mlsanityData to 14 Oct 2026

BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting

arXiv 2504.09048 ↗First posted 12 Apr 2025cs.CVcited by 8

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Abstract (arXiv)

The recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated remarkable potential in novel view synthesis tasks. The divide-and-conquer paradigm has enabled large-scale scene reconstruction, but significant challenges remain in scene partitioning, optimization, and merging processes. This paper introduces BlockGaussian, a novel framework incorporating a content-aware scene partition strategy and visibility-aware block optimization to achieve efficient and high-quality large-scale scene reconstruction. Specifically, our approach considers the content-complexity variation across different regions and balances computational load during scene partitioning, enabling efficient scene reconstruction. To tackle the supervision mismatch issue during independent block optimization, we introduce auxiliary points during individual block optimization to align the ground-truth supervision, which enhances the reconstruction quality. Furthermore, we propose a pseudo-view geometry constraint that effectively mitigates rendering degradation caused by airspace floaters during block merging. Extensive experiments on large-scale scenes demonstrate that our approach achieves state-of-the-art performance in both reconstruction efficiency and rendering quality, with a 5x speedup in optimization and an average PSNR improvement of 1.21 dB on multiple benchmarks. Notably, BlockGaussian significantly reduces computational requirements, enabling large-scale scene reconstruction on a single 24GB VRAM device. The project page is available at https://github.com/SunshineWYC/BlockGaussian

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 39 of its 60 references that are in the map. First posted on arXiv 12 Apr 2025.

Builds on

39 of 60 references.

References · 39

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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  12. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
27 more
  1. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  2. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  3. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  4. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  5. 2023Gaussian Splatting SLAMcited by 415
  6. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
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  10. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  11. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  12. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  13. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  14. 2015DeepStereo: Learning to Predict New Views from the World's Imagerycited by 185
  15. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  16. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
  17. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 158
  18. 2023HUGS: Human Gaussian Splatscited by 154
  19. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  20. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 118
  21. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
  22. 2020SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Drivingcited by 68
  23. 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
  24. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  25. 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generationcited by 28
  26. 2022Remote Sensing Novel View Synthesis with Implicit Multiplane Representationscited by 9
  27. 2022Cascaded and Generalizable Neural Radiance Fields for Fast View Synthesiscited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 7.

8 papers.