CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting
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Abstract (arXiv)
While feed-forward 3D Gaussian splatting reconstructs renderable Gaussian primitives from sparse context views without per-scene optimization, existing pipelines do not provide a compact scene representation for storage or transmission. A natural solution is to apply existing 3DGS compression methods to the generated Gaussian primitives. However, this approach operates on the final irregular 3D representation and is decoupled from the internal feature-to-Gaussian generation process, which limits compression efficiency. To address this, we introduce CodecSplat, an ultra-compact latent coding framework for feed-forward 3D Gaussian splatting. CodecSplat first encodes an intermediate 2D Gaussian-generation feature into an entropy-coded scene bitstream. At the decoder, the latent feature is reconstructed and used to predict depth and Gaussian parameters, which are then mapped to 3D Gaussian primitives. Note that, by integrating compression into the feed-forward Gaussian generation pipeline, CodecSplat avoids inefficient compression over irregular 3D Gaussian primitives and allows the codec to exploit the structured intermediate feature representation. We instantiate CodecSplat on a feed-forward Gaussian splatting backbone with depth-guided multi-view feature refinement and a hierarchical learned feature codec. On DL3DV and RealEstate10K datasets, CodecSplat achieves 23.56-26.36 dB and 24.76-27.05 dB PSNR with only 20.00-107.77 KiB and 3.37-12.51 KiB per scene, respectively. This is roughly one order of magnitude smaller than compressing feed-forward generated Gaussian primitives, while preserving controllable rate-distortion behavior.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 32 of its 33 references that are in the map. First posted on arXiv 25 May 2026.
Builds on
32 of 33 references.
References · 32
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2018Variational image compression with a scale hyperpriorcited by 910
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- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2016End-to-end Optimized Image Compressioncited by 673
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2018Joint Autoregressive and Hierarchical Priors for Learned Image Compressioncited by 642
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 514
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
20 more
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 298
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
- 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
- 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
- 2019Variable Rate Deep Image Compression With a Conditional Autoencodercited by 109
- 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 98
- 2020Asymmetric Gained Deep Image Compression With Continuous Rate Adaptationcited by 83
- 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 80
- 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 71
- 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 45
- 2022Lossy Image Compression with Quantized Hierarchical VAEscited by 32
- 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 24
- 2025ReSplat: Learning Recurrent Gaussian Splattingcited by 12
- 2022High-Fidelity Variable-Rate Image Compression via Invertible Activation Transformationcited by 8
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Citing papers per year: 2026: 2.
2 papers.