mlsanityData to 7 Oct 2026

Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction

arXiv 2412.04887 ↗First posted 6 Dec 2024cs.CVcited by 27

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Abstract (arXiv)

3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit features offer a way to mitigate these limitations. However, when applied in parallelized block-wise training, two critical issues arise since reconstruction accuracy deteriorates due to reduced data diversity when training each block independently, and parallel training restricts the number of divided blocks to the available number of GPUs. To address these issues, we propose Momentum-GS, a novel approach that leverages momentum-based self-distillation to promote consistency and accuracy across the blocks while decoupling the number of blocks from the physical GPU count. Our method maintains a teacher Gaussian decoder updated with momentum, ensuring a stable reference during training. This teacher provides each block with global guidance in a self-distillation manner, promoting spatial consistency in reconstruction. To further ensure consistency across the blocks, we incorporate block weighting, dynamically adjusting each block's weight according to its reconstruction accuracy. Extensive experiments on large-scale scenes show that our method consistently outperforms existing techniques, achieving a 12.8% improvement in LPIPS over CityGaussian with much fewer divided blocks and establishing a new state of the art. Project page: https://jixuan-fan.github.io/Momentum-GS_Page/

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). Builds on 56 of its 67 references that are in the map. First posted on arXiv 6 Dec 2024.

Builds on

56 of 67 references.

References · 56

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  8. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  9. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  10. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  11. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  12. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
38 more
  1. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  2. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  3. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
  4. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  5. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  6. 2023Text-to-3D using Gaussian Splattingcited by 299
  7. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  8. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
  9. 2024A Survey on 3D Gaussian Splattingcited by 221
  10. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  11. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
  12. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  13. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
  14. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  15. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
  16. 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
  17. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 117
  18. 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 106
  19. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
  20. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 85
  21. 2020SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Drivingcited by 68
  22. 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 56
  23. 2020AU-AIR: A Multi-modal Unmanned Aerial Vehicle Dataset for Low Altitude Traffic Surveillancecited by 55
  24. 2024Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Mapscited by 54
  25. 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
  26. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  27. 2019AADS: Augmented Autonomous Driving Simulation using Data-driven Algorithmscited by 39
  28. 2023Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Featurescited by 36
  29. 2024GeoLRM: Geometry-Aware Large Reconstruction Model for High-Quality 3D Gaussian Generationcited by 35
  30. 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 35
  31. 2024GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstructioncited by 30
  32. 2023HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfacescited by 28
  33. 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scenecited by 25
  34. 2024LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitivescited by 25
  35. 2024LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstructioncited by 22
  36. 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
  37. 2024NeRF-XL: Scaling NeRFs with Multiple GPUscited by 19
  38. 2024DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environmentscited by 19

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 10; 2026: 16.

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  1. 2025LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPScited by 40
  2. 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
  3. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  4. 2026LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splattingcited by 5
  5. 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
  6. 2025STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Renderingcited by 3
  7. 2025CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splattingcited by 2
  8. 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
  9. 2025LoBE-GS: Load-Balanced and Efficient 3D Gaussian Splatting for Large-Scale Scene Reconstructioncited by 2
  10. 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognitioncited by 2
  11. 2026BlitzGS: City-Scale Gaussian Splatting at Lightning Speedcited by 2
  12. 2026LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Imagescited by 2
15 more
  1. 2026Signal Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstructioncited by 2
  2. 2024ARSGaussian: 3D Gaussian Splatting with LiDAR for Aerial Remote Sensing Novel View Synthesiscited by 1
  3. 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splattingcited by 1
  4. 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completioncited by 1
  5. 2025TraGraph-GS: Trajectory Graph-based Gaussian Splatting for Arbitrary Large-Scale Scene Renderingcited by 0
  6. 2026RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Videocited by 0
  7. 2026Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancementcited by 0
  8. 2026Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representationcited by 0
  9. 2026Fi-Gaussian: Frequency-Aware Implicit Gaussian Splatting for Single Image Dehazingcited by 0
  10. 2026Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancementcited by 0
  11. 2026AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancementcited by 0
  12. 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstructioncited by 0
  13. 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstructioncited by 0
  14. 2026VDGS: Visibility-Driven Large-Scale 3D Gaussian Splatting for Aerial Scene Reconstructioncited by 0
  15. 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splattingcited by 0