NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images
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Abstract (arXiv)
Neural Radiance Fields (NeRF) is a technique for high quality novel view synthesis from a collection of posed input images. Like most view synthesis methods, NeRF uses tonemapped low dynamic range (LDR) as input; these images have been processed by a lossy camera pipeline that smooths detail, clips highlights, and distorts the simple noise distribution of raw sensor data. We modify NeRF to instead train directly on linear raw images, preserving the scene's full dynamic range. By rendering raw output images from the resulting NeRF, we can perform novel high dynamic range (HDR) view synthesis tasks. In addition to changing the camera viewpoint, we can manipulate focus, exposure, and tonemapping after the fact. Although a single raw image appears significantly more noisy than a postprocessed one, we show that NeRF is highly robust to the zero-mean distribution of raw noise. When optimized over many noisy raw inputs (25-200), NeRF produces a scene representation so accurate that its rendered novel views outperform dedicated single and multi-image deep raw denoisers run on the same wide baseline input images. As a result, our method, which we call RawNeRF, can reconstruct scenes from extremely noisy images captured in near-darkness.
Key facts. Cited by 336 papers in the map (data through 14 Oct 2026). Builds on 34 of its 60 references that are in the map. First posted on arXiv 26 Nov 2021.
Builds on
34 of 60 references.
References · 34
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2016Beyond a Gaussian Denoiser: Residual Learning of Deep CNN for Image Denoisingcited by 1,358
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2018Noise2Noise: Learning Image Restoration without Clean Datacited by 533
- 2018Learning to See in the Darkcited by 460
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
- 2018Noise2Void - Learning Denoising from Single Noisy Imagescited by 364
- 2019Noise2Self: Blind Denoising by Self-Supervisioncited by 276
22 more
- 2018Unprocessing Images for Learned Raw Denoisingcited by 250
- 2020Free View Synthesiscited by 231
- 2017Benchmarking Denoising Algorithms with Real Photographscited by 209
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2017Deep Bilateral Learning for Real-Time Image Enhancementcited by 200
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
- 2015DeepStereo: Learning to Predict New Views from the World's Imagerycited by 185
- 2017HDR image reconstruction from a single exposure using deep CNNscited by 167
- 2020Stable View Synthesiscited by 165
- 2019High-Quality Self-Supervised Deep Image Denoisingcited by 161
- 2017Burst Denoising with Kernel Prediction Networkscited by 157
- 2021NeRF--: Neural Radiance Fields Without Known Camera Parameterscited by 155
- 2021T"oRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesiscited by 88
- 2020Supervised Raw Video Denoising with a Benchmark Dataset on Dynamic Scenescited by 77
- 2018Synthetic Depth-of-Field with a Single-Camera Mobile Phonecited by 71
- 2021Mobile Computational Photography: A Tourcited by 62
- 2017Deep Burst Denoisingcited by 49
- 2020Unsupervised Deep Video Denoisingcited by 44
- 2018Model-blind Video Denoising Via Frame-to-frame Trainingcited by 34
- 2019Synthetic Defocus and Look-Ahead Autofocus for Casual Videographycited by 28
- 2017Aperture Supervision for Monocular Depth Estimationcited by 21
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Citing papers per year: 2021: 1; 2022: 42; 2023: 105; 2024: 106; 2025: 51; 2026: 31.
336 papers.
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- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
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- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
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- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
- 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
38 more
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- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
- 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
- 2022Generalizable Patch-Based Neural Renderingcited by 122
- 2024RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videoscited by 115
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 114
- 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
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- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
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- 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
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- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
- 2023SeaThru-NeRF: Neural Radiance Fields in Scattering Mediacited by 75
- 2023SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collectionscited by 72
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
- 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
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- 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videoscited by 63
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2022Sat-NeRF: Learning Multi-View Satellite Photogrammetry With Transient Objects and Shadow Modeling Using RPC Camerascited by 59
- 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2022Parallel Inversion of Neural Radiance Fields for Robust Pose Estimationcited by 55
- 2022DiffDreamer: Towards Consistent Unsupervised Single-view Scene Extrapolation with Conditional Diffusion Modelscited by 51
- 2022NAN: Noise-Aware NeRFs for Burst-Denoisingcited by 48
- 2022Signal Processing for Implicit Neural Representationscited by 46
- 2023NeRF-Supervised Deep Stereocited by 46
- 2023Explicit Correspondence Matching for Generalizable Neural Radiance Fieldscited by 46
- 2023SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler Solutionscited by 44
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- 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
- 2023DNeRV: Modeling Inherent Dynamics via Difference Neural Representation for Videoscited by 42
50 most cited of 336 All 336 (JSON)
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- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling27 Apr 2026
- 2026BALTIC: A Benchmark and Cross-Domain Strategy for 3D Reconstruction Across Air and Underwater Domains Under Varying Illumination21 Apr 2026
- 2026Physically Inspired Gaussian Splatting for HDR Novel View Synthesis30 Mar 2026
- 2026MERIT: Multi-domain Efficient RAW Image Translation21 Mar 2026
- 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesis20 Mar 2026
- 2026InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstruction11 Mar 2026
- 2026Dark3R: Learning Structure from Motion in the Dark5 Mar 2026
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2026Denoising the Deep Sky: Physics-Based CCD Noise Formation for Astronomical Imaging30 Jan 2026
- 2026Under-Canopy Terrain Reconstruction in Dense Forests Using RGB Imaging and Neural 3D Reconstruction30 Jan 2026
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restoration27 Jan 2026
- 2026PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstruction26 Jan 2026
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- 2026Quantum Implicit Neural Representations for Novel View Synthesis8 Jan 2026
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- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Prediction21 Jul 2025
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- 20253D Scene-Camera Representation with Joint Camera Photometric Optimization26 Jun 2025
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- 2026GlowGS: Generative Semantic Feature Learning for 3D Gaussian Splatting in Nighttime Glow Scenes22 May 2026
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- 2025DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting31 Mar 2025
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- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 326
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
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- 2026PTNO: Training Neural Operators with Noisy Monte Carlo Estimates for Particle Transport Problems30 Sep 2026
- 2026RawSLAM: Online HDR Gaussian SLAM from Linear Radiance17 Sep 2026
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesis11 Sep 2026
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026Scanline-Aware Animatable Gaussian Avatars from Rolling-Shutter Videos18 Aug 2026
- 2026Toward Robust and 3D-Aware RGB-NIR Imaging in the Dark31 Jul 2026
- 2026Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splatting10 Jun 2026
- 2026Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction8 Jun 2026
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