ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model
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Abstract (arXiv)
Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gaussians and their associated attributes require effective compression techniques. Existing methods primarily compress neural Gaussians individually and independently, i.e., coding all the neural Gaussians at the same time, with little design for their interactions and spatial dependence. Inspired by the effectiveness of the context model in image compression, we propose the first autoregressive model at the anchor level for 3DGS compression in this work. We divide anchors into different levels and the anchors that are not coded yet can be predicted based on the already coded ones in all the coarser levels, leading to more accurate modeling and higher coding efficiency. To further improve the efficiency of entropy coding, e.g., to code the coarsest level with no already coded anchors, we propose to introduce a low-dimensional quantized feature as the hyperprior for each anchor, which can be effectively compressed. Our work pioneers the context model in the anchor level for 3DGS representation, yielding an impressive size reduction of over 100 times compared to vanilla 3DGS and 15 times compared to the most recent state-of-the-art work Scaffold-GS, while achieving comparable or even higher rendering quality.
Key facts. Cited by 98 papers in the map (data through 7 Oct 2026). Builds on 29 of its 35 references that are in the map. First posted on arXiv 31 May 2024.
Builds on
29 of 35 references.
References · 29
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2018Variational image compression with a scale hyperpriorcited by 910
- 2016Conditional Image Generation with PixelCNN Decoderscited by 859
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
17 more
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
- 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
- 2018Conditional Probability Models for Deep Image Compressioncited by 128
- 2022Variable Bitrate Neural Fieldscited by 116
- 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
- 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
- 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
- 2023SHACIRA: Scalable HAsh-grid Compression for Implicit Neural Representationscited by 31
- 2023Strivec: Sparse Tri-Vector Radiance Fieldscited by 28
- 2023Multiscale Tensor Decomposition and Rendering Equation Encoding for View Synthesiscited by 18
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Citing papers per year: 2024: 5; 2025: 50; 2026: 43.
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- 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
- 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
38 more
- 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
- 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
- 2025SOGS: Second-Order Anchor for Advanced 3D Gaussian Splattingcited by 10
- 2025HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encodercited by 10
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
- 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 10
- 2025GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mappingcited by 9
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
- 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programmingcited by 7
- 2025Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantizationcited by 7
- 2025Anti-Aliased 2D Gaussian Splattingcited by 7
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 6
- 2025Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantizationcited by 6
- 20253D Gaussian Splatting Data Compression with Mixture of Priorscited by 5
- 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representationcited by 5
- 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modelingcited by 5
- 2025CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compressioncited by 4
- 2025RF4D:Neural Radar Fields for Novel View Synthesis in Outdoor Dynamic Scenescited by 4
- 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
- 2025SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstructioncited by 4
- 2025GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splattingcited by 4
- 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compressioncited by 3
- 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
- 2026SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representationcited by 3
- 2025CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splattingcited by 2
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
- 2026POTR: Post-Training 3DGS Compressioncited by 2
- 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
- 2026Drop-In Perceptual Optimization for 3D Gaussian Splattingcited by 2
- 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splattingcited by 2
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualizationcited by 2
- 2025Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splattingcited by 1
- 2025ProtoGS: Efficient and High-Quality Rendering with 3D Gaussian Prototypescited by 1
- 2025TC-GS: Tri-plane based compression for 3D Gaussian Splattingcited by 1
- 2025Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Predictioncited by 1
50 most cited of 98 All 98 (JSON)
- 2026Rate-Distortion Adaptive Primitive Selection for Omnidirectional Gaussian Splatting28 Sep 2026
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splatting27 Sep 2026
- 2026ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Rendering25 Sep 2026
- 2026Towards Practical Compression of 3D Gaussian Splatting24 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026Transforming harmonic coefficients for 3D splat compression14 Sep 2026
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026M3ISR: A Multi-Modal Multi-View Benchmark for 3D/4D Gaussian Splatting and Feedforward Compression23 Aug 2026
- 20263DGBGS: 3D Granular Ball Gaussian Splatting for Compact Novel View Synthesis29 Jul 2026
- 2026GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusion27 Jul 2026
38 more
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization20 Jul 2026
- 2026EVOLVE: Efficient Learned Volume Compression with Variable-Rate Encoding on a Cross-Domain Database20 Jul 2026
- 2026VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation14 Jul 2026
- 2026CoSAG: Compact Semantic Anchor Gaussians via Training-Free Rate-Distortion Coding11 Jul 2026
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting29 Jun 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting25 May 2026
- 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming12 May 2026
- 2026ReorgGS: Equivalent Distribution Reorganization for 3D Gaussian Splatting9 May 2026
- 2026GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splatting3 May 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction17 Apr 2026
- 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens16 Apr 2026
- 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis13 Apr 2026
- 20263DTurboQuant: Training-Free Near-Optimal Quantization for 3D Reconstruction Models7 Apr 2026
- 2026LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting30 Mar 2026
- 2026Drop-In Perceptual Optimization for 3D Gaussian Splatting23 Mar 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplification17 Mar 2026
- 2026Direct Object-Level Reconstruction via Probabilistic Gaussian Splatting15 Mar 2026
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devices12 Mar 2026
- 2026ProGS: Towards Progressive Coding for 3D Gaussian Splatting10 Mar 2026
- 2026SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation8 Mar 2026
- 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing23 Feb 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2026HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compression31 Jan 2026
- 2026POTR: Post-Training 3DGS Compression21 Jan 2026
- 2026CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting19 Jan 2026
- 2026A2TG: Adaptive Anisotropic Textured Gaussians for Efficient 3D Scene Representation14 Jan 2026
- 2026Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representation8 Jan 2026
- 2026SCAR-GS: Spatial Context Attention for Residuals in Progressive Gaussian Splatting7 Jan 2026
- 2025GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splatting22 Dec 2025
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting8 Dec 2025
- 2025RAVE: Rate-Adaptive Visual Encoding for 3D Gaussian Splatting7 Dec 2025
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression5 Dec 2025
- 2025Frequency-Decomposed Avatar Representation for Varying Camera Distances3 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling30 Nov 2025
50 newest of 98 All 98 (JSON)
- 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
- 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
12 most cited of 95 All 95 (JSON)
- 2026Rate-Distortion Adaptive Primitive Selection for Omnidirectional Gaussian Splatting28 Sep 2026
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splatting27 Sep 2026
- 2026ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Rendering25 Sep 2026
- 2026Towards Practical Compression of 3D Gaussian Splatting24 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026Transforming harmonic coefficients for 3D splat compression14 Sep 2026
- 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simple27 Aug 2026
- 2026M3ISR: A Multi-Modal Multi-View Benchmark for 3D/4D Gaussian Splatting and Feedforward Compression23 Aug 2026
- 20263DGBGS: 3D Granular Ball Gaussian Splatting for Compact Novel View Synthesis29 Jul 2026
- 2026GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusion27 Jul 2026
12 newest of 95 All 95 (JSON)