mlsanityData to 7 Oct 2026

Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Training

arXiv 2609.03334 ↗First posted 3 Sep 2026cs.CVcited by 0

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Abstract (arXiv)

A key bottleneck in 3D Gaussian Splatting training is the continual growth of Gaussian primitives, which increases optimization cost and slows convergence, especially at high resolutions. We propose Laplacian Frequency Hierarchies, a simple yet efficient 3DGS scheme that combines Laplacian image decomposition with coarse-to-fine, frequency-staged training. After fitting lower-frequency structure, we archive the corresponding Gaussian field so that subsequent fields can optimize higher-frequency residuals without carrying the full primitive burden, and we compose the rendered components in the image domain via a Laplacian-style reconstruction at inference time. This design reduces the number of active Gaussians during training, thereby lowering optimization overhead and accelerating training. The proposed scheme is plug-and-play and orthogonal to prior 3DGS accelerations: it can be directly combined with strong backbones such as Taming-3DGS and FastGS to improve training speed with competitive reconstruction quality. It achieves average speedups of 1.73x and 1.21x at 1K setting, and 1.74x and 1.33x at 4K setting on Taming-3DGS and FastGS, with larger gains on more challenging scenes and increasingly pronounced benefits at higher resolutions.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 28 of its 40 references that are in the map. First posted on arXiv 3 Sep 2026.

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28 of 40 references.

References · 28

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  6. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  7. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  8. 2023Gaussian Splatting SLAMcited by 410
  9. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
  10. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
  11. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
  12. 2024GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Predictioncited by 155
16 more
  1. 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 103
  2. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
  3. 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
  4. 2024GaussianWorld: Gaussian World Model for Streaming 3D Occupancy Predictioncited by 66
  5. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 65
  6. 20243DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardtcited by 42
  7. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
  8. 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 37
  9. 2025Large Images are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splattingcited by 28
  10. 2024EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representationcited by 27
  11. 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
  12. 2025Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splattingcited by 8
  13. 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussianscited by 8
  14. 2025HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstructioncited by 6
  15. 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splattingcited by 6
  16. 2025Optimized 3D Gaussian Splatting using Coarse-to-Fine Image Frequency Modulationcited by 4

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