mlsanityData to 14 Oct 2026

On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images

arXiv 2506.05558 ↗First posted 5 Jun 2025cs.CVcited by 36

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Abstract (arXiv)

Radiance field methods such as 3D Gaussian Splatting (3DGS) allow easy reconstruction from photos, enabling free-viewpoint navigation. Nonetheless, pose estimation using Structure from Motion and 3DGS optimization can still each take between minutes and hours of computation after capture is complete. SLAM methods combined with 3DGS are fast but struggle with wide camera baselines and large scenes. We present an on-the-fly method to produce camera poses and a trained 3DGS immediately after capture. Our method can handle dense and wide-baseline captures of ordered photo sequences and large-scale scenes. To do this, we first introduce fast initial pose estimation, exploiting learned features and a GPU-friendly mini bundle adjustment. We then introduce direct sampling of Gaussian primitive positions and shapes, incrementally spawning primitives where required, significantly accelerating training. These two efficient steps allow fast and robust joint optimization of poses and Gaussian primitives. Our incremental approach handles large-scale scenes by introducing scalable radiance field construction, progressively clustering 3DGS primitives, storing them in anchors, and offloading them from the GPU. Clustered primitives are progressively merged, keeping the required scale of 3DGS at any viewpoint. We evaluate our solution on a variety of datasets and show that our solution can provide on-the-fly processing of all the capture scenarios and scene sizes we target while remaining competitive with other methods that only handle specific capture styles or scene sizes in speed, image quality, or both.

Key facts. Cited by 36 papers in the map (data through 14 Oct 2026). Builds on 32 of its 68 references that are in the map. First posted on arXiv 5 Jun 2025.

Builds on

32 of 68 references.

References · 32

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  5. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  6. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  7. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  8. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  9. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  10. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
  11. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  12. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
20 more
  1. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  2. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  3. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  4. 2021Self-Calibrating Neural Radiance Fieldscited by 204
  5. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
  6. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  7. 2020Robust Consistent Video Depth Estimationcited by 188
  8. 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
  9. 2020DeepFactors: Real-Time Probabilistic Dense Monocular SLAMcited by 117
  10. 2024XFeat: Accelerated Features for Lightweight Image Matchingcited by 113
  11. 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
  12. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
  13. 2022ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wildcited by 92
  14. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
  15. 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
  16. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  17. 2022Multiview Stereo with Cascaded Epipolar RAFTcited by 51
  18. 2024High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimizationcited by 15
  19. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 15
  20. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 14; 2026: 22.

36 papers.

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  1. 2025AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backendcited by 20
  2. 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
  3. 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 11
  4. 2025ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representationcited by 9
  5. 2025Changes in Real Time: Online Scene Change Detection with Multi-View Fusioncited by 3
  6. 2025On-the-fly Large-scale 3D Reconstruction from Multi-Camera Rigscited by 3
  7. 2026PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstructioncited by 3
  8. 2025DiskChunGS: Large-Scale 3D Gaussian SLAM Through Chunk-Based Memory Managementcited by 2
  9. 2026M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAMcited by 2
  10. 2026Face Anything: 4D Face Reconstruction from Any Image Sequencecited by 2
  11. 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistencycited by 2
  12. 2025Virtual Memory for 3D Gaussian Splattingcited by 1
24 more
  1. 2025LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Capturescited by 1
  2. 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focuscited by 1
  3. 2025A-TDOM: Active TDOM via On-the-Fly 3DGScited by 1
  4. 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splattingcited by 1
  5. 2025The Impact and Outlook of 3D Gaussian Splattingcited by 1
  6. 2026Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomycited by 1
  7. 2026VistaGEN: Consistent Driving Video Generation with Fine-Grained Control Using Multiview Visual-Language Reasoningcited by 1
  8. 2026OF3GS: On-the-Fly Feed-Forward 3D Gaussian Splatting from Unposed Imagescited by 1
  9. 2026Compression of 3D Gaussian Splatting Data Using GPU-friendly Graphics Texture Codingcited by 1
  10. 2025Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigationcited by 0
  11. 2026MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environmentscited by 0
  12. 2026Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganographycited by 0
  13. 2026Faster 3D Gaussian Splatting Convergence via Structure-Aware Densificationcited by 0
  14. 2026Remember to be Curious: Episodic Context and Persistent Worlds for 3D Explorationcited by 0
  15. 2026MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimizationcited by 0
  16. 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenescited by 0
  17. 2026Online Neural Space Time Memory for Dynamic Novel View Synthesiscited by 0
  18. 2026Rendering 3D Gaussians on a Graph Processorcited by 0
  19. 2026CORF-GS: Real-Time Wireless Radiance Field Reconstruction via Coupled Optical-RF Gaussian Splattingcited by 0
  20. 2026AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming Reconstructioncited by 0
  21. 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequencescited by 0
  22. 2026PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructionscited by 0
  23. 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splattingcited by 0
  24. 2026MIRAGE: Metric Inference and Reliability-Aware Gaussian Estimation from Feed-Forward Visioncited by 0