mlsanityData to 14 Oct 2026

AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization

arXiv 2606.03506 ↗First posted 2 Jun 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

Existing 3D avatar outfit transfer methods face distinct challenges: approaches that lift 2D edits to 3D often suffer from outfit or identity quality degradation, while those that separately model body and clothing layers are prone to intersection artifacts. We introduce AvatarMix, a compositional paradigm that bypasses these issues by directly composing the head and body from two high-fidelity Gaussian avatars. While this paradigm inherently preserves outfit quality and avoids intersections, it introduces challenges in creating a seamless join and maintaining appearance fidelity after body reshaping. To this end, we propose a two-tier refinement strategy: SeamFix, a localized diffusion module that refines hair and neck to ensure an artifact-free join, and an optional full-body refinement, FullbodyFix, that restores garment appearance when retargeting degrades the clothed body. Both operate on renders from an already 3D-consistent Gaussian avatar, which limits multi-view artifacts compared to 2D-to-3D lifting. To preserve the user's body identity, our mesh-based Gaussian representation enables the adaptation of a robust mesh retargeting technique, precisely reshaping the clothed body to the user's physique and robustly handling diverse body shapes. Extensive experiments demonstrate that our method achieves state-of-the-art results in outfit fidelity and identity preservation, providing a new perspective for realistic 3D outfit personalization. Project page: https://larsph.github.io/avatarmix/

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 57 of its 80 references that are in the map. First posted on arXiv 2 Jun 2026.

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57 of 80 references.

References · 57

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  10. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 245
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38 more
  1. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  2. 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Modelscited by 161
  3. 2024OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-oncited by 151
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  6. 2023Taming the Power of Diffusion Models for High-Quality Virtual Try-On with Appearance Flowcited by 124
  7. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
  8. 2021FENeRF: Face Editing in Neural Radiance Fieldscited by 112
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  14. 2023DreamWaltz: Make a Scene with Complex 3D Animatable Avatarscited by 82
  15. 2021Driving-Signal Aware Full-Body Avatarscited by 81
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  18. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
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  21. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 54
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  24. 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstructioncited by 39
  25. 2024MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editingcited by 38
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  27. 2021M3D-VTON: A Monocular-to-3D Virtual Try-On Networkcited by 31
  28. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  29. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  30. 2024GaussianVTON: 3D Human Virtual Try-ON via Multi-Stage Gaussian Splatting Editing with Image Promptingcited by 22
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  33. 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
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  35. 2025VTON 360: High-Fidelity Virtual Try-On from Any Viewing Directioncited by 10
  36. 2024DreamVTON: Customizing 3D Virtual Try-on with Personalized Diffusion Modelscited by 8
  37. 2024Makeup Prior Models for 3D Facial Makeup Estimation and Applicationscited by 7
  38. 2024GaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and Gaussianscited by 6

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