MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
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Abstract (arXiv)
While 3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in novel view synthesis and real-time rendering, the high memory consumption due to the use of millions of Gaussians limits its practicality. To mitigate this issue, improvements have been made by pruning unnecessary Gaussians, either through a hand-crafted criterion or by using learned masks. However, these methods deterministically remove Gaussians based on a snapshot of the pruning moment, leading to sub-optimized reconstruction performance from a long-term perspective. To address this issue, we introduce MaskGaussian, which models Gaussians as probabilistic entities rather than permanently removing them, and utilize them according to their probability of existence. To achieve this, we propose a masked-rasterization technique that enables unused yet probabilistically existing Gaussians to receive gradients, allowing for dynamic assessment of their contribution to the evolving scene and adjustment of their probability of existence. Hence, the importance of Gaussians iteratively changes and the pruned Gaussians are selected diversely. Extensive experiments demonstrate the superiority of the proposed method in achieving better rendering quality with fewer Gaussians than previous pruning methods, pruning over 60% of Gaussians on average with only a 0.02 PSNR decline. Our code can be found at: https://github.com/kaikai23/MaskGaussian
Key facts. Cited by 39 papers in the map (data through 7 Oct 2026). Builds on 36 of its 43 references that are in the map. First posted on arXiv 29 Dec 2024.
Builds on
36 of 43 references.
References · 36
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,708
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2023SparseGPT: Massive Language Models Can Be Accurately Pruned in One-Shotcited by 1,090
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
24 more
- 2021DynamicViT: Efficient Vision Transformers with Dynamic Token Sparsificationcited by 849
- 2020Convolutional Occupancy Networkscited by 760
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023LLM-Pruner: On the Structural Pruning of Large Language Modelscited by 643
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2021AdaViT: Adaptive Vision Transformers for Efficient Image Recognitioncited by 228
- 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
- 2021Learning N:M Fine-grained Structured Sparse Neural Networks From Scratchcited by 177
- 2021SPViT: Enabling Faster Vision Transformers via Soft Token Pruningcited by 165
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
- 2021TokenLearner: What Can 8 Learned Tokens Do for Images and Videos?cited by 127
- 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
- 2016Spatially Adaptive Computation Time for Residual Networkscited by 118
- 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
- 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 71
- 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 53
- 2023Revisiting Token Pruning for Object Detection and Instance Segmentationcited by 50
- 2022Learning Best Combination for Efficient N:M Sparsitycited by 32
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Citing papers per year: 2025: 17; 2026: 22.
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- 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worldscited by 34
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
- 2025FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformerscited by 6
- 2025CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splattingcited by 6
- 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruningcited by 5
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splattingcited by 5
- 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitivescited by 4
- 2026Generative 3D Gaussians with Learned Density Controlcited by 4
- 2025SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priorscited by 3
- 2025GaussianLens: Localized High-Resolution Reconstruction via On-Demand Gaussian Densificationcited by 3
27 more
- 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
- 2025NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splattingcited by 2
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesiscited by 2
- 2026GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantificationcited by 2
- 2026BlitzGS: City-Scale Gaussian Splatting at Lightning Speedcited by 2
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstructioncited by 1
- 2025Confident Splatting: Confidence-Based Compression of 3D Gaussian Splatting via Learnable Beta Distributionscited by 1
- 2025SVR-GS: Spatially Variant Regularization for Probabilistic Masks in 3D Gaussian Splattingcited by 1
- 2025ExGS: Extreme 3D Gaussian Compression with Diffusion Priorscited by 1
- 2025Gradient-Driven Natural Selection for Compact 3D Gaussian Splattingcited by 1
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platformcited by 1
- 2026Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splattingcited by 1
- 2026Matryoshka Gaussian Splattingcited by 1
- 2026GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splattingcited by 1
- 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communicationcited by 1
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splattingcited by 1
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compressioncited by 0
- 2026A Step to Decouple Optimization in 3DGScited by 0
- 2026Camera-Agnostic Pruning of 3D Gaussian Splats via Descriptor-Based Beta Evidencecited by 0
