mlsanityData to 14 Oct 2026

Compressing Volumetric Radiance Fields to 1 MB

arXiv 2211.16386 ↗First posted 29 Nov 2022cs.CVcited by 68

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Abstract (arXiv)

Approximating radiance fields with volumetric grids is one of promising directions for improving NeRF, represented by methods like Plenoxels and DVGO, which achieve super-fast training convergence and real-time rendering. However, these methods typically require a tremendous storage overhead, costing up to hundreds of megabytes of disk space and runtime memory for a single scene. We address this issue in this paper by introducing a simple yet effective framework, called vector quantized radiance fields (VQRF), for compressing these volume-grid-based radiance fields. We first present a robust and adaptive metric for estimating redundancy in grid models and performing voxel pruning by better exploring intermediate outputs of volumetric rendering. A trainable vector quantization is further proposed to improve the compactness of grid models. In combination with an efficient joint tuning strategy and post-processing, our method can achieve a compression ratio of 100× by reducing the overall model size to 1 MB with negligible loss on visual quality. Extensive experiments demonstrate that the proposed framework is capable of achieving unrivaled performance and well generalization across multiple methods with distinct volumetric structures, facilitating the wide use of volumetric radiance fields methods in real-world applications. Code Available at urlhttps://github.com/AlgoHunt/VQRF

Key facts. Cited by 68 papers in the map (data through 14 Oct 2026). Builds on 27 of its 53 references that are in the map. First posted on arXiv 29 Nov 2022.

Builds on

27 of 53 references.

References · 27

  1. 2015Distilling the Knowledge in a Neural Networkcited by 10,324
  2. 2017Neural Discrete Representation Learningcited by 4,712
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2015Deep Compression: Compressing Deep Neural Networks with Pruning, Trained Quantization and Huffman Codingcited by 2,329
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  6. 2017Quantization and Training of Neural Networks for Efficient Integer-Arithmetic-Only Inferencecited by 1,593
  7. 2019Generating Diverse High-Fidelity Images with VQ-VAE-2cited by 1,387
  8. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  10. 2020Neural Sparse Voxel Fieldscited by 959
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  12. 2021A Survey of Quantization Methods for Efficient Neural Network Inferencecited by 815
15 more
  1. 2021Vector Quantized Diffusion Model for Text-to-Image Synthesiscited by 774
  2. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  3. 2016Learning Structured Sparsity in Deep Neural Networkscited by 541
  4. 2018Quantizing deep convolutional networks for efficient inference: A whitepapercited by 521
  5. 2013Do Deep Nets Really Need to be Deep?cited by 474
  6. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  7. 2015Deep Learning with Limited Numerical Precisioncited by 376
  8. 2014Exploiting Linear Structure Within Convolutional Networks for Efficient Evaluationcited by 306
  9. 2018Model compression via distillation and quantizationcited by 289
  10. 2014Speeding up Convolutional Neural Networks with Low Rank Expansionscited by 284
  11. 2014Compressing Deep Convolutional Networks using Vector Quantizationcited by 195
  12. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 119
  13. 2022Variable Bitrate Neural Fieldscited by 117
  14. 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
  15. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 17; 2024: 28; 2025: 15; 2026: 8.

68 papers.

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  1. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  2. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
  3. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  4. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  5. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
  6. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  7. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
  8. 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
  9. 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 130
  10. 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 75
  11. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
  12. 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 57
38 more
  1. 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 56
  2. 2023C3: High-performance and low-complexity neural compression from a single image or videocited by 55
  3. 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 52
  4. 2023Binary Radiance Fieldscited by 40
  5. 2024How Far Can We Compress Instant-NGP-Based NeRF?cited by 30
  6. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 29
  7. 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 25
  8. 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 24
  9. 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Videocited by 22
  10. 2024Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representationcited by 21
  11. 2024ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splattingcited by 20
  12. 2023Compact Neural Graphics Primitives with Learned Hash Probingcited by 19
  13. 2025Optimized Minimal 3D Gaussian Splattingcited by 19
  14. 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splattingcited by 18
  15. 2024NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representationcited by 16
  16. 2024RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussianscited by 16
  17. 2023SlimmeRF: Slimmable Radiance Fieldscited by 15
  18. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 15
  19. 2024JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compressioncited by 13
  20. 2024Efficient Dynamic-NeRF Based Volumetric Video Coding with Rate Distortion Optimizationcited by 10
  21. 2023Compact Real-time Radiance Fields with Neural Codebookcited by 9
  22. 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 9
  23. 2023ECRF: Entropy-Constrained Neural Radiance Fields Compression with Frequency Domain Optimizationcited by 8
  24. 2023Implicit-explicit Integrated Representations for Multi-view Video Compressioncited by 8
  25. 2024Explicit-NeRF-QA: A Quality Assessment Database for Explicit NeRF Model Compressioncited by 8
  26. 2024SCARF: Scalable Continual Learning Framework for Memory-efficient Multiple Neural Radiance Fieldscited by 8
  27. 2024Multi-Layer Gaussian Splatting for Immersive Anatomy Visualizationcited by 7
  28. 2024Content-Aware Radiance Fields: Aligning Model Complexity with Scene Intricacy Through Learned Bitwidth Quantizationcited by 7
  29. 2024CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesiscited by 6
  30. 2023CAwa-NeRF: Instant Learning of Compression-Aware NeRF Featurescited by 4
  31. 2023Federated Multi-View Synthesizing for Metaversecited by 4
  32. 2024SPC-NeRF: Spatial Predictive Compression for Voxel Based Radiance Fieldcited by 4
  33. 2024Neural NeRF Compressioncited by 4
  34. 2024Dynamic Scene Understanding through Object-Centric Voxelization and Neural Renderingcited by 4
  35. 2024Towards Realistic Example-based Modeling via 3D Gaussian Stitchingcited by 3
  36. 2025FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splattingcited by 3
  37. 2025Vertex Features for Neural Global Illuminationcited by 3
  38. 2025Voxify3D: Pixel Art Meets Volumetric Renderingcited by 3

50 most cited of 68 All 68 (JSON)

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  1. 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery
  2. 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression
  3. 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusion
  4. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs
  5. 2025Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantization
  6. 2024Divide and Conquer: Rethinking the Training Paradigm of Neural Radiance Fields
  7. 2023Compact 3D Gaussian Representation for Radiance Field
  8. 2024VRVVC: Variable-Rate NeRF-Based Volumetric Video Compression