FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video
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Abstract (arXiv)
Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been made in rendering performance and manipulation capabilities, notable challenges remain, including incomplete reconstruction and inefficient Gaussian representation. To address these challenges, we introduce FATE, a novel method for reconstructing an editable full-head avatar from a single monocular video. FATE integrates a sampling-based densification strategy to ensure optimal positional distribution of points, improving rendering efficiency. A neural baking technique is introduced to convert discrete Gaussian representations into continuous attribute maps, facilitating intuitive appearance editing. Furthermore, we propose a universal completion framework to recover non-frontal appearance, culminating in a 360^circ-renderable 3D head avatar. FATE outperforms previous approaches in both qualitative and quantitative evaluations, achieving state-of-the-art performance. To the best of our knowledge, FATE is the first animatable and 360^circ full-head monocular reconstruction method for a 3D head avatar.
Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Builds on 61 of its 77 references that are in the map. First posted on arXiv 23 Nov 2024.
Builds on
61 of 77 references.
References · 61
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50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2025: 15; 2026: 16.
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- 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
- 2025HermesFlow: Seamlessly Closing the Gap in Multimodal Understanding and Generationcited by 17
- 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Imagecited by 11
- 2025FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervisioncited by 10
- 2025CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesiscited by 6
- 2025TeRA: Rethinking Text-guided Realistic 3D Avatar Generationcited by 5
- 2026UIKA: Fast Universal Head Avatar from Pose-Free Imagescited by 5
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstructioncited by 3
- 2025Bringing Your Portrait to 3D Presencecited by 3
- 2026EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalizationcited by 3
- 2025FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformationcited by 2
- 2025Fast Texture Transfer for XR Avatars via Barycentric UV Conversioncited by 1
19 more
- 2025AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Imagescited by 1
- 2025ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatarscited by 1
- 2025EmoDiffTalk:Emotion-aware Diffusion for Editable 3D Gaussian Talking Headcited by 1
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatarscited by 1
- 2026VRGaussianAvatar: Integrating 3D Gaussian Avatars into VRcited by 1
- 2026Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generationcited by 1
- 2026OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologiescited by 1
- 2025Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texturecited by 0
- 2026One-Shot Feed-Forward 360circ Animatable Avatar via Inpainted UV-Space Gaussian Modelingcited by 0
- 2026OMEGA-Avatar: One-shot Modeling of 360deg Gaussian Avatarscited by 0
- 2026FaceCam: Portrait Video Camera Control via Scale-Aware Conditioningcited by 0
- 2026DipGuava: Disentangling Personalized Gaussian Features for 3D Head Avatars from Monocular Videocited by 0
- 2026Giving Faces Their Feelings Back: Explicit Emotion Control for Feedforward Single-Image 3D Head Avatarscited by 0
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalizationcited by 0
- 2026FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibilitycited by 0
- 2026FA-LAM: Focus-Aware Large Avatar Model for One-Shot 4D Animatable Gaussian Headcited by 0
- 2026URHead: A Unified UV-Space Representation for Joint Mesh-3DGS Optimization in Head Avatarscited by 0
- 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modelingcited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responsescited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responses21 Sep 2026
- 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modeling11 Sep 2026
- 2026FA-LAM: Focus-Aware Large Avatar Model for One-Shot 4D Animatable Gaussian Head23 Jul 2026
- 2026FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibility21 Jul 2026
- 2026URHead: A Unified UV-Space Representation for Joint Mesh-3DGS Optimization in Head Avatars8 Jul 2026
- 2026OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologies6 Jun 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation24 May 2026
- 2026Giving Faces Their Feelings Back: Explicit Emotion Control for Feedforward Single-Image 3D Head Avatars16 Apr 2026
- 2026DipGuava: Disentangling Personalized Gaussian Features for 3D Head Avatars from Monocular Video30 Mar 2026
- 2026EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalization22 Mar 2026
- 2026FaceCam: Portrait Video Camera Control via Scale-Aware Conditioning5 Mar 2026
19 more
- 2026OMEGA-Avatar: One-shot Modeling of 360deg Gaussian Avatars12 Feb 2026
- 2026VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR2 Feb 2026
- 2026One-Shot Feed-Forward 360circ Animatable Avatar via Inpainted UV-Space Gaussian Modeling19 Jan 2026
- 2026UIKA: Fast Universal Head Avatar from Pose-Free Images12 Jan 2026
- 2025FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation19 Dec 2025
- 2025Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texture18 Dec 2025
- 2025FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision17 Dec 2025
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars9 Dec 2025
- 2025EmoDiffTalk:Emotion-aware Diffusion for Editable 3D Gaussian Talking Head30 Nov 2025
- 2025Bringing Your Portrait to 3D Presence27 Nov 2025
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstruction25 Nov 2025
- 2025ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatars7 Oct 2025
- 2025TeRA: Rethinking Text-guided Realistic 3D Avatar Generation2 Sep 2025
- 2025AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images28 Aug 2025
- 2025Fast Texture Transfer for XR Avatars via Barycentric UV Conversion27 Aug 2025
- 2025CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis23 May 2025
- 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Image19 Apr 2025
- 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatar11 Mar 2025
- 2025HermesFlow: Seamlessly Closing the Gap in Multimodal Understanding and Generation17 Feb 2025
- 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
- 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Imagecited by 11
- 2025FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervisioncited by 10
- 2025CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesiscited by 6
- 2025TeRA: Rethinking Text-guided Realistic 3D Avatar Generationcited by 5
- 2026UIKA: Fast Universal Head Avatar from Pose-Free Imagescited by 5
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstructioncited by 3
- 2025Bringing Your Portrait to 3D Presencecited by 3
- 2026EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalizationcited by 3
- 2025FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformationcited by 2
- 2025Fast Texture Transfer for XR Avatars via Barycentric UV Conversioncited by 1
- 2025AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Imagescited by 1
12 most cited of 30 All 30 (JSON)
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responses21 Sep 2026
- 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modeling11 Sep 2026
- 2026FA-LAM: Focus-Aware Large Avatar Model for One-Shot 4D Animatable Gaussian Head23 Jul 2026
- 2026FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibility21 Jul 2026
- 2026URHead: A Unified UV-Space Representation for Joint Mesh-3DGS Optimization in Head Avatars8 Jul 2026
- 2026OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologies6 Jun 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation24 May 2026
- 2026Giving Faces Their Feelings Back: Explicit Emotion Control for Feedforward Single-Image 3D Head Avatars16 Apr 2026
- 2026DipGuava: Disentangling Personalized Gaussian Features for 3D Head Avatars from Monocular Video30 Mar 2026
- 2026EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalization22 Mar 2026
- 2026FaceCam: Portrait Video Camera Control via Scale-Aware Conditioning5 Mar 2026
12 newest of 30 All 30 (JSON)