SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors
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Abstract (arXiv)
Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a single view-dependent color and an opacity to represent the appearance and geometry of the scene, resulting in a non-compact representation. In this paper, we introduce a new method called SVGS (Spatially Varying Gaussian Splatting) that utilizes spatially varying colors and opacity in a single Gaussian primitive to improve its representation ability. We have implemented bilinear interpolation, movable kernels, and tiny neural networks as spatially varying functions. SVGS employs 2D Gaussian surfels as primitives, which significantly enhances novel-view synthesis while maintaining high-quality geometric reconstruction. This approach is particularly effective in practical applications, as scenes combining complex textures with relatively simple geometry occur frequently in real-world environments. Quantitative and qualitative experimental results demonstrate that all three functions outperform the baseline, with the best movable kernels achieving superior novel view synthesis performance on multiple datasets, highlighting the strong potential of spatially varying functions. Project page: https://ruixu.me/html/SuperGaussians/index.html
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 31 of its 53 references that are in the map. First posted on arXiv 28 Nov 2024.
Builds on
31 of 53 references.
References · 31
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
19 more
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 254
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
- 2020Fast-MVSNet: Sparse-to-Dense Multi-View Stereo With Learned Propagation and Gauss-Newton Refinementcited by 105
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
- 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
- 20243D-HGS: 3D Half-Gaussian Splattingcited by 44
- 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
- 2023Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Fieldcited by 37
- 2024Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacitycited by 14
- 2024NegGS: Negative Gaussian Splattingcited by 2
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Citing papers per year: 2025: 8; 2026: 5.
13 papers.
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- 2025Neural Shell Texture Splatting: More Details and Fewer Primitivescited by 14
- 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesiscited by 2
- 2025Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstructioncited by 1
- 2025FACT-GS: Frequency-Aligned Complexity-Aware Texture Reparameterization for 2D Gaussian Splattingcited by 1
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatarscited by 1
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interactioncited by 1
- 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splattingcited by 1
- 2025ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splattingcited by 0
- 2025ASAP-Textured Gaussians: Enhancing Textured Gaussians with Adaptive Sampling and Anisotropic Parameterizationcited by 0
- 2026Less Gaussians, Texture More: 4K Feed-Forward Textured Splattingcited by 0
- 2026Instant Colorization of Gaussian Splatscited by 0
- 2026ConFi-GS Confidence-Guided High-Frequency Injection for 3D Gaussian Splatting Super-Resolution24 May 2026
- 2026Instant Colorization of Gaussian Splats18 Apr 2026
- 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting16 Apr 2026
- 2026Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting26 Mar 2026
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interaction12 Mar 2026
- 2025ASAP-Textured Gaussians: Enhancing Textured Gaussians with Adaptive Sampling and Anisotropic Parameterization16 Dec 2025
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars9 Dec 2025
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis2 Dec 2025
- 2025FACT-GS: Frequency-Aligned Complexity-Aware Texture Reparameterization for 2D Gaussian Splatting28 Nov 2025
- 2025Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction24 Nov 2025
- 2025ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splatting26 Aug 2025
- 2025Neural Shell Texture Splatting: More Details and Fewer Primitives27 Jul 2025
1 more
- 2025Neural Shell Texture Splatting: More Details and Fewer Primitivescited by 14
- 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesiscited by 2
- 2025Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstructioncited by 1
- 2025FACT-GS: Frequency-Aligned Complexity-Aware Texture Reparameterization for 2D Gaussian Splattingcited by 1
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatarscited by 1
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interactioncited by 1
- 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splattingcited by 1
- 2025ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splattingcited by 0
- 2025ASAP-Textured Gaussians: Enhancing Textured Gaussians with Adaptive Sampling and Anisotropic Parameterizationcited by 0
- 2026Less Gaussians, Texture More: 4K Feed-Forward Textured Splattingcited by 0
- 2026Instant Colorization of Gaussian Splatscited by 0
12 most cited of 13 All 13 (JSON)
- 2026ConFi-GS Confidence-Guided High-Frequency Injection for 3D Gaussian Splatting Super-Resolution24 May 2026
- 2026Instant Colorization of Gaussian Splats18 Apr 2026
- 2026Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting16 Apr 2026
- 2026Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting26 Mar 2026
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interaction12 Mar 2026
- 2025ASAP-Textured Gaussians: Enhancing Textured Gaussians with Adaptive Sampling and Anisotropic Parameterization16 Dec 2025
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars9 Dec 2025
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis2 Dec 2025
- 2025FACT-GS: Frequency-Aligned Complexity-Aware Texture Reparameterization for 2D Gaussian Splatting28 Nov 2025
- 2025Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction24 Nov 2025
- 2025ColorGS: High-fidelity Surgical Scene Reconstruction with Colored Gaussian Splatting26 Aug 2025
- 2025Neural Shell Texture Splatting: More Details and Fewer Primitives27 Jul 2025
12 newest of 13 All 13 (JSON)