Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes
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Abstract (arXiv)
Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as AR/VR, gaming, and rendering on low-power devices, substantial reductions in memory usage and improvements in rendering efficiency are required. While many state-of-the-art methods prioritize lightweight implementations, they struggle in handling scenes with complex motions or long sequences. In this work, we introduce Temporally Compressed 3D Gaussian Splatting (TC3DGS), a novel technique designed specifically to effectively compress dynamic 3D Gaussian representations. TC3DGS selectively prunes Gaussians based on their temporal relevance and employs gradient-aware mixed-precision quantization to dynamically compress Gaussian parameters. In addition, TC3DGS exploits an adapted version of the Ramer-Douglas-Peucker algorithm to further reduce storage by interpolating Gaussian trajectories across frames. Our experiments on multiple datasets demonstrate that TC3DGS achieves up to 67× compression with minimal or no degradation in visual quality. More results and videos are provided in the supplementary. Project Page: https://ahmad-jarrar.github.io/tc-3dgs/
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 43 of its 51 references that are in the map. First posted on arXiv 7 Dec 2024.
Builds on
43 of 51 references.
References · 43
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- 2019Learned Step Size Quantizationcited by 628
31 more
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
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Built on by
Citing papers per year: 2025: 6; 2026: 5.
11 papers.
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 7
- 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Groupingcited by 5
- 2025Decomposing Densification in Gaussian Splatting for Faster 3D Scene Reconstructioncited by 4
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
- 2025MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densificationcited by 1
- 2026Splats under Pressure: Exploring Performance-Energy Trade-offs in Real-Time 3D Gaussian Splatting under Constrained GPU Budgetscited by 0
- 2026GazePrior: Zero-Shot AR/VR Eye Tracking via Learned 3D Gaze Reconstructioncited by 0
- 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacementscited by 0
- 2026ADATEX4D: adaptive texture capacity allocation for 4D gaussian splattingcited by 0
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchorscited by 0
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026ADATEX4D: adaptive texture capacity allocation for 4D gaussian splatting24 Sep 2026
- 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacements14 Jul 2026
- 2026GazePrior: Zero-Shot AR/VR Eye Tracking via Learned 3D Gaze Reconstruction21 May 2026
- 2026Splats under Pressure: Exploring Performance-Energy Trade-offs in Real-Time 3D Gaussian Splatting under Constrained GPU Budgets8 Apr 2026
- 2025MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densification10 Dec 2025
- 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting8 Dec 2025
- 2025Decomposing Densification in Gaussian Splatting for Faster 3D Scene Reconstruction27 Jul 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping9 Jun 2025
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting7 Jan 2025
Similar, not cited
Close in wording, no citation either way
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression
- 2025Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantization
- 2025Image-Conditioned 3D Gaussian Splat Quantization
- 2025Optimized Minimal 3D Gaussian Splatting
- 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models
- 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
- 2026SpeedyGS: Content-Aware 3D Gaussian Splatting Compression via Two-Stage Optimization
- 2025Optimized Minimal 4D Gaussian Splatting