Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation
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Abstract (arXiv)
Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need for more efficient data representations. To address this, we present Implicit Gaussian Splatting (IGS), an innovative hybrid model that integrates explicit point clouds with implicit feature embeddings through a multi-level tri-plane architecture. This architecture features 2D feature grids at various resolutions across different levels, facilitating continuous spatial domain representation and enhancing spatial correlations among Gaussian primitives. Building upon this foundation, we introduce a level-based progressive training scheme, which incorporates explicit spatial regularization. This method capitalizes on spatial correlations to enhance both the rendering quality and the compactness of the IGS representation. Furthermore, we propose a novel compression pipeline tailored for both point clouds and 2D feature grids, considering the entropy variations across different levels. Extensive experimental evaluations demonstrate that our algorithm can deliver high-quality rendering using only a few MBs, effectively balancing storage efficiency and rendering fidelity, and yielding results that are competitive with the state-of-the-art.
Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 29 of its 39 references that are in the map. First posted on arXiv 19 Aug 2024.
Builds on
29 of 39 references.
References · 29
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2016Feature Pyramid Networks for Object Detectioncited by 5,021
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
17 more
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
- 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 80
- 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
- 2022Compressing Volumetric Radiance Fields to 1 MBcited by 66
- 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
- 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
- 2024How Far Can We Compress Instant-NGP-Based NeRF?cited by 30
- 2023VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streamscited by 22
- 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Videocited by 22
- 2022PREF: Phasorial Embedding Fields for Compact Neural Representationscited by 10
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Citing papers per year: 2024: 4; 2025: 14; 2026: 3.
21 papers.
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- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 20253D Student Splatting and Scoopingcited by 14
- 20244D Scaffold Gaussian Splatting with Dynamic-Aware Anchor Growing for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 11
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
- 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programmingcited by 7
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 6
- 2025Learning Unified Representation of 3D Gaussian Splattingcited by 2
- 2026POTR: Post-Training 3DGS Compressioncited by 2
- 2025Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splattingcited by 1
9 more
- 2025Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Predictioncited by 1
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstructioncited by 1
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
- 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstructioncited by 1
- 2025HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesiscited by 1
- 2024Neural 4D Evolution under Large Topological Changes from 2D Imagescited by 0
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compressioncited by 0
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searchingcited by 0
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simplecited by 0
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026POTR: Post-Training 3DGS Compression21 Jan 2026
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression11 Oct 2025
- 2025Learning Unified Representation of 3D Gaussian Splatting26 Sep 2025
- 2025HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis21 Sep 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction8 Jun 2025
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compression2 Jun 2025
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes23 May 2025
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction9 Apr 2025
- 2025Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction30 Mar 2025
9 more
- 20253D Student Splatting and Scooping13 Mar 2025
- 2025PCGS: Progressive Compression of 3D Gaussian Splatting11 Mar 2025
- 2025Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting24 Jan 2025
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression23 Jan 2025
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting7 Jan 2025
- 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programming8 Dec 2024
- 20244D Scaffold Gaussian Splatting with Dynamic-Aware Anchor Growing for Efficient and High-Fidelity Dynamic Scene Reconstruction26 Nov 2024
- 2024Neural 4D Evolution under Large Topological Changes from 2D Images22 Nov 2024
- 2024Fast Feedforward 3D Gaussian Splatting Compression10 Oct 2024
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 20253D Student Splatting and Scoopingcited by 14
- 20244D Scaffold Gaussian Splatting with Dynamic-Aware Anchor Growing for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 11
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
- 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programmingcited by 7
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 6
- 2025Learning Unified Representation of 3D Gaussian Splattingcited by 2
- 2026POTR: Post-Training 3DGS Compressioncited by 2
- 2025Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splattingcited by 1
12 most cited of 21 All 21 (JSON)
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026POTR: Post-Training 3DGS Compression21 Jan 2026
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression11 Oct 2025
- 2025Learning Unified Representation of 3D Gaussian Splatting26 Sep 2025
- 2025HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis21 Sep 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction8 Jun 2025
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compression2 Jun 2025
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes23 May 2025
- 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction9 Apr 2025
- 2025Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction30 Mar 2025
12 newest of 21 All 21 (JSON)