Flex3D: Feed-Forward 3D Generation with Flexible Reconstruction Model and Input View Curation
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Generating high-quality 3D content from text, single images, or sparse view images remains a challenging task with broad applications. Existing methods typically employ multi-view diffusion models to synthesize multi-view images, followed by a feed-forward process for 3D reconstruction. However, these approaches are often constrained by a small and fixed number of input views, limiting their ability to capture diverse viewpoints and, even worse, leading to suboptimal generation results if the synthesized views are of poor quality. To address these limitations, we propose Flex3D, a novel two-stage framework capable of leveraging an arbitrary number of high-quality input views. The first stage consists of a candidate view generation and curation pipeline. We employ a fine-tuned multi-view image diffusion model and a video diffusion model to generate a pool of candidate views, enabling a rich representation of the target 3D object. Subsequently, a view selection pipeline filters these views based on quality and consistency, ensuring that only the high-quality and reliable views are used for reconstruction. In the second stage, the curated views are fed into a Flexible Reconstruction Model (FlexRM), built upon a transformer architecture that can effectively process an arbitrary number of inputs. FlemRM directly outputs 3D Gaussian points leveraging a tri-plane representation, enabling efficient and detailed 3D generation. Through extensive exploration of design and training strategies, we optimize FlexRM to achieve superior performance in both reconstruction and generation tasks. Our results demonstrate that Flex3D achieves state-of-the-art performance, with a user study winning rate of over 92% in 3D generation tasks when compared to several of the latest feed-forward 3D generative models.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 78 of its 86 references that are in the map. First posted on arXiv 1 Oct 2024.
Builds on
78 of 86 references.
Closest ancestors · 24
Same direction, newest first
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- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 54
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50 most cited of 54 All 54 (JSON)
Built on by
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- 2026Probing into Camera Control of Video Models14 May 2026
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- 2024MARVEL-40M+: Multi-Level Visual Elaboration for High-Fidelity Text-to-3D Content Creation26 Nov 2024
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