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Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancement

arXiv 2606.17985 ↗First posted 16 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Existing unsupervised low-light image enhancement methods often encounter local exposure imbalance and color distortion under complex non-uniform illumination. In addition, most Vision Transformers lack an explicit mechanism for modeling the physical priors of illumination degradation. To address these limitations, we propose GLFS, a Gaussian light field splatting-based Vision Transformer that integrates continuous physical illumination modeling from Gaussian splatting into the Transformer architecture. In GLFS, scene illumination is represented by a superposition of anisotropic Gaussian basis functions. Physics-guided biases are introduced into self-attention to adaptively infer a spatial gain field, enabling accurate and uniform restoration under complex illumination. To reduce color bias and structural degradation during enhancement, a color-vector angular loss and a luminance-edge loss are further developed. These losses enforce hue consistency and improve the structural fidelity of local details. Extensive ablation studies and quantitative evaluations show that GLFS provides clear advantages in illumination correction and detail preservation. It achieves state-of-the-art performance and offers a new representation paradigm for low-light image enhancement.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 43 of its 55 references that are in the map. First posted on arXiv 16 Jun 2026.

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References · 43

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  3. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  4. 2018Deep Retinex Decomposition for Low-Light Enhancementcited by 720
  5. 2020Zero-Reference Deep Curve Estimation for Low-Light Image Enhancementcited by 541
  6. 2019EnlightenGAN: Deep Light Enhancement without Paired Supervisioncited by 466
  7. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  8. 2020Retinex-inspired Unrolling with Cooperative Prior Architecture Search for Low-light Image Enhancementcited by 303
  9. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
  10. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
  11. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
  12. 2021Learning to Enhance Low-Light Image via Zero-Reference Deep Curve Estimationcited by 192
31 more
  1. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
  2. 2021Low-Light Image and Video Enhancement Using Deep Learning: A Surveycited by 148
  3. 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
  4. 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
  5. 2021R2RNet: Low-light Image Enhancement via Real-low to Real-normal Networkcited by 106
  6. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
  7. 2023Implicit Neural Representation for Cooperative Low-light Image Enhancementcited by 92
  8. 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
  9. 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
  10. 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 86
  11. 2024LightenDiffusion: Unsupervised Low-Light Image Enhancement with Latent-Retinex Diffusion Modelscited by 70
  12. 2021Adaptive Unfolding Total Variation Network for Low-Light Image Enhancementcited by 55
  13. 2024MambaLLIE: Implicit Retinex-Aware Low Light Enhancement with Global-then-Local State Spacecited by 48
  14. 2024GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolutioncited by 32
  15. 2025Large Images are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splattingcited by 28
  16. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 27
  17. 2024Fast Context-Based Low-Light Image Enhancement via Neural Implicit Representationscited by 21
  18. 2025Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splattingcited by 17
  19. 2024AGLLDiff: Guiding Diffusion Models Towards Unsupervised Training-free Real-world Low-light Image Enhancementcited by 16
  20. 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
  21. 2022Noise Self-Regression: A New Learning Paradigm to Enhance Low-Light Images Without Task-Related Datacited by 12
  22. 2024LoLI-Street: Benchmarking Low-Light Image Enhancement and Beyondcited by 9
  23. 2025LLGS: Unsupervised Gaussian Splatting for Image Enhancement and Reconstruction in Pure Dark Environmentcited by 6
  24. 2025Towards Lightest Low-Light Image Enhancement Architecture for Mobile Devicescited by 6
  25. 2025PMGS: Reconstruction of Projectile Motion Across Large Spatiotemporal Spans via 3D Gaussian Splattingcited by 5
  26. 2025GaussianVision: Vision-Language Alignment from Compressed Image Representations using 2D Gaussian Splattingcited by 5
  27. 2025PEGS: Physics-Event Enhanced Large Spatiotemporal Motion Reconstruction via 3D Gaussian Splattingcited by 5
  28. 2025UltraFast-LiNET: Light-weight multi-scale shift convolutional network for real-time low-light image enhancementcited by 5
  29. 2026LL-GaussianMap: Zero-shot Low-Light Image Enhancement via 2D Gaussian Splatting Guided Gain Mapscited by 5
  30. 2026LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splattingcited by 5
  31. 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognitioncited by 2

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