of detail.

Key facts. Cited by 229 papers in the map (data through 14 Oct 2026). Builds on 31 of its 43 references that are in the map. First posted on arXiv 10 Dec 2021.

Builds on

31 of 43 references.

References · 31

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19 more
  1. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  2. 2020Neural Sparse Voxel Fieldscited by 959
  3. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  4. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  5. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 13; 2023: 54; 2024: 84; 2025: 48; 2026: 30.

229 papers.

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  1. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  2. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  3. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  4. 2024A Survey on 3D Gaussian Splattingcited by 224
  5. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  6. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
  7. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  8. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  9. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 158
  10. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  11. 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
  12. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
38 more
  1. 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
  2. 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 102
  3. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
  4. 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 90
  5. 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
  6. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 68
  7. 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videoscited by 63
  8. 2023PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustmentcited by 63
  9. 2022DisCoScene: Spatially Disentangled Generative Radiance Fields for Controllable 3D-aware Scene Synthesiscited by 61
  10. 2022Interactive Segmentation of Radiance Fieldscited by 60
  11. 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 57
  12. 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
  13. 2024LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generationcited by 53
  14. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
  15. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
  16. 2023PERF: Panoramic Neural Radiance Field from a Single Panoramacited by 45
  17. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 43
  18. 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 41
  19. 2023Sphere2Vec: A General-Purpose Location Representation Learning over a Spherical Surface for Large-Scale Geospatial Predictionscited by 39
  20. 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstructioncited by 39
  21. 2023Real-Time Neural Rasterization for Large Scenescited by 37
  22. 2023Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Featurescited by 36
  23. 2022StegaNeRF: Embedding Invisible Information within Neural Radiance Fieldscited by 32
  24. 2023A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstructioncited by 32
  25. 2024How Far Can We Compress Instant-NGP-Based NeRF?cited by 30
  26. 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
  27. 2025Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Imagescited by 27
  28. 2023UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fieldscited by 26
  29. 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
  30. 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Supportcited by 25
  31. 2023DaRF: Boosting Radiance Fields from Sparse Inputs with Monocular Depth Adaptationcited by 25
  32. 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scenecited by 25
  33. 2023CityGen: Infinite and Controllable City Layout Generationcited by 22
  34. 2024CityX: Controllable Procedural Content Generation for Unbounded 3D Citiescited by 22
  35. 2024GauU-Scene V2: Assessing the Reliability of Image-Based Metrics with Expansive Lidar Image Dataset Using 3DGS and NeRFcited by 21
  36. 2024SAGS: Structure-Aware 3D Gaussian Splattingcited by 21
  37. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 21
  38. 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 20

50 most cited of 229 All 229 (JSON)