mlsanityData to 14 Oct 2026

Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registration

arXiv 2606.29782 ↗First posted 29 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Merging multiple 3D Gaussian Splatting (3DGS) scenes into a single unified Gaussian representation is essential for large-scale 3D mapping and long-term map management. Despite its importance, this area remains underexplored, and existing solutions exhibit several limitations. Learning-based methods attempt direct correspondence between Gaussian primitives and require training on large 3DGS datasets. Image-based optimization methods depend heavily on coarse initialization from generic foundation models and often incur expensive refinement. We present ourmodel. Our method constructs a 3D scene graph from a 3DGS and its rendered images, textitreformulating 3DGS registration as a graph registration problem. The proposed 3D scene graph represents each 3DGS at a higher-level representation, enabling a globally consistent understanding of semantic information and structural context for accurate registration. To further construct a seamless unified scene, we introduce a Self-Supervised Test-Time Optimization. Naively merging two 3D Gaussian scenes often suffers from occlusion artifacts such as hollows and floaters. To alleviate this issue, we refine the merged Gaussians to preserve visual consistency between the original scenes and the merged scene. We evaluate our method on real and synthetic benchmarks, demonstrating competitive registration accuracy and merged scene rendering quality.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 32 of its 41 references that are in the map. First posted on arXiv 29 Jun 2026.

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32 of 41 references.

References · 32

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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  3. 2023Segment Anythingcited by 8,234
  4. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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  7. 2015NetVLAD: CNN architecture for weakly supervised place recognitioncited by 941
  8. 2021How Attentive are Graph Attention Networks?cited by 835
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  10. 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 411
  11. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
  12. 2020TEASER: Fast and Certifiable Point Cloud Registrationcited by 274
20 more
  1. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  2. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  3. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 178
  4. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  5. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
  6. 2021Robust Point Cloud Registration Framework Based on Deep Graph Matchingcited by 97
  7. 20233D Registration with Maximal Cliquescited by 84
  8. 2023GeoTransformer: Fast and Robust Point Cloud Registration with Geometric Transformercited by 84
  9. 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 60
  10. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
  11. 2024Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graphcited by 32
  12. 2023SGAligner : 3D Scene Alignment with Scene Graphscited by 30
  13. 2024GaussReg: Fast 3D Registration with Gaussian Splattingcited by 19
  14. 2024SG-PGM: Partial Graph Matching Network with Semantic Geometric Fusion for 3D Scene Graph Alignment and Its Downstream Taskscited by 10
  15. 2018Collaborative Large-Scale Dense 3D Reconstruction with Online Inter-Agent Pose Optimisationcited by 7
  16. 2023Pyramid Semantic Graph-based Global Point Cloud Registration with Low Overlapcited by 6
  17. 2023NeRFuser: Large-Scale Scene Representation by NeRF Fusioncited by 5
  18. 2024PhotoReg: Photometrically Registering 3D Gaussian Splatting Modelscited by 5
  19. 2024CLIP-Clique: Graph-based Correspondence Matching Augmented by Vision Language Models for Object-based Global Localizationcited by 3
  20. 2025Automated 3D-GS Registration and Fusion via Skeleton Alignment and Gaussian-Adaptive Featurescited by 3

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