mlsanityData to 7 Oct 2026

HAC++: Towards 100X Compression of 3D Gaussian Splatting

arXiv 2501.12255 ↗First posted 21 Jan 2025cs.CVcited by 52

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective compression techniques. Nevertheless, the sparse and unorganized nature of the point cloud of Gaussians (or anchors in our paper) presents challenges for compression. To achieve a compact size, we propose HAC++, which leverages the relationships between unorganized anchors and a structured hash grid, utilizing their mutual information for context modeling. Additionally, HAC++ captures intra-anchor contextual relationships to further enhance compression performance. To facilitate entropy coding, we utilize Gaussian distributions to precisely estimate the probability of each quantized attribute, where an adaptive quantization module is proposed to enable high-precision quantization of these attributes for improved fidelity restoration. Moreover, we incorporate an adaptive masking strategy to eliminate invalid Gaussians and anchors. Overall, HAC++ achieves a remarkable size reduction of over 100X compared to vanilla 3DGS when averaged on all datasets, while simultaneously improving fidelity. It also delivers more than 20X size reduction compared to Scaffold-GS. Our code is available at https://github.com/YihangChen-ee/HAC-plus.

Key facts. Cited by 52 papers in the map (data through 7 Oct 2026). Builds on 39 of its 58 references that are in the map. First posted on arXiv 21 Jan 2025.

Builds on

39 of 58 references.

References · 39

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  5. 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,031
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  8. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  9. 2018Variational image compression with a scale hyperpriorcited by 910
  10. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  11. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  12. 2020Learned Image Compression with Discretized Gaussian Mixture Likelihoods and Attention Modulescited by 570
27 more
  1. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  2. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  3. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
  4. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  5. 2024A Survey on 3D Gaussian Splattingcited by 221
  6. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
  7. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
  8. 2021Checkerboard Context Model for Efficient Learned Image Compressioncited by 193
  9. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  10. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  11. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
  12. 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 80
  13. 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 71
  14. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 66
  15. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  16. 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
  17. 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
  18. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
  19. 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 45
  20. 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
  21. 2023SHACIRA: Scalable HAsh-grid Compression for Implicit Neural Representationscited by 31
  22. 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
  23. 2024How Far Can We Compress Instant-NGP-Based NeRF?cited by 30
  24. 2024NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representationcited by 16
  25. 2023Compact Real-time Radiance Fields with Neural Codebookcited by 9
  26. 2024CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesiscited by 6
  27. 2024SPC-NeRF: Spatial Predictive Compression for Voxel Based Radiance Fieldcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 16; 2026: 36.

52 papers.

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  1. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
  2. 2025Optimized Minimal 3D Gaussian Splattingcited by 16
  3. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  4. 2025CF3: Compact and Fast 3D Feature Fieldscited by 11
  5. 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
  6. 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 10
  7. 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
  8. 2025Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantizationcited by 6
  9. 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruningcited by 5
  10. 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modelingcited by 5
  11. 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
  12. 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 3
38 more
  1. 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
  2. 2025Hash Grid Feature Pruningcited by 2
  3. 2026POTR: Post-Training 3DGS Compressioncited by 2
  4. 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
  5. 2025Smol-GS: Compact Representations for Abstract 3D Gaussian Splattingcited by 1
  6. 2025TagSplat: Topology-Aware Gaussian Splatting for Dynamic Mesh Modeling and Trackingcited by 1
  7. 2026Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representationcited by 1
  8. 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restorationcited by 1
  9. 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splattingcited by 1
  10. 2026Local-GS: Accelerating 3D Gaussian Splatting via Tile-Local Warp Coherencecited by 1
  11. 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splattingcited by 1
  12. 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
  13. 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 1
  14. 2026GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusioncited by 1
  15. 2025Learning Hierarchical Sparse Transform Coding for 3DGS Compressioncited by 0
  16. 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compressioncited by 0
  17. 2025CUS-GS: A Compact Unified Structured Gaussian Splatting Framework for Multimodal Scene Representationcited by 0
  18. 2026SCAR-GS: Spatial Context Attention for Residuals in Progressive Gaussian Splattingcited by 0
  19. 2026CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splattingcited by 0
  20. 2026HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compressioncited by 0
  21. 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Modelscited by 0
  22. 2026ProGS: Towards Progressive Coding for 3D Gaussian Splattingcited by 0
  23. 2026Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splattingcited by 0
  24. 20263DTurboQuant: Training-Free Near-Optimal Quantization for 3D Reconstruction Modelscited by 0
  25. 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsiscited by 0
  26. 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wildcited by 0
  27. 2026AdpSplit: Error-Driven Adaptive Splitting for Faster Geometry Discovery in 3D Gaussian Splattingcited by 0
  28. 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Deliverycited by 0
  29. 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splattingcited by 0
  30. 2026Compact Feed-Forward 3D Gaussians via Saliency-Guided Primitive Mergingcited by 0
  31. 2026RoofGS: Roofline-Guided End-to-End Acceleration of 3D Gaussian Splattingcited by 0
  32. 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simplecited by 0
  33. 2026From Splats to Silicon: Rethinking Computational Efficiency of 3DGScited by 0
  34. 2026LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splattingcited by 0
  35. 2026Compressing 3D Gaussian Splatting via Cross-Representation Priorscited by 0
  36. 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splattingcited by 0
  37. 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splattingcited by 0
  38. 2026Towards Practical Compression of 3D Gaussian Splattingcited by 0

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