mlsanityData to 7 Oct 2026

Surgical Gaussian Surfels: Highly Accurate Real-time Surgical Scene Rendering using Gaussian Surfels

arXiv 2503.04079 ↗First posted 6 Mar 2025cs.CVcited by 10

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Abstract (arXiv)

Accurate geometric reconstruction of deformable tissues in monocular endoscopic video remains a fundamental challenge in robot-assisted minimally invasive surgery. Although recent volumetric and point primitive methods based on neural radiance fields (NeRF) and 3D Gaussian primitives have efficiently rendered surgical scenes, they still struggle with handling artifact-free tool occlusions and preserving fine anatomical details. These limitations stem from unrestricted Gaussian scaling and insufficient surface alignment constraints during reconstruction. To address these issues, we introduce Surgical Gaussian Surfels (SGS), which transform anisotropic point primitives into surface-aligned elliptical splats by constraining the scale component of the Gaussian covariance matrix along the view-aligned axis. We also introduce the Fully Fused Deformation Multilayer Perceptron (FFD-MLP), a lightweight Multi-Layer Perceptron (MLP) that predicts accurate surfel motion fields up to 5x faster than a standard MLP. This is coupled with locality constraints to handle complex tissue deformations. We use homodirectional view-space positional gradients to capture fine image details by splitting Gaussian Surfels in over-reconstructed regions. In addition, we define surface normals as the direction of the steepest density change within each Gaussian surfel primitive, enabling accurate normal estimation without requiring monocular normal priors. We evaluate our method on two in-vivo surgical datasets, where it outperforms current state-of-the-art methods in surface geometry, normal map quality, and rendering efficiency, while remaining competitive in real-time rendering performance. We make our code available at https://github.com/aloma85/SurgicalGaussianSurfels

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 25 of its 45 references that are in the map. First posted on arXiv 6 Mar 2025.

Builds on

25 of 45 references.

References · 25

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13 more
  1. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
  2. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
  3. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
  4. 2022Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgerycited by 122
  5. 2021Real-time Neural Radiance Caching for Path Tracingcited by 91
  6. 2023EndoSurf: Neural Surface Reconstruction of Deformable Tissues with Stereo Endoscope Videoscited by 68
  7. 2023Neural LerPlane Representations for Fast 4D Reconstruction of Deformable Tissuescited by 44
  8. 2024Deform3DGS: Flexible Deformation for Fast Surgical Scene Reconstruction with Gaussian Splattingcited by 37
  9. 2024EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splattingcited by 33
  10. 2025Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?cited by 19
  11. 2019Beyond Photometric Loss for Self-Supervised Ego-Motion Estimationcited by 17
  12. 2024SurgicalGaussian: Deformable 3D Gaussians for High-Fidelity Surgical Scene Reconstructioncited by 11
  13. 2023Modeling Continuous Motion for 3D Point Cloud Object Trackingcited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 5.

10 papers.