mlsanityData to 7 Oct 2026

M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAM

arXiv 2603.16844 ↗First posted 17 Mar 2026cs.CVcited by 1

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Abstract (arXiv)

Streaming reconstruction from uncalibrated monocular video remains challenging, as it requires both high-precision pose estimation and computationally efficient online refinement in dynamic environments. While coupling 3D foundation models with SLAM frameworks is a promising paradigm, a critical bottleneck persists: most multi-view foundation models estimate poses in a feed-forward manner, yielding pixel-level correspondences that lack the requisite precision for rigorous geometric optimization. To address this, we present M^3, which augments the Multi-view foundation model with a dedicated Matching head to facilitate fine-grained dense correspondences and integrates it into a robust Monocular Gaussian Splatting SLAM. M^3 further enhances tracking stability by incorporating dynamic area suppression and cross-inference intrinsic alignment. Extensive experiments on diverse indoor and outdoor benchmarks demonstrate state-of-the-art accuracy in both pose estimation and scene reconstruction. Notably, M^3 reduces ATE RMSE by 64.3% compared to VGGT-SLAM 2.0 and outperforms ARTDECO by 2.11 dB in PSNR on the ScanNet++ dataset.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 47 of its 55 references that are in the map. First posted on arXiv 17 Mar 2026.

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47 of 55 references.

References · 47

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2016Gaussian Error Linear Units (GELUs)cited by 3,431
  4. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  5. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
  6. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  8. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  9. 2024Grounding Image Matching in 3D with MASt3Rcited by 960
  10. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  11. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
  12. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
35 more
  1. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  2. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
  3. 2016Direct Sparse Odometrycited by 479
  4. 2023Gaussian Splatting SLAMcited by 410
  5. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  6. 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 292
  7. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  8. 20243D Reconstruction with Spatial Memorycited by 269
  9. 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
  10. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
  11. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 224
  12. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  13. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 198
  14. 2022Deep Patch Visual Odometrycited by 186
  15. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
  16. 2023Optimal Transport Aggregation for Visual Place Recognitioncited by 151
  17. 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 130
  18. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 107
  19. 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
  20. 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Drivingcited by 84
  21. 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 82
  22. 2025Novel Demonstration Generation with Gaussian Splatting Enables Robust One-Shot Manipulationcited by 45
  23. 2025LONG3R: Long Sequence Streaming 3D Reconstructioncited by 45
  24. 2024FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometrycited by 40
  25. 2025On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Imagescited by 35
  26. 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
  27. 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
  28. 2026VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstructioncited by 22
  29. 2025Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmapscited by 21
  30. 2025Instant4D: 4D Gaussian Splatting in Minutescited by 10
  31. 2025ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representationcited by 6
  32. 2026SoMA: A Real-to-Sim Neural Simulator for Robotic Soft-body Manipulationcited by 4
  33. 2026PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstructioncited by 2
  34. 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
  35. 2026SplatReasoner: Enhancing Embodied Reasoning and Grounding by Novel View Synthesiscited by 1

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