Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction
Not on the map. Why?
Abstract (arXiv)
Neural implicit representations have emerged as a powerful paradigm for 3D reconstruction. However, despite their success, existing methods fail to capture fine geometric details and thin structures, especially in scenarios where only sparse multi-view RGB images of the objects of interest are available. This paper shows that training neural representations with first-order differential properties (surface normals) leads to highly accurate 3D surface reconstruction, even with as few as two RGB images. Using input RGB images, we compute approximate ground-truth surface normals from depth maps produced by an off-the-shelf monocular depth estimator. During training, we directly locate the surface point of the SDF network and supervise its normal with the one estimated from the depth map. Extensive experiments demonstrate that our method achieves state-of-the-art reconstruction accuracy with a minimal number of views, capturing intricate geometric details and thin structures that were previously challenging to capture.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 43 of its 68 references that are in the map. First posted on arXiv 7 Jun 2024.
Builds on
43 of 68 references.
References · 43
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
31 more
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 414
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
- 2017Learning a Multi-View Stereo Machinecited by 194
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 175
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
- 2019Cost Volume Pyramid Based Depth Inference for Multi-View Stereocited by 154
- 2019Deep Stereo using Adaptive Thin Volume Representation with Uncertainty Awarenesscited by 151
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 136
- 2017SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsiscited by 128
- 2021TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformerscited by 117
- 2020A Survey on Deep Learning Techniques for Stereo-based Depth Estimationcited by 90
- 2019Image-based 3D Object Reconstruction: State-of-the-Art and Trends in the Deep Learning Eracited by 87
- 2022Rethinking Depth Estimation for Multi-View Stereo: A Unified Representationcited by 82
- 2022PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereocited by 69
- 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 61
- 2020Multi-View Photometric Stereo: A Robust Solution and Benchmark Dataset for Spatially Varying Isotropic Materialscited by 56
- 2023NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Viewscited by 36
- 2022Uncertainty-Aware Deep Multi-View Photometric Stereocited by 30
- 2021Neural Radiance Fields Approach to Deep Multi-View Photometric Stereocited by 25
- 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scenecited by 25
- 2018A Differential Volumetric Approach to Multi-View Photometric Stereocited by 24
- 2023SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integrationcited by 18
- 2022Multi-View Photometric Stereo Revisitedcited by 17
Built on by
Citing papers per year: 2025: 3; 2026: 5.
8 papers.
- 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussianscited by 8
- 2025Multi-view Surface Reconstruction Using Normal and Reflectance Cuescited by 5
- 2025FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representationscited by 1
- 2026GeoFusionLRM: Geometry-Aware Self-Correction for Consistent 3D Reconstructioncited by 1
- 2026SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAMcited by 1
- 2026Jacobi-Anger Method for Deterministic Initialization in Implicit Neural Representationcited by 0
- 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scalecited by 0
- 2026Fast Learning Rates for Physics-Informed Kernel Methodscited by 0
- 2026Fast Learning Rates for Physics-Informed Kernel Methods16 Sep 2026
- 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scale14 Jun 2026
- 2026Jacobi-Anger Method for Deterministic Initialization in Implicit Neural Representation4 Jun 2026
- 2026SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAM22 Mar 2026
- 2026GeoFusionLRM: Geometry-Aware Self-Correction for Consistent 3D Reconstruction15 Feb 2026
- 2025Multi-view Surface Reconstruction Using Normal and Reflectance Cues4 Jun 2025
- 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussians3 Jun 2025
- 2025FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations28 Apr 2025