EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streams
Not on the map. Why?
Abstract (arXiv)
Event cameras, with high temporal resolution, high dynamic range, and asynchronous sensing characteristics, have shown great potential for dense 3D reconstruction. Traditional reconstruction methods based on off-the-shelf pose estimates achieve high efficiency but produce low-fidelity results, as inaccurate pose initialization introduces cumulative reconstruction errors. In contrast, recent SLAM-style methods stabilize joint pose-scene optimization through incremental tracking and mapping, yielding higher reconstruction fidelity at the expense of considerable computational overhead. To address this trade-off, this paper presents EvTrajGS, an accurate and efficient 3D Gaussian Splatting framework for unposed event streams. Our method enables reliable joint pose-scene optimization initialized from coarse pose priors, eliminating the need for computationally expensive SLAM-style pipelines. EvTrajGS parameterizes camera motion as a continuous-time trajectory initialized from discrete camera poses, providing a unified representation for pose refinement. We then aggregate adjacent trajectory states into a temporally coupled pose, promoting temporally consistent pose updates during joint optimization. Additionally, we introduce a loss-reweighted event sampling strategy to adaptively emphasize temporally under-reconstructed intervals. Extensive experiments on both synthetic and real-world datasets demonstrate that EvTrajGS outperforms state-of-the-art methods in terms of both geometric reconstruction quality and pose estimation accuracy, achieving 3.8 dB higher PSNR, 0.1 higher SSIM, and over 40% lower ATE RMSE while retaining high computational efficiency.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 37 of its 50 references that are in the map. First posted on arXiv 9 Aug 2026.
Builds on
37 of 50 references.
References · 37
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
- 2019Event-based Vision: A Surveycited by 1,016
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2023Gaussian Splatting SLAMcited by 415
25 more
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
- 2019High Speed and High Dynamic Range Video with an Event Cameracited by 345
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
- 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
- 2019Video to Events: Recycling Video Datasets for Event Camerascited by 165
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
- 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
- 2023Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motioncited by 44
- 2021TUM-VIE: The TUM Stereo Visual-Inertial Event Datasetcited by 41
- 2023Deep Event Visual Odometrycited by 29
- 2023CuNeRF: Cube-Based Neural Radiance Field for Zero-Shot Medical Image Arbitrary-Scale Super Resolutioncited by 28
- 2024E2GS: Event Enhanced Gaussian Splattingcited by 26
- 2024EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splattingcited by 20
- 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
- 2024Event-based Stereo Depth Estimation: A Surveycited by 19
- 2024GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splattingcited by 18
- 2023Event-based Simultaneous Localization and Mapping: A Comprehensive Surveycited by 17
- 2024BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Streamcited by 15
- 2025DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splattingcited by 14
- 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Renderingcited by 12
- 2025SegmentDreamer: Towards High-fidelity Text-to-3D Synthesis with Segmented Consistency Trajectory Distillationcited by 5
- 2026E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstructioncited by 2
Built on by
Not cited yet.