- 2026Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Trainingcited by 0
- 2026HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonizationcited by 0
- 2026SpaceDG: Benchmarking Spatial Intelligence under Visual Degradationcited by 0
- 2026VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruningcited by 0
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAMcited by 0
- 2026QIRF Quantum-Inspired Non-Orthogonal Function-Space Compression for 3D Gaussian Splattingcited by 0
- 2026GARO: Geometry-Aware Redundancy Optimization for Real-Time and High-Fidelity Dynamic Gaussian Splattingcited by 0
- 2026OceanXL: Large-scale Underwater 3D Gaussian Splatting via Block Partitioning and Adaptive Pruningcited by 0
- 2026OceanXL: Large-scale Underwater 3D Gaussian Splatting via Block Partitioning and Adaptive Pruning24 Sep 2026
- 2026GARO: Geometry-Aware Redundancy Optimization for Real-Time and High-Fidelity Dynamic Gaussian Splatting20 Sep 2026
- 2026QIRF Quantum-Inspired Non-Orthogonal Function-Space Compression for 3D Gaussian Splatting20 Jul 2026
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting29 Jun 2026
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM23 Jun 2026
- 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication17 Jun 2026
- 2026VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruning1 Jun 2026
- 2026SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation21 May 2026
- 2026BlitzGS: City-Scale Gaussian Splatting at Lightning Speed13 May 2026
- 2026HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization13 May 2026
- 2026Generative 3D Gaussians with Learned Density Control8 May 2026
- 2026Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training21 Apr 2026
27 more
- 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds15 Apr 2026
- 2026GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splatting2 Apr 2026
- 2026Camera-Agnostic Pruning of 3D Gaussian Splats via Descriptor-Based Beta Evidence23 Mar 2026
- 2026Matryoshka Gaussian Splatting19 Mar 2026
- 2026Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splatting13 Mar 2026
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devices12 Mar 2026
- 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitives27 Feb 2026
- 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing23 Feb 2026
- 2026GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantification6 Feb 2026
- 2026A Step to Decouple Optimization in 3DGS23 Jan 2026
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform9 Dec 2025
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis2 Dec 2025
- 2025NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splatting24 Nov 2025
- 2025Gradient-Driven Natural Selection for Compact 3D Gaussian Splatting21 Nov 2025
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression11 Oct 2025
- 2025CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splatting11 Oct 2025
- 2025GaussianLens: Localized High-Resolution Reconstruction via On-Demand Gaussian Densification29 Sep 2025
- 2025ExGS: Extreme 3D Gaussian Compression with Diffusion Priors29 Sep 2025
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting29 Sep 2025
- 2025SVR-GS: Spatially Variant Regularization for Probabilistic Masks in 3D Gaussian Splatting14 Sep 2025
- 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruning7 Sep 2025
- 2025FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformers27 Aug 2025
- 2025Confident Splatting: Confidence-Based Compression of 3D Gaussian Splatting via Learnable Beta Distributions28 Jun 2025
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction9 Apr 2025
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction29 Mar 2025
- 2025SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priors25 Mar 2025
- 2025Optimized Minimal 3D Gaussian Splatting21 Mar 2025
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
- 2025FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformerscited by 6
- 2025CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splattingcited by 6
- 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruningcited by 5
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splattingcited by 5
- 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitivescited by 4
- 2026Generative 3D Gaussians with Learned Density Controlcited by 4
- 2025GaussianLens: Localized High-Resolution Reconstruction via On-Demand Gaussian Densificationcited by 3
- 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
- 2025NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splattingcited by 2
12 most cited of 34 All 34 (JSON)
- 2026OceanXL: Large-scale Underwater 3D Gaussian Splatting via Block Partitioning and Adaptive Pruning24 Sep 2026
- 2026GARO: Geometry-Aware Redundancy Optimization for Real-Time and High-Fidelity Dynamic Gaussian Splatting20 Sep 2026
- 2026QIRF Quantum-Inspired Non-Orthogonal Function-Space Compression for 3D Gaussian Splatting20 Jul 2026
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting29 Jun 2026
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM23 Jun 2026
- 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication17 Jun 2026
- 2026VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruning1 Jun 2026
- 2026BlitzGS: City-Scale Gaussian Splatting at Lightning Speed13 May 2026
- 2026HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization13 May 2026
- 2026Generative 3D Gaussians with Learned Density Control8 May 2026
- 2026Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training21 Apr 2026
- 2026GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splatting2 Apr 2026
12 newest of 34 All 34 (JSON)