CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
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Abstract (arXiv)
The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-scale 3DGS and rendering it in real-time across various scales remains challenging. This paper introduces CityGaussian (CityGS), which employs a novel divide-and-conquer training approach and Level-of-Detail (LoD) strategy for efficient large-scale 3DGS training and rendering. Specifically, the global scene prior and adaptive training data selection enables efficient training and seamless fusion. Based on fused Gaussian primitives, we generate different detail levels through compression, and realize fast rendering across various scales through the proposed block-wise detail levels selection and aggregation strategy. Extensive experimental results on large-scale scenes demonstrate that our approach attains state-of-theart rendering quality, enabling consistent real-time rendering of largescale scenes across vastly different scales. Our project page is available at https://dekuliutesla.github.io/citygs/.
Key facts. Cited by 192 papers in the map (data through 14 Oct 2026). Builds on 36 of its 51 references that are in the map. First posted on arXiv 1 Apr 2024.
Builds on
36 of 51 references.
References · 36
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
24 more
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2021Urban Radiance Fieldscited by 263
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
- 2022Variable Bitrate Neural Fieldscited by 117
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
- 2023Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Featurescited by 36
- 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scenecited by 25
- 2023Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detailcited by 23
- 2023City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the Webcited by 14
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Citing papers per year: 2024: 43; 2025: 80; 2026: 69.
192 papers.
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- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 114
- 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 88
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
- 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
- 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 44
- 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
- 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 38
- 2025On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Imagescited by 36
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
- 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
38 more
- 2024LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitivescited by 26
- 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2025LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Renderingcited by 25
- 2025DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagerycited by 22
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2025Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenescited by 20
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 17
- 2024RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussianscited by 16
- 2024GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localizationcited by 16
- 2024EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splattingcited by 15
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 15
- 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 20243DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for Indoor 3D Object Detectioncited by 13
- 2024GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splattingcited by 13
- 2024SfM-Free 3D Gaussian Splatting via Hierarchical Trainingcited by 12
- 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstructioncited by 12
- 2026Grounding World Simulation Models in a Real-World Metropoliscited by 12
- 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
- 2025Scene4U: Hierarchical Layered 3D Scene Reconstruction from Single Panoramic Image for Your Immerse Explorationcited by 11
- 20253R-GS: Best Practice in Optimizing Camera Poses Along with 3DGScited by 11
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
- 2024ZeroGS: Training 3D Gaussian Splatting from Unposed Imagescited by 10
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 10
- 2025OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Renderingcited by 10
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2025BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splattingcited by 8
- 2025Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstructioncited by 8
- 2025VGGT-X: When VGGT Meets Dense Novel View Synthesiscited by 8
- 2024Leveraging Generative AI for Urban Digital Twins: A Scoping Review on the Autonomous Generation of Urban Data, Scenarios, Designs, and 3D City Models for Smart City Advancementcited by 7
- 2025Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splattingcited by 7
- 2025GS-Cache: A GS-Cache Inference Framework for Large-scale Gaussian Splatting Modelscited by 7
- 2025FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarkingcited by 7
- 2025HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenescited by 7
- 2024MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assetscited by 6
- 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
50 most cited of 192 All 192 (JSON)
- 20263D Gaussian Splatting for Fine-grained Urban Scene Reconstruction via Semantic-guided Density Control and Loss Design12 Oct 2026
- 2026Budgeted-GS: Real-Time Large-Scale Gaussian Splatting via Factoring LOD2 Oct 2026
- 2026EffGS: Efficient and High-Fidelity Gaussian Splatting30 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026VDGS: Visibility-Driven Large-Scale 3D Gaussian Splatting for Aerial Scene Reconstruction19 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians10 Sep 2026
- 2026Scaling 3D Generative Priors to Large-Scale Scene Meshes from Multi-View Images6 Sep 2026
- 2026Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Training3 Sep 2026
- 2026Per-View Gaussian Predictions Enable Training-Free Distractor Filtering in Feed-Forward 3DGS27 Aug 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
38 more
- 2026UAV3DCrop: Benchmarking 3D Reconstruction in Repeated Multi-Angle UAV Crop Surveys3 Aug 2026
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction9 Jul 2026
- 2026WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence7 Jul 2026
- 2026SharpSplat: Edge-Regularized 3D Gaussian Splatting for High Fidelity Urban Building Reconstruction from UAV images4 Jul 2026
- 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion4 Jul 2026
- 2026TemporalGS: Training-Free Plug-and-Play Acceleration for 3D Gaussian Splatting Rendering via Temporal Priors3 Jul 2026
- 2026Signal Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstruction2 Jul 2026
- 2026Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registration29 Jun 2026
- 2026SatSplatDiff: Geometry-preserving generative refinement for high-fidelity satellite Gaussian Splatting25 Jun 2026
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance24 Jun 2026
- 2026ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting19 Jun 2026
- 2026QueryGaussian: Scalable and Training-Free Open-Vocabulary 3D Instance Retrieval18 Jun 2026
- 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication17 Jun 2026
- 2026AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancement16 Jun 2026
- 2026Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancement16 Jun 2026
- 2026Fi-Gaussian: Frequency-Aware Implicit Gaussian Splatting for Single Image Dehazing15 Jun 2026
- 2026Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representation15 Jun 2026
- 2026Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancement15 Jun 2026
- 2026TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization14 Jun 2026
- 2026A Scalable PyTorch Abstraction for Multi-GPU Gaussian Splatting9 Jun 2026
- 2026ABot-Earth 0.5: Generative 3D Earth Model8 Jun 2026
- 2026EvoGS: Constructing Continuous-Layered Gaussian Splatting with Evolution Tree for Scalable 3D Streaming5 Jun 2026
- 2026Fast and Lightweight Novel View Synthesis with Differentiable Multiplane Image1 Jun 2026
- 2026City-Mesh3R: Simulation-Ready City-Scale 3D Mesh Reconstruction from Multi-View Images28 May 2026
- 2026SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation21 May 2026
- 2026TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization19 May 2026
- 2026BlitzGS: City-Scale Gaussian Splatting at Lightning Speed13 May 2026
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams9 May 2026
- 2026Beyond Heuristics: Learnable Density Control for 3D Gaussian Splatting1 May 2026
- 2026Softmax-GS: Generalized Gaussians Learning When to Blend or Bound30 Apr 2026
- 2026Two-View Accumulation as the Primary Training Lever for Hybrid-Capture Gaussian Splatting: A Variance-Decomposition View of When Gradient Surgery Helps29 Apr 2026
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction26 Apr 2026
- 2026AdaGScale: Viewpoint-Adaptive Gaussian Scaling in 3D Gaussian Splatting to Reduce Gaussian-Tile Pairs21 Apr 2026
- 2026MetaEarth3D: Unlocking World-scale 3D Generation with Spatially Scalable Generative Modeling19 Apr 2026
- 2026Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography17 Apr 2026
- 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis13 Apr 2026
- 2026GS4City: Hierarchical Semantic Gaussian Splatting via City-Model Priors13 Apr 2026
- 2026Visually-grounded Humanoid Agents9 Apr 2026
50 newest of 192 All 192 (JSON)
- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 114
- 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 88
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
- 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
- 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 44
- 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
- 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 38
- 2025On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Imagescited by 36
- 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
- 2024LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitivescited by 26
- 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
12 most cited of 182 All 182 (JSON)
- 20263D Gaussian Splatting for Fine-grained Urban Scene Reconstruction via Semantic-guided Density Control and Loss Design12 Oct 2026
- 2026Budgeted-GS: Real-Time Large-Scale Gaussian Splatting via Factoring LOD2 Oct 2026
- 2026EffGS: Efficient and High-Fidelity Gaussian Splatting30 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026VDGS: Visibility-Driven Large-Scale 3D Gaussian Splatting for Aerial Scene Reconstruction19 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians10 Sep 2026
- 2026Scaling 3D Generative Priors to Large-Scale Scene Meshes from Multi-View Images6 Sep 2026
- 2026Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Training3 Sep 2026
- 2026Per-View Gaussian Predictions Enable Training-Free Distractor Filtering in Feed-Forward 3DGS27 Aug 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
12 newest of 182 All 182 (JSON)