mlsanityData to 7 Oct 2026

VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction

arXiv 2402.17427 ↗First posted 27 Feb 2024cs.CVcited by 209

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Abstract (arXiv)

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes, scaling it up to large scenes poses challenges due to limited video memory, long optimization time, and noticeable appearance variations. To address these challenges, we present VastGaussian, the first method for high-quality reconstruction and real-time rendering on large scenes based on 3D Gaussian Splatting. We propose a progressive partitioning strategy to divide a large scene into multiple cells, where the training cameras and point cloud are properly distributed with an airspace-aware visibility criterion. These cells are merged into a complete scene after parallel optimization. We also introduce decoupled appearance modeling into the optimization process to reduce appearance variations in the rendered images. Our approach outperforms existing NeRF-based methods and achieves state-of-the-art results on multiple large scene datasets, enabling fast optimization and high-fidelity real-time rendering.

Key facts. Cited by 209 papers in the map (data through 7 Oct 2026). Builds on 50 of its 63 references that are in the map. First posted on arXiv 27 Feb 2024.

Builds on

50 of 63 references.

References · 50

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  8. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  9. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
38 more
  1. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  2. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  3. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  4. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  5. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  6. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  7. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  8. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  9. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
  10. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  11. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  12. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  13. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  14. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  15. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  16. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  17. 2023Text-to-3D using Gaussian Splattingcited by 299
  18. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  19. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  20. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  21. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  22. 2018The Unmanned Aerial Vehicle Benchmark: Object Detection and Trackingcited by 207
  23. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
  24. 2023Robust Dynamic Radiance Fieldscited by 193
  25. 2017Optimizing the Latent Space of Generative Networkscited by 157
  26. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  27. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  28. 2019Neural Rerendering in the Wildcited by 121
  29. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  30. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 117
  31. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  32. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
  33. 2022R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesiscited by 69
  34. 2020SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Drivingcited by 68
  35. 2020AU-AIR: A Multi-modal Unmanned Aerial Vehicle Dataset for Low Altitude Traffic Surveillancecited by 55
  36. 2022Real-Time Neural Light Field on Mobile Devicescited by 48
  37. 2019AADS: Augmented Autonomous Driving Simulation using Data-driven Algorithmscited by 39
  38. 2023NeRFs: The Search for the Best 3D Representationcited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 69; 2025: 81; 2026: 59.

209 papers.

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  1. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
  2. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
  3. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  4. 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 111
  5. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
  6. 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 87
  7. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  8. 2024MagicDrive3D: Controllable 3D Generation for Any-View Rendering in Street Scenescited by 70
  9. 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
  10. 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
  11. 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
  12. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
38 more
  1. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
  2. 20243D-HGS: 3D Half-Gaussian Splattingcited by 43
  3. 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 43
  4. 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
  5. 2024WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splattingcited by 39
  6. 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 37
  7. 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
  8. 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
  9. 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
  10. 2024G3R: Gradient Guided Generalizable Reconstructioncited by 29
  11. 2025Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputscited by 29
  12. 2024Sort-free Gaussian Splatting via Weighted Sum Renderingcited by 27
  13. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 27
  14. 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
  15. 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
  16. 2024LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitivescited by 25
  17. 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
  18. 2025LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Renderingcited by 25
  19. 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 24
  20. 2025LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videoscited by 23
  21. 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
  22. 2024Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splattingcited by 20
  23. 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
  24. 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
  25. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  26. 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
  27. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  28. 20243D-GSW: 3D Gaussian Splatting for Robust Watermarkingcited by 17
  29. 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
  30. 2025VRSplat: Fast and Robust Gaussian Splatting for Virtual Realitycited by 17
  31. 2024RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussianscited by 16
  32. 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
  33. 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
  34. 20243DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalizationcited by 15
  35. 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
  36. 2024GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localizationcited by 15
  37. 2024EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splattingcited by 15
  38. 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15

50 most cited of 209 All 209 (JSON)