Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Features
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Abstract (arXiv)
Existing neural radiance fields (NeRF) methods for large-scale scene modeling require days of training using multiple GPUs, hindering their applications in scenarios with limited computing resources. Despite fast optimization NeRF variants have been proposed based on the explicit dense or hash grid features, their effectivenesses are mainly demonstrated in object-scale scene representation. In this paper, we point out that the low feature resolution in explicit representation is the bottleneck for large-scale unbounded scene representation. To address this problem, we introduce a new and efficient hybrid feature representation for NeRF that fuses the 3D hash-grids and high-resolution 2D dense plane features. Compared with the dense-grid representation, the resolution of a dense 2D plane can be scaled up more efficiently. Based on this hybrid representation, we propose a fast optimization NeRF variant, called GP-NeRF, that achieves better rendering results while maintaining a compact model size. Extensive experiments on multiple large-scale unbounded scene datasets show that our model can converge in 1.5 hours using a single GPU while achieving results comparable to or even better than the existing method that requires about one day's training with 8 GPUs.
Key facts. Cited by 36 papers in the map (data through 7 Oct 2026). Builds on 56 of its 83 references that are in the map. First posted on arXiv 6 Mar 2023.
Builds on
56 of 83 references.
References · 56
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- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
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- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
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- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
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- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
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- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
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- 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2023: 3; 2024: 17; 2025: 13; 2026: 3.
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- 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting29 May 2025
- 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fields4 May 2025
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- 2025NeRFlex: Resource-aware Real-time High-quality Rendering of Complex Scenes on Mobile Devices4 Apr 2025
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- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2025GS-Cache: A GS-Cache Inference Framework for Large-scale Gaussian Splatting Models20 Feb 2025
- 2024CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction23 Dec 2024
- 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction6 Dec 2024
- 2024DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenes19 Nov 2024
- 2024LeC2O-NeRF: Learning Continuous and Compact Large-Scale Occupancy for Urban Scenes18 Nov 2024
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes1 Nov 2024
- 2024GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction19 Sep 2024
- 2024RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians17 Jun 2024
- 2024MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis30 May 2024
- 2024NeB-SLAM: Neural Blocks-based Salable RGB-D SLAM for Unknown Scenes24 May 2024
- 2024DistGrid: Scalable Scene Reconstruction with Distributed Multi-resolution Hash Grid7 May 2024
- 2024Blending Distributed NeRFs with Tri-stage Robust Pose Optimization5 May 2024
- 2024AG-NeRF: Attention-guided Neural Radiance Fields for Multi-height Large-scale Outdoor Scene Rendering18 Apr 2024
- 2024Oblique-MERF: Revisiting and Improving MERF for Oblique Photography15 Apr 2024
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians1 Apr 2024
- 2024Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial Imagery18 Mar 2024
- 2024Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning18 Mar 2024
- 2024Divide and Conquer: Rethinking the Training Paradigm of Neural Radiance Fields29 Jan 2024
- 2023Real-Time Neural Rasterization for Large Scenes9 Nov 2023
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- 2023Progressive Volume Distillation with Active Learning for Efficient NeRF Architecture Conversion8 Apr 2023
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
- 2023Real-Time Neural Rasterization for Large Scenescited by 37
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- 2024RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussianscited by 16
- 2024Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learningcited by 12
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- 2025VGGT-X: When VGGT Meets Dense Novel View Synthesiscited by 8
12 most cited of 34 All 34 (JSON)
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- 2026Recent Advances and Trends in Learning-based 3D Representations3 Jun 2026
- 2026UrbanGS: A Scalable and Efficient Architecture for Geometrically Accurate Large-Scene Reconstruction2 Feb 2026
- 2025From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Images8 Dec 2025
- 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splatting9 Oct 2025
- 2025VGGT-X: When VGGT Meets Dense Novel View Synthesis29 Sep 2025
- 2025Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction30 Jul 2025
- 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting29 May 2025
- 2025HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes23 Apr 2025
- 2025NeRFlex: Resource-aware Real-time High-quality Rendering of Complex Scenes on Mobile Devices4 Apr 2025
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction29 Mar 2025
- 2025ROODI: Reconstructing Occluded Objects with Denoising Inpainters13 Mar 2025
12 newest of 34 All 34 (JSON)