mlsanityData to 14 Oct 2026

Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction

arXiv 2608.06117 ↗First posted 6 Aug 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

3D Gaussian splatting (3DGS) has emerged as a widely-used tool for novel view synthesis, offering real-time rendering in a sparse representation. However, the method's reliance on structure-from-motion initialization and photometric optimization can lead to suboptimal geometric reconstruction, particularly for objects with high specularity. In this work, we investigate the integration of geometric priors, in the form of predicted normal and depth maps, into the 3DGS framework to improve the reconstruction quality. We analyze the effect of incorporating these priors into GS-based methods and our evaluation reveals that multi-view predictions, as they are done by the recent visual geometry grounded transformer (VGGT), outperform single-view alternatives. A major factor is the existence of a confidence map for the estimations, which comes as a by-product of multi-view models and which can significantly improve the effectiveness of priors by weighting each prediction appropriately. Extensive experiments on standard benchmarks show consistent improvement in reconstruction quality and significant gains in complex scenes including specular objects.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 38 of its 44 references that are in the map. First posted on arXiv 6 Aug 2026.

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38 of 44 references.

References · 38

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  3. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  4. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  5. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
  6. 2024Depth Anything V2cited by 1,422
  7. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
  8. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  9. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  10. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  11. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  12. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
26 more
  1. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  2. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  3. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  4. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  5. 2024MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervisioncited by 299
  6. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  7. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  8. 2024A Survey on 3D Gaussian Splattingcited by 224
  9. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
  10. 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
  11. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 83
  12. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 79
  13. 2023Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflectioncited by 69
  14. 20243D Gaussian Splatting with Deferred Reflectioncited by 63
  15. 2024Reflective Gaussian Splattingcited by 42
  16. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 37
  17. 2024MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewscited by 29
  18. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 23
  19. 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
  20. 2024MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densificationcited by 16
  21. 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priorscited by 14
  22. 20242DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstructioncited by 9
  23. 2024AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstructioncited by 6
  24. 2025Laplace-Beltrami Operator for Gaussian Splattingcited by 5
  25. 2025Reflections Unlock: Geometry-Aware Reflection Disentanglement in 3D Gaussian Splatting for Photorealistic Scenes Renderingcited by 4
  26. 2025GS-I3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Imagescited by 2

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