Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels
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Abstract (arXiv)
Video generative models are receiving particular attention given their ability to generate realistic and imaginative frames. Besides, these models are also observed to exhibit strong 3D consistency, significantly enhancing their potential to act as world simulators. In this work, we present Vidu4D, a novel reconstruction model that excels in accurately reconstructing 4D (i.e., sequential 3D) representations from single generated videos, addressing challenges associated with non-rigidity and frame distortion. This capability is pivotal for creating high-fidelity virtual contents that maintain both spatial and temporal coherence. At the core of Vidu4D is our proposed Dynamic Gaussian Surfels (DGS) technique. DGS optimizes time-varying warping functions to transform Gaussian surfels (surface elements) from a static state to a dynamically warped state. This transformation enables a precise depiction of motion and deformation over time. To preserve the structural integrity of surface-aligned Gaussian surfels, we design the warped-state geometric regularization based on continuous warping fields for estimating normals. Additionally, we learn refinements on rotation and scaling parameters of Gaussian surfels, which greatly alleviates texture flickering during the warping process and enhances the capture of fine-grained appearance details. Vidu4D also contains a novel initialization state that provides a proper start for the warping fields in DGS. Equipping Vidu4D with an existing video generative model, the overall framework demonstrates high-fidelity text-to-4D generation in both appearance and geometry.
Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). Builds on 86 of its 104 references that are in the map. First posted on arXiv 27 May 2024.
Builds on
86 of 104 references.
References · 86
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- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
50 most cited of 86 All 86 (JSON)
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Citing papers per year: 2024: 14; 2025: 13; 2026: 11.
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- 2026MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation10 Feb 2026
- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion22 Jan 2026
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- 2024Generative Diffusion Modeling: A Practical Handbook22 Dec 2024
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- 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion7 Nov 2024
- 2024Trans4D: Realistic Geometry-Aware Transition for Compositional Text-to-4D Synthesis9 Oct 2024
- 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency24 Jul 2024
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control17 Jul 2024
- 20244Dynamic: Text-to-4D Generation with Hybrid Priors17 Jul 2024
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- 2025Generalized Dynamics Generation towards Scannable Physical World Model16 Oct 2025
- 2025FantasyWorld: Geometry-Consistent World Modeling via Unified Video and 3D Prediction25 Sep 2025
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- 2024T2VSafetyBench: Evaluating the Safety of Text-to-Video Generative Modelscited by 66
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- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Helix4D: Complex 4D Mesh Generation25 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
- 2026BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generation21 Feb 2026
- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion22 Jan 2026
- 2026Choreographing a World of Dynamic Objects7 Jan 2026
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction2 Jan 2026
- 2025Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling27 Oct 2025
- 2025Restage4D: Reanimating Deformable 3D Reconstruction from a Single Video8 Aug 2025
- 20254DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture7 Jul 2025
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