GASP: Gaussian Avatars with Synthetic Priors
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Abstract (arXiv)
Gaussian Splatting has changed the game for real-time photo-realistic rendering. One of the most popular applications of Gaussian Splatting is to create animatable avatars, known as Gaussian Avatars. Recent works have pushed the boundaries of quality and rendering efficiency but suffer from two main limitations. Either they require expensive multi-camera rigs to produce avatars with free-view rendering, or they can be trained with a single camera but only rendered at high quality from this fixed viewpoint. An ideal model would be trained using a short monocular video or image from available hardware, such as a webcam, and rendered from any view. To this end, we propose GASP: Gaussian Avatars with Synthetic Priors. To overcome the limitations of existing datasets, we exploit the pixel-perfect nature of synthetic data to train a Gaussian Avatar prior. By fitting this prior model to a single photo or video and fine-tuning it, we get a high-quality Gaussian Avatar, which supports 360^circ rendering. Our prior is only required for fitting, not inference, enabling real-time application. Through our method, we obtain high-quality, animatable Avatars from limited data which can be animated and rendered at 70fps on commercial hardware. See our project page (https://microsoft.github.io/GASP/) for results.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 41 of its 52 references that are in the map. First posted on arXiv 10 Dec 2024.
Builds on
41 of 52 references.
References · 41
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29 more
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- 2018Deep Video Portraitscited by 267
- 2019Neural Voice Puppetry: Audio-driven Facial Reenactmentcited by 250
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 231
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Built on by
Citing papers per year: 2025: 3; 2026: 4.
7 papers.
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatarscited by 7
- 2025TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modelingcited by 4
- 2025Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texturecited by 0
- 2026FHAvatar: Fast and High-Fidelity Reconstruction of Face-and-Hair Composable 3D Head Avatar from Few Casual Capturescited by 0
- 2026One-shot Compositional 3D Head Avatars with Deformable Haircited by 0
- 2026Self-Learning Expression Deformations for Data-Efficient Gaussian Avatarscited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responsescited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responses21 Sep 2026
- 2026Self-Learning Expression Deformations for Data-Efficient Gaussian Avatars4 Jun 2026
- 2026One-shot Compositional 3D Head Avatars with Deformable Hair16 Apr 2026
- 2026FHAvatar: Fast and High-Fidelity Reconstruction of Face-and-Hair Composable 3D Head Avatar from Few Casual Captures24 Mar 2026
- 2025Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texture18 Dec 2025
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars25 Jul 2025
- 2025TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling8 May 2025