SatSplatDiff: Geometry-preserving generative refinement for high-fidelity satellite Gaussian Splatting
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Abstract (arXiv)
Gaussian Splatting has been recently explored for satellite 3D reconstruction, demonstrating flexibility and efficiency in representing radiometrically diverse satellite scenes. However, the limited top viewpoint of satellite imagery results in insufficient supervision on building facades, leaving surface holes and degraded visual fidelity. Generative refinement, which leverages pretrained generative priors to iteratively refine and update the rendered images used as supervision targets, has recently been investigated to improve the visual fidelity of Gaussian-rendered images. However, since these models refine each view independently, the resulting images can generate hallucinations and break photo-consistency, leading to geometric degradation. To address these limitations, we propose SatSplatDiff, which aims to minimize geometric degradation prevalent in generative refinement. Building on photogrammetric DSM initialization and 2DGS-based shadow casting established in our prior work SatSplat, we first introduce monocular depth supervision and multi-scale geometric refinement to establish a geometrically accurate and well-regularized surface representation. We then apply shadow-guided generative refinement, where geometrically calculated shadow maps guide the Gaussians to maintain consistency with the underlying geometry, improving visual fidelity while reducing geometric degradation. Extensive evaluations on the IARPA2016 and DFC2019 datasets demonstrate state-of-the-art performance, reducing geometric MAE by up to 18% and improving visual fidelity (FID-CLIP) by 28-45% over existing baselines. Our method delivers up to 5x resolution enhancement with minimal hallucination and sensor-consistent appearance, demonstrating seamless cross-tile consistency and strong scalability for large-scale reconstruction. Source code is available at https://github.com/GDAOSU/SatSplatDiff
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 25 of its 58 references that are in the map. First posted on arXiv 25 Jun 2026.
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References · 25
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
- 2024Depth Anything V2cited by 1,422
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
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- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
13 more
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
- 2022Sat-NeRF: Learning Multi-View Satellite Photogrammetry With Transient Objects and Shadow Modeling Using RPC Camerascited by 59
- 2018Semantic Stereo for Incidental Satellite Imagescited by 53
- 2021Shadow Neural Radiance Fields for Multi-view Satellite Photogrammetrycited by 47
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstructioncited by 39
- 2025FlowR: Flowing from Sparse to Dense 3D Reconstructionscited by 28
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 17
- 2024SAT-NGP : Unleashing Neural Graphics Primitives for Fast Relightable Transient-Free 3D reconstruction from Satellite Imagerycited by 14
- 2025SkySplat: Generalizable 3D Gaussian Splatting from Multi-Temporal Sparse Satellite Imagescited by 14
- 2025Sat-DN: Implicit Surface Reconstruction from Multi-View Satellite Images with Depth and Normal Supervisioncited by 6
- 2025From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Imagescited by 5
- 2026ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagerycited by 3
- 2026HAD: Hallucination-Aware Diffusion Priors for 3D Reconstructioncited by 1
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