EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS
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Abstract (arXiv)
Recently, 3D Gaussian splatting (3D-GS) has gained popularity in novel-view scene synthesis. It addresses the challenges of lengthy training times and slow rendering speeds associated with Neural Radiance Fields (NeRFs). Through rapid, differentiable rasterization of 3D Gaussians, 3D-GS achieves real-time rendering and accelerated training. They, however, demand substantial memory resources for both training and storage, as they require millions of Gaussians in their point cloud representation for each scene. We present a technique utilizing quantized embeddings to significantly reduce per-point memory storage requirements and a coarse-to-fine training strategy for a faster and more stable optimization of the Gaussian point clouds. Our approach develops a pruning stage which results in scene representations with fewer Gaussians, leading to faster training times and rendering speeds for real-time rendering of high resolution scenes. We reduce storage memory by more than an order of magnitude all while preserving the reconstruction quality. We validate the effectiveness of our approach on a variety of datasets and scenes preserving the visual quality while consuming 10-20x lesser memory and faster training/inference speed. Project page and code is available https://efficientgaussian.github.io
Key facts. Cited by 191 papers in the map (data through 7 Oct 2026). Builds on 37 of its 49 references that are in the map. First posted on arXiv 7 Dec 2023.
Builds on
37 of 49 references.
References · 37
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Citing papers per year: 2023: 1; 2024: 47; 2025: 77; 2026: 66.
191 papers.
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- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 98
- 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
- 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 85
- 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 80
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
38 more
- 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 40
- 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
- 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
- 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2024EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representationcited by 27
- 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
- 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 26
- 2024QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videoscited by 25
- 2025Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Imagescited by 25
- 2025LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Renderingcited by 25
- 20233DGR-CT: Sparse-View CT Reconstruction with a 3D Gaussian Representationcited by 24
- 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 24
- 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 24
- 2025Locality-aware Gaussian Compression for Fast and High-quality Renderingcited by 24
- 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 23
- 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fieldscited by 22
- 2024Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representationcited by 21
- 2025Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolutioncited by 21
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2024F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splattingcited by 18
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 2024A Benchmark for Gaussian Splatting Compression and Quality Assessment Studycited by 16
- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2024Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacitycited by 14
- 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
- 2024PRoGS: Progressive Rendering of Gaussian Splatscited by 12
- 2024Efficient Density Control for 3D Gaussian Splattingcited by 12
- 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
50 most cited of 191 All 191 (JSON)
- 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splatting27 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026From Mono to Stereo: Accelerating Binocular Gaussian Splatting via Reprojection and Selective Patching25 Sep 2026
- 2026Towards Practical Compression of 3D Gaussian Splatting24 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splatting9 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026G2ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillation6 Aug 2026
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fields5 Aug 2026
38 more
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
- 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization3 Aug 2026
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting18 Jul 2026
- 2026Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting15 Jul 2026
- 2026AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction5 Jul 2026
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresets2 Jul 2026
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting29 Jun 2026
- 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting29 Jun 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting19 Jun 2026
- 2026Local-GS: Accelerating 3D Gaussian Splatting via Tile-Local Warp Coherence15 Jun 2026
- 2026TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization14 Jun 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 2026REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importance8 Jun 2026
- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
- 2026VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruning1 Jun 2026
- 2026HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting29 May 2026
- 2026Smaller and Faster 3DGS via Post-Training Dictionary Learning28 May 2026
- 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting25 May 2026
- 20263DGS3: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering12 May 2026
- 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming12 May 2026
- 2026ReorgGS: Equivalent Distribution Reorganization for 3D Gaussian Splatting9 May 2026
- 2026AdpSplit: Error-Driven Adaptive Splitting for Faster Geometry Discovery in 3D Gaussian Splatting7 May 2026
- 2026GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splatting3 May 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training21 Apr 2026
- 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis13 Apr 2026
- 2026SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Method7 Apr 2026
- 20263DTurboQuant: Training-Free Near-Optimal Quantization for 3D Reconstruction Models7 Apr 2026
- 2026CGHair: Compact Gaussian Hair Reconstruction with Card Clustering4 Apr 2026
- 2026GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splatting2 Apr 2026
- 2026LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting30 Mar 2026
- 2026Camera-Agnostic Pruning of 3D Gaussian Splats via Descriptor-Based Beta Evidence23 Mar 2026
- 2026F4Splat: Feed-Forward Predictive Densification for Feed-Forward 3D Gaussian Splatting22 Mar 2026
- 2026ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars17 Mar 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplification17 Mar 2026
- 2026GSStream: 3D Gaussian Splatting based Volumetric Scene Streaming System10 Mar 2026
- 2026ProGS: Towards Progressive Coding for 3D Gaussian Splatting10 Mar 2026
50 newest of 191 All 191 (JSON)
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 98
- 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
- 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 85
- 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 80
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
12 most cited of 187 All 187 (JSON)
- 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splatting27 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026From Mono to Stereo: Accelerating Binocular Gaussian Splatting via Reprojection and Selective Patching25 Sep 2026
- 2026Towards Practical Compression of 3D Gaussian Splatting24 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splatting9 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026G2ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillation6 Aug 2026
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fields5 Aug 2026
12 newest of 187 All 187 (JSON)