Modeling Clothing as a Separate Layer for an Animatable Human Avatar
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Abstract (arXiv)
We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a method to build an animatable clothed body avatar with an explicit representation of the clothing on the upper body from multi-view captured videos. We use a two-layer mesh representation to register each 3D scan separately with the body and clothing templates. In order to improve the photometric correspondence across different frames, texture alignment is then performed through inverse rendering of the clothing geometry and texture predicted by a variational autoencoder. We then train a new two-layer codec avatar with separate modeling of the upper clothing and the inner body layer. To learn the interaction between the body dynamics and clothing states, we use a temporal convolution network to predict the clothing latent code based on a sequence of input skeletal poses. We show photorealistic animation output for three different actors, and demonstrate the advantage of our clothed-body avatars over the single-layer avatars used in previous work. We also show the benefit of an explicit clothing model that allows the clothing texture to be edited in the animation output.
Key facts. Cited by 66 papers in the map (data through 7 Oct 2026). Builds on 36 of its 88 references that are in the map. First posted on arXiv 28 Jun 2021.
Builds on
36 of 88 references.
References · 36
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
- 2018Video-to-Video Synthesiscited by 388
- 2018Everybody Dance Nowcited by 313
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2018Deep Appearance Models for Face Renderingcited by 164
- 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
- 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
- 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
- 2021Real-time Deep Dynamic Characterscited by 133
24 more
- 2019CLOTH3D: Clothed 3D Humanscited by 114
- 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
- 2017Towards Accurate Markerless Human Shape and Pose Estimation over Timecited by 92
- 2018DeepWrinkles: Accurate and Realistic Clothing Modelingcited by 90
- 2017Detailed, accurate, human shape estimation from clothed 3D scan sequencescited by 89
- 2019Learning-Based Animation of Clothing for Virtual Try-Oncited by 89
- 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
- 2021Driving-Signal Aware Full-Body Avatarscited by 81
- 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
- 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
- 2018GarNet: A Two-Stream Network for Fast and Accurate 3D Cloth Drapingcited by 69
- 2020SMPLpix: Neural Avatars from 3D Human Modelscited by 69
- 2020PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformationcited by 63
- 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
- 2021Neural Re-Rendering of Humans from a Single Imagecited by 59
- 2018Unsupervised Person Image Synthesis in Arbitrary Posescited by 55
- 2020ANR: Articulated Neural Rendering for Virtual Avatarscited by 55
- 2020Fully Convolutional Graph Neural Networks for Parametric Virtual Try-Oncited by 48
- 2019SimulCap : Single-View Human Performance Capture with Cloth Simulationcited by 41
- 2018Deep Video-Based Performance Cloningcited by 32
- 2018A Pixel-Based Framework for Data-Driven Clothingcited by 28
- 2020Deep Detail Enhancement for Any Garmentcited by 22
- 2015General Dynamic Scene Reconstruction from Multiple View Videocited by 19
- 2017Dynamic High Resolution Deformable Articulated Trackingcited by 2
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Citing papers per year: 2022: 12; 2023: 18; 2024: 20; 2025: 10; 2026: 6.
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