mlsanityData to 7 Oct 2026

ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model

arXiv 2405.20721 ↗First posted 31 May 2024cs.CV cs.AIcited by 98

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Abstract (arXiv)

Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gaussians and their associated attributes require effective compression techniques. Existing methods primarily compress neural Gaussians individually and independently, i.e., coding all the neural Gaussians at the same time, with little design for their interactions and spatial dependence. Inspired by the effectiveness of the context model in image compression, we propose the first autoregressive model at the anchor level for 3DGS compression in this work. We divide anchors into different levels and the anchors that are not coded yet can be predicted based on the already coded ones in all the coarser levels, leading to more accurate modeling and higher coding efficiency. To further improve the efficiency of entropy coding, e.g., to code the coarsest level with no already coded anchors, we propose to introduce a low-dimensional quantized feature as the hyperprior for each anchor, which can be effectively compressed. Our work pioneers the context model in the anchor level for 3DGS representation, yielding an impressive size reduction of over 100 times compared to vanilla 3DGS and 15 times compared to the most recent state-of-the-art work Scaffold-GS, while achieving comparable or even higher rendering quality.

Key facts. Cited by 98 papers in the map (data through 7 Oct 2026). Builds on 29 of its 35 references that are in the map. First posted on arXiv 31 May 2024.

Builds on

29 of 35 references.

References · 29

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  8. 2018Variational image compression with a scale hyperpriorcited by 910
  9. 2016Conditional Image Generation with PixelCNN Decoderscited by 859
  10. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  11. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  12. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
17 more
  1. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  2. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  3. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  4. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
  5. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  6. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
  7. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
  8. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  9. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
  10. 2018Conditional Probability Models for Deep Image Compressioncited by 128
  11. 2022Variable Bitrate Neural Fieldscited by 116
  12. 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
  13. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  14. 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
  15. 2023SHACIRA: Scalable HAsh-grid Compression for Implicit Neural Representationscited by 31
  16. 2023Strivec: Sparse Tri-Vector Radiance Fieldscited by 28
  17. 2023Multiscale Tensor Decomposition and Rendering Equation Encoding for View Synthesiscited by 18

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 50; 2026: 43.

98 papers.

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  1. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
  2. 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
  3. 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
  4. 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
  5. 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
  6. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  7. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
  8. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
  9. 2025Optimized Minimal 3D Gaussian Splattingcited by 16
  10. 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
  11. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
  12. 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
38 more
  1. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  2. 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
  3. 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
  4. 2025SOGS: Second-Order Anchor for Advanced 3D Gaussian Splattingcited by 10
  5. 2025HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encodercited by 10
  6. 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
  7. 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 10
  8. 2025GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mappingcited by 9
  9. 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
  10. 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programmingcited by 7
  11. 2025Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantizationcited by 7
  12. 2025Anti-Aliased 2D Gaussian Splattingcited by 7
  13. 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 6
  14. 2025Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantizationcited by 6
  15. 20253D Gaussian Splatting Data Compression with Mixture of Priorscited by 5
  16. 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representationcited by 5
  17. 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modelingcited by 5
  18. 2025CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compressioncited by 4
  19. 2025RF4D:Neural Radar Fields for Novel View Synthesis in Outdoor Dynamic Scenescited by 4
  20. 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
  21. 2025SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstructioncited by 4
  22. 2025GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splattingcited by 4
  23. 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
  24. 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compressioncited by 3
  25. 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
  26. 2026SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representationcited by 3
  27. 2025CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splattingcited by 2
  28. 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
  29. 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
  30. 2026POTR: Post-Training 3DGS Compressioncited by 2
  31. 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
  32. 2026Drop-In Perceptual Optimization for 3D Gaussian Splattingcited by 2
  33. 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splattingcited by 2
  34. 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualizationcited by 2
  35. 2025Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splattingcited by 1
  36. 2025ProtoGS: Efficient and High-Quality Rendering with 3D Gaussian Prototypescited by 1
  37. 2025TC-GS: Tri-plane based compression for 3D Gaussian Splattingcited by 1
  38. 2025Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Predictioncited by 1

50 most cited of 98 All 98 (JSON)