DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery
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Abstract (arXiv)
Drones have become essential tools for reconstructing wild scenes due to their outstanding maneuverability. Recent advances in radiance field methods have achieved remarkable rendering quality, providing a new avenue for 3D reconstruction from drone imagery. However, dynamic distractors in wild environments challenge the static scene assumption in radiance fields, while limited view constraints hinder the accurate capture of underlying scene geometry. To address these challenges, we introduce DroneSplat, a novel framework designed for robust 3D reconstruction from in-the-wild drone imagery. Our method adaptively adjusts masking thresholds by integrating local-global segmentation heuristics with statistical approaches, enabling precise identification and elimination of dynamic distractors in static scenes. We enhance 3D Gaussian Splatting with multi-view stereo predictions and a voxel-guided optimization strategy, supporting high-quality rendering under limited view constraints. For comprehensive evaluation, we provide a drone-captured 3D reconstruction dataset encompassing both dynamic and static scenes. Extensive experiments demonstrate that DroneSplat outperforms both 3DGS and NeRF baselines in handling in-the-wild drone imagery.
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 42 of its 48 references that are in the map. First posted on arXiv 21 Mar 2025.
Builds on
42 of 48 references.
References · 42
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- 2023Segment Anythingcited by 8,158
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
30 more
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 317
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2021Urban Radiance Fieldscited by 263
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
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- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
- 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 117
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2023CoGS: Controllable Gaussian Splattingcited by 32
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- 2023Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone Surveycited by 11
- 2023UAV-Sim: NeRF-based Synthetic Data Generation for UAV-based Perceptioncited by 10
- 2024DRAGON: Drone and Ground Gaussian Splatting for 3D Building Reconstructioncited by 10
- 2024Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenescited by 8
- 2024Oblique-MERF: Revisiting and Improving MERF for Oblique Photographycited by 2
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Citing papers per year: 2025: 5; 2026: 15.
20 papers.
Sort:
- 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstructioncited by 10
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
- 2025LoBE-GS: Load-Balanced and Efficient 3D Gaussian Splatting for Large-Scale Scene Reconstructioncited by 2
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
- 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focuscited by 1
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstructioncited by 1
- 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splattingcited by 1
- 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failurescited by 1
- 2025Real-Time Bundle Adjustment for Ultra-High-Resolution UAV Imagery Using Adaptive Patch-Based Feature Trackingcited by 0
- 2026Large-scale Photorealistic Outdoor 3D Scene Reconstruction from UAV Imagery Using Gaussian Splatting Techniquescited by 0
- 2026Sky2Ground: A Benchmark for Site Modeling under Varying Altitudecited by 0
- 2026A 3D Reconstruction Benchmark for Asset Inspectioncited by 0
8 more
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstructioncited by 0
- 2026ZeD-MAP: Bundle Adjustment Guided Zero-Shot Depth Maps for Real-Time Aerial Imagingcited by 0
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wildcited by 0
- 2026HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonizationcited by 0
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAMcited by 0
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarioscited by 0
- 2026MV2: Multi-View Multi-Vehicle Driving Dataset for Novel View Synthesiscited by 0
- 2026MV2: Multi-View Multi-Vehicle Driving Dataset for Novel View Synthesis12 Aug 2026
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM23 Jun 2026
- 2026HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization13 May 2026
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild30 Apr 2026
- 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures23 Apr 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 2026ZeD-MAP: Bundle Adjustment Guided Zero-Shot Depth Maps for Real-Time Aerial Imaging6 Apr 2026
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction2 Apr 2026
- 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting25 Mar 2026
- 2026A 3D Reconstruction Benchmark for Asset Inspection18 Mar 2026
- 2026Sky2Ground: A Benchmark for Site Modeling under Varying Altitude14 Mar 2026
8 more
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstruction25 Feb 2026
- 2026Large-scale Photorealistic Outdoor 3D Scene Reconstruction from UAV Imagery Using Gaussian Splatting Techniques23 Feb 2026
- 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstruction30 Jan 2026
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views11 Dec 2025
- 2025Real-Time Bundle Adjustment for Ultra-High-Resolution UAV Imagery Using Adaptive Patch-Based Feature Tracking8 Nov 2025
- 2025LoBE-GS: Load-Balanced and Efficient 3D Gaussian Splatting for Large-Scale Scene Reconstruction2 Oct 2025
- 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focus5 Sep 2025
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splatting2 Apr 2025
- 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstructioncited by 10
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
- 2025LoBE-GS: Load-Balanced and Efficient 3D Gaussian