mlsanityData to 14 Oct 2026

Synthetic Prior for Few-Shot Drivable Head Avatar Inversion

arXiv 2501.06903 ↗First posted 12 Jan 2025cs.CVcited by 14

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Abstract (arXiv)

We present SynShot, a novel method for the few-shot inversion of a drivable head avatar based on a synthetic prior. We tackle three major challenges. First, training a controllable 3D generative network requires a large number of diverse sequences, for which pairs of images and high-quality tracked meshes are not always available. Second, the use of real data is strictly regulated (e.g., under the General Data Protection Regulation, which mandates frequent deletion of models and data to accommodate a situation when a participant's consent is withdrawn). Synthetic data, free from these constraints, is an appealing alternative. Third, state-of-the-art monocular avatar models struggle to generalize to new views and expressions, lacking a strong prior and often overfitting to a specific viewpoint distribution. Inspired by machine learning models trained solely on synthetic data, we propose a method that learns a prior model from a large dataset of synthetic heads with diverse identities, expressions, and viewpoints. With few input images, SynShot fine-tunes the pretrained synthetic prior to bridge the domain gap, modeling a photorealistic head avatar that generalizes to novel expressions and viewpoints. We model the head avatar using 3D Gaussian splatting and a convolutional encoder-decoder that outputs Gaussian parameters in UV texture space. To account for the different modeling complexities over parts of the head (e.g., skin vs hair), we embed the prior with explicit control for upsampling the number of per-part primitives. Compared to SOTA monocular and GAN-based methods, SynShot significantly improves novel view and expression synthesis.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 68 of its 89 references that are in the map. First posted on arXiv 12 Jan 2025.

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68 of 89 references.

References · 68

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38 more
  1. 2021Pivotal Tuning for Latent-based Editing of Real Imagescited by 427
  2. 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
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  13. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
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  18. 2021Pixel Codec Avatarscited by 127
  19. 2023Relightable Gaussian Codec Avatarscited by 127
  20. 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
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  30. 2023Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Datacited by 55
  31. 2023StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Videocited by 52
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  33. 2023LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatarcited by 50
  34. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
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  38. 2023DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatarscited by 42

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Citing papers per year: 2025: 5; 2026: 9.

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