mlsanityData to 7 Oct 2026

Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections

arXiv 2406.10373 ↗First posted 14 Jun 2024cs.CV cs.GRcited by 56

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Abstract (arXiv)

Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches have integrated the Neural Radiance Field (NeRF) with additional learnable modules to handle the dynamic appearances and eliminate transient objects, their extensive training demands and slow rendering speeds limit practical deployments. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising alternative to NeRF, offering superior training and inference efficiency along with better rendering quality. This paper presents Wild-GS, an innovative adaptation of 3DGS optimized for unconstrained photo collections while preserving its efficiency benefits. Wild-GS determines the appearance of each 3D Gaussian by their inherent material attributes, global illumination and camera properties per image, and point-level local variance of reflectance. Unlike previous methods that model reference features in image space, Wild-GS explicitly aligns the pixel appearance features to the corresponding local Gaussians by sampling the triplane extracted from the reference image. This novel design effectively transfers the high-frequency detailed appearance of the reference view to 3D space and significantly expedites the training process. Furthermore, 2D visibility maps and depth regularization are leveraged to mitigate the transient effects and constrain the geometry, respectively. Extensive experiments demonstrate that Wild-GS achieves state-of-the-art rendering performance and the highest efficiency in both training and inference among all the existing techniques.

Key facts. Cited by 56 papers in the map (data through 7 Oct 2026). Builds on 63 of its 75 references that are in the map. First posted on arXiv 14 Jun 2024.

Builds on

63 of 75 references.

References · 63

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Generative Adversarial Networkscited by 5,603
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  5. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  9. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  10. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
  11. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  12. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
38 more
  1. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  2. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  3. 2020Neural Sparse Voxel Fieldscited by 959
  4. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  5. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  6. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  7. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
  8. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  9. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  10. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  11. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
  12. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  13. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
  14. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  15. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  16. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  17. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  18. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
  19. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  20. 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
  21. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  22. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  23. 2023Text-to-3D using Gaussian Splattingcited by 299
  24. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
  25. 20223D Neural Field Generation using Triplane Diffusioncited by 274
  26. 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 257
  27. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  28. 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 228
  29. 2024A Survey on 3D Gaussian Splattingcited by 221
  30. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
  31. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  32. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  33. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
  34. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 171
  35. 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
  36. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 166
  37. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
  38. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156

50 most cited of 63 All 63 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 10; 2025: 20; 2026: 26.

56 papers.

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  1. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  2. 2024DreamDrive: Generative 4D Scene Modeling from Street View Imagescited by 35
  3. 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
  4. 2024DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environmentscited by 19
  5. 2025MTGS: Multi-Traversal Gaussian Splattingcited by 17
  6. 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
  7. 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
  8. 2024T-3DGS: Removing Transient Objects for 3D Scene Reconstructioncited by 13
  9. 2025Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Imagescited by 10
  10. 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
  11. 2024Distractor-free Generalizable 3D Gaussian Splattingcited by 8
  12. 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wildcited by 7
38 more
  1. 2025Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splattingcited by 7
  2. 2025Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collectionscited by 7
  3. 2025ForestSplats: Deformable transient field for Gaussian Splatting in the Wildcited by 6
  4. 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environmentscited by 6
  5. 2025Robust Neural Rendering in the Wild with Asymmetric Dual 3D Gaussian Splattingcited by 6
  6. 2025WorldWarp: Propagating 3D Geometry with Asynchronous Video Diffusioncited by 6
  7. 2024SimVS: Simulating World Inconsistencies for Robust View Synthesiscited by 5
  8. 2025MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wildcited by 5
  9. 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
  10. 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditionscited by 4
  11. 2025SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priorscited by 3
  12. 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesiscited by 3
  13. 2025Decomposing Densification in Gaussian Splatting for Faster 3D Scene Reconstructioncited by 3
  14. 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
  15. 2025Fast 2DGS: Efficient Image Representation with Deep Gaussian Priorcited by 2
  16. 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
  17. 2025From Volume Rendering to 3D Gaussian Splatting: Theory and Applicationscited by 1
  18. 2025ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenescited by 1
  19. 2026CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesiscited by 1
  20. 2026Physically Inspired Gaussian Splatting for HDR Novel View Synthesiscited by 1
  21. 2026FreeScale: Scaling 3D Scenes via Certainty-Aware Free-View Generationcited by 1
  22. 2026PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction Systemscited by 1
  23. 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failurescited by 1
  24. 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 1
  25. 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
  26. 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
  27. 2026UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routingcited by 1
  28. 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wildcited by 1
  29. 2024An Immersive Multi-Elevation Multi-Seasonal Dataset for 3D Reconstruction and Visualizationcited by 0
  30. 2025R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collectionscited by 0
  31. 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
  32. 2026Sparse View Distractor-Free Gaussian Splattingcited by 0
  33. 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesiscited by 0
  34. 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Capturescited by 0
  35. 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstructioncited by 0
  36. 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
  37. 2026WildSplatter: Feed-forward 3D Gaussian Splatting with Appearance Control from Unconstrained Imagescited by 0
  38. 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wildcited by 0

50 most cited of 56 All 56 (JSON)