mlsanityData to 14 Oct 2026

Learning an Animatable Detailed 3D Face Model from In-The-Wild Images

arXiv 2012.04012 ↗First posted 7 Dec 2020cs.CVcited by 477

Not on the map. Why?

Cited by 41 in Diffusion models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

While current monocular 3D face reconstruction methods can recover fine geometric details, they suffer several limitations. Some methods produce faces that cannot be realistically animated because they do not model how wrinkles vary with expression. Other methods are trained on high-quality face scans and do not generalize well to in-the-wild images. We present the first approach that regresses 3D face shape and animatable details that are specific to an individual but change with expression. Our model, DECA (Detailed Expression Capture and Animation), is trained to robustly produce a UV displacement map from a low-dimensional latent representation that consists of person-specific detail parameters and generic expression parameters, while a regressor is trained to predict detail, shape, albedo, expression, pose and illumination parameters from a single image. To enable this, we introduce a novel detail-consistency loss that disentangles person-specific details from expression-dependent wrinkles. This disentanglement allows us to synthesize realistic person-specific wrinkles by controlling expression parameters while keeping person-specific details unchanged. DECA is learned from in-the-wild images with no paired 3D supervision and achieves state-of-the-art shape reconstruction accuracy on two benchmarks. Qualitative results on in-the-wild data demonstrate DECA's robustness and its ability to disentangle identity- and expression-dependent details enabling animation of reconstructed faces. The model and code are publicly available at https://deca.is.tue.mpg.de.

Key facts. Cited by 477 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Dec 2020.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 14; 2022: 55; 2023: 117; 2024: 118; 2025: 91; 2026: 82.

477 papers.

Sort:

By area:

  1. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  2. 2024Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animationcited by 174
  3. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
  4. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  5. 2022RigNeRF: Fully Controllable Neural 3D Portraitscited by 126
  6. 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
  7. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
  8. 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 108
  9. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  10. 2022Generative Neural Articulated Radiance Fieldscited by 101
  11. 2024Arc2Face: A Foundation Model for ID-Consistent Human Facescited by 101
  12. 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
38 more
  1. 2023Emotional Speech-Driven Animation with Content-Emotion Disentanglementcited by 98
  2. 2023Human Motion Generation: A Surveycited by 96
  3. 2021MoFaNeRF: Morphable Facial Neural Radiance Fieldcited by 94
  4. 2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generationcited by 93
  5. 2024X-Portrait: Expressive Portrait Animation with Hierarchical Motion Attentioncited by 91
  6. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  7. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 84
  8. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
  9. 2024SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesiscited by 84
  10. 2022Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decompositioncited by 81
  11. 2023FaceDiffuser: Speech-Driven 3D Facial Animation Synthesis Using Diffusioncited by 78
  12. 2023DiffusionRig: Learning Personalized Priors for Facial Appearance Editingcited by 75
  13. 2024GPAvatar: Generalizable and Precise Head Avatar from Image(s)cited by 74
  14. 20223D face reconstruction with dense landmarkscited by 70
  15. 2024AniTalker: Animate Vivid and Diverse Talking Faces through Identity-Decoupled Facial Motion Encodingcited by 67
  16. 2024Portrait4D-v2: Pseudo Multi-View Data Creates Better 4D Head Synthesizercited by 64
  17. 2022ClipFace: Text-guided Editing of Textured 3D Morphable Modelscited by 60
  18. 20243D Gaussian Blendshapes for Head Avatar Animationcited by 58
  19. 2023Relightful Harmonization: Lighting-aware Portrait Background Replacementcited by 57
  20. 2023Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Datacited by 55
  21. 20223D GAN Inversion for Controllable Portrait Image Animationcited by 53
  22. 2023NOFA: NeRF-based One-shot Facial Avatar Reconstructioncited by 53
  23. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
  24. 2022Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videoscited by 50
  25. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 49
  26. 2023HeadSculpt: Crafting 3D Head Avatars with Textcited by 49
  27. 2023Face Animation with an Attribute-Guided Diffusion Modelcited by 48
  28. 2023HyperReenact: One-Shot Reenactment via Jointly Learning to Refine and Retarget Facescited by 48
  29. 2023DPE: Disentanglement of Pose and Expression for General Video Portrait Editingcited by 46
  30. 2023RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatarscited by 45
  31. 20223D GAN Inversion with Pose Optimizationcited by 44
  32. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  33. 2024HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priorscited by 44
  34. 2022Multi-View Consistent Generative Adversarial Networks for 3D-aware Image Synthesiscited by 43
  35. 2023A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Imagescited by 43
  36. 2023STAR Loss: Reducing Semantic Ambiguity in Facial Landmark Detectioncited by 43
  37. 2023Neural Haircut: Prior-Guided Strand-Based Hair Reconstructioncited by 43
  38. 2025Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animationcited by 43

50 most cited of 477 All 477 (JSON)