mlsanityData to 14 Oct 2026

4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models

arXiv 2503.10437 ↗First posted 13 Mar 2025cs.CVcited by 35

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Learning 4D language fields to enable time-sensitive, open-ended language queries in dynamic scenes is essential for many real-world applications. While LangSplat successfully grounds CLIP features into 3D Gaussian representations, achieving precision and efficiency in 3D static scenes, it lacks the ability to handle dynamic 4D fields as CLIP, designed for static image-text tasks, cannot capture temporal dynamics in videos. Real-world environments are inherently dynamic, with object semantics evolving over time. Building a precise 4D language field necessitates obtaining pixel-aligned, object-wise video features, which current vision models struggle to achieve. To address these challenges, we propose 4D LangSplat, which learns 4D language fields to handle time-agnostic or time-sensitive open-vocabulary queries in dynamic scenes efficiently. 4D LangSplat bypasses learning the language field from vision features and instead learns directly from text generated from object-wise video captions via Multimodal Large Language Models (MLLMs). Specifically, we propose a multimodal object-wise video prompting method, consisting of visual and text prompts that guide MLLMs to generate detailed, temporally consistent, high-quality captions for objects throughout a video. These captions are encoded using a Large Language Model into high-quality sentence embeddings, which then serve as pixel-aligned, object-specific feature supervision, facilitating open-vocabulary text queries through shared embedding spaces. Recognizing that objects in 4D scenes exhibit smooth transitions across states, we further propose a status deformable network to model these continuous changes over time effectively. Our results across multiple benchmarks demonstrate that 4D LangSplat attains precise and efficient results for both time-sensitive and time-agnostic open-vocabulary queries.

Key facts. Cited by 35 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 60 of its 71 references that are in the map. First posted on arXiv 13 Mar 2025.

Builds on

60 of 71 references.

Closest ancestors · 1

Same direction, newest first

  1. 2022Visual Language Maps for Robot Navigation11 Oct

Other references · 59

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023LLaMA: Open and Efficient Foundation Language Modelscited by 14,132
  3. 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 13,028
  4. 2023Segment Anythingcited by 8,234
  5. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
  6. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  7. 2023Improved Baselines with Visual Instruction Tuningcited by 4,418
  8. 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,234
  9. 2023Qwen Technical Reportcited by 3,344
  10. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,224
  11. 2024LLaVA-OneVision: Easy Visual Task Transfercited by 2,719
  12. 2023Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyondcited by 2,224
38 more
  1. 2017The Kinetics Human Action Video Datasetcited by 1,909
  2. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  3. 2024Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMscited by 838
  4. 2024VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMscited by 771
  5. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  6. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  7. 2024Eyes Wide Shut? Exploring the Visual Shortcomings of Multimodal LLMscited by 735
  8. 2022Language-driven Semantic Segmentationcited by 717
  9. 2021VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understandingcited by 602
  10. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  11. 2023LERF: Language Embedded Radiance Fieldscited by 543
  12. 2023InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generationcited by 497
  13. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  14. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  15. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
  16. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  17. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  18. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  19. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  20. 2021ActionCLIP: A New Paradigm for Video Action Recognitioncited by 320
  21. 2023Improving Text Embeddings with Large Language Modelscited by 303
  22. 2023What does CLIP know about a red circle? Visual prompt engineering for VLMscited by 218
  23. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  24. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  25. 2023Tracking Anything with Decoupled Video Segmentationcited by 197
  26. 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 196
  27. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
  28. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
  29. 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
  30. 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 135
  31. 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
  32. 2022ReCLIP: A Strong Zero-Shot Baseline for Referring Expression Comprehensioncited by 120
  33. 2020Where Does It Exist: Spatio-Temporal Video Grounding for Multi-Form Sentencescited by 118
  34. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  35. 2023Fine-Grained Visual Promptingcited by 82
  36. 2024GaMeS: Mesh-Based Adapting and Modification of Gaussian Splattingcited by 70
  37. 2022OrdinalCLIP: Learning Rank Prompts for Language-Guided Ordinal Regressioncited by 44
  38. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36

50 most cited of 59 All 59 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 13; 2026: 22.

35 papers.

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  1. 2025LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPScited by 41
  2. 2025LLaVA-4D: Embedding SpatioTemporal Prompt into LMMs for 4D Scene Understandingcited by 17
  3. 2025SemanticSplat: Feed-Forward 3D Scene Understanding with Language-Aware Gaussian Fieldscited by 14
  4. 2025Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splattingcited by 14
  5. 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splattingcited by 8
  6. 2025Mitigating Semantic Collapse in Partially Relevant Video Retrievalcited by 5
  7. 2025DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modelingcited by 5
  8. 20254DLangVGGT: 4D Language-Visual Geometry Grounded Transformercited by 5
  9. 2025Consistent Instance Field for Dynamic Scene Understandingcited by 5
  10. 2025LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agentscited by 3
  11. 20264D Synchronized Fields: Motion-Language Gaussian Splatting for Temporal Scene Understandingcited by 2
  12. 2026LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Imagescited by 2
23 more
  1. 2026MotionVLA: Injecting Geometric Motion into Vision-Language-Action Modelcited by 2
  2. 2025SIMSplat: Language-Aligned 4D Gaussian Splatting for Driving Scenario Generationcited by 1
  3. 2025Mono4DEditor: Text-Driven 4D Scene Editing from Monocular Video via Point-Level Localization of Language-Embedded Gaussianscited by 1
  4. 2026TIBR4D: Tracing-Guided Iterative Boundary Refinement for Efficient 4D Gaussian Segmentationcited by 1
  5. 2026IRIS-SLAM: Unified Geo-Instance Representations for Robust Semantic Localization and Mappingcited by 1
  6. 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenescited by 1
  7. 2026Bridging 3D Gaussians and Semantic Occupancy for Comprehensive Open-Vocabulary Scene Understanding from Unposed Imagescited by 1
  8. 2025CTRL-GS: Cascaded Temporal Residue Learning for 4D Gaussian Splattingcited by 0
  9. 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
  10. 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
  11. 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understandingcited by 0
  12. 2026Accelerated Spatio-Temporal Gaussian Rendering via Kinematic and Semantic Priorscited by 0
  13. 2026Do Gaussian Scenes Contain Enough Structure for Intrinsic Segmentation?cited by 0
  14. 2026Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocationcited by 0
  15. 2026SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splattingcited by 0
  16. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
  17. 2026SAD-GS: Learning Reliable 3D Semantic Gaussian Fields via Dynamic Geo-Semantic Anchoringcited by 0
  18. 2026MonoVoc: Decoupling Geometry and Semantics for Lightweight Monocular Open-Vocabulary 3D Gaussianscited by 0
  19. 2026CubicSplat: Differentiable Vector Graphics via Error-Bounded Forward Relaxationcited by 0
  20. 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splattingcited by 0
  21. 2026Query Rewriting for Complex Object Segmentation in 4D Gaussian Representationscited by 0
  22. 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussianscited by 0
  23. 2026S4VY: Segment Anything in Feed-Forward 4D Visual Geometrycited by 0

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  2. 2025GaussianVLM: Scene-centric 3D Vision-Language Models using Language-aligned Gaussian Splats for Embodied Reasoning and Beyond
  3. 20264DVLT: Dynamic Scene Understanding with Worldline-Centered Vision-Language Tracking
  4. 2026CL4D: Contrastive Language-4D Pretraining for Vision-Language Reasoning in Dynamic Scenes
  5. 2025Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration
  6. 2025Benchmarking and Boosting Multilingual Capabilities of LVLMs via OCR-Centric Reinforcement Learning
  7. 2026Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors
  8. 2025Scaling Laws for Conditional Emergence of Multilingual Image Captioning via Generalization from Translation