mlsanityData to 7 Oct 2026

Modeling Indirect Illumination for Inverse Rendering

arXiv 2204.06837 ↗First posted 14 Apr 2022cs.CVcited by 167

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Abstract (arXiv)

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination. Despite the promising results achieved, indirect illumination is rarely modeled in previous methods, as it requires expensive recursive path tracing which makes the inverse rendering computationally intractable. In this paper, we propose a novel approach to efficiently recovering spatially-varying indirect illumination. The key insight is that indirect illumination can be conveniently derived from the neural radiance field learned from input images instead of being estimated jointly with direct illumination and materials. By properly modeling the indirect illumination and visibility of direct illumination, interreflection- and shadow-free albedo can be recovered. The experiments on both synthetic and real data demonstrate the superior performance of our approach compared to previous work and its capability to synthesize realistic renderings under novel viewpoints and illumination. Our code and data are available at https://zju3dv.github.io/invrender/.

Key facts. Cited by 167 papers in the map (data through 7 Oct 2026). Builds on 15 of its 31 references that are in the map. First posted on arXiv 14 Apr 2022.

Builds on

15 of 31 references.

References · 15

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  4. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  5. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  6. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  7. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
  8. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  9. 2019Neural Inverse Rendering of an Indoor Scene from a Single Imagecited by 101
  10. 2018InverseRenderNet: Learning single image inverse renderingcited by 100
  11. 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
  12. 2020Neural Light Transport for Relighting and View Synthesiscited by 73
3 more
  1. 2020Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View Imagescited by 65
  2. 2021Shape and Material Capture at Homecited by 36
  3. 2020Object-based Illumination Estimation with Rendering-aware Neural Networkscited by 19

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 10; 2023: 50; 2024: 59; 2025: 29; 2026: 19.

167 papers.

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  1. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
  2. 2023TensoIR: Tensorial Inverse Renderingcited by 166
  3. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  4. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  5. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
  6. 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 138
  7. 2024Neural Gaffer: Relighting Any Object via Diffusioncited by 91
  8. 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
  9. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 86
  10. 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
  11. 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 63
  12. 2024Advances in 3D Generation: A Surveycited by 62
38 more
  1. 20243D Gaussian Splatting with Deferred Reflectioncited by 61
  2. 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
  3. 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
  4. 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
  5. 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
  6. 2023Neural-PBIR Reconstruction of Shape, Material, and Illuminationcited by 45
  7. 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 41
  8. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 40
  9. 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 39
  10. 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
  11. 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
  12. 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
  13. 2023OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objectscited by 31
  14. 2022S3-NeRF: Neural Reflectance Field from Shading and Shadow under a Single Viewpointcited by 30
  15. 2023Scalable, Detailed and Mask-Free Universal Photometric Stereocited by 30
  16. 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
  17. 2023NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXercited by 29
  18. 2024IllumiNeRF: 3D Relighting Without Inverse Renderingcited by 29
  19. 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Datasetcited by 29
  20. 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28
  21. 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priorscited by 28
  22. 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Supportcited by 25
  23. 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
  24. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  25. 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenescited by 23
  26. 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
  27. 2023UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Videocited by 22
  28. 2023Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracingcited by 22
  29. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  30. 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Renderingcited by 22
  31. 20243Doodle: Compact Abstraction of Objects with 3D Strokescited by 21
  32. 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 21
  33. 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
  34. 2023SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and Illumination Removal in High-Illuminance Scenescited by 19
  35. 2024Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relightingcited by 18
  36. 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
  37. 2024Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splattingcited by 18
  38. 2022ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervisioncited by 17

50 most cited of 167 All 167 (JSON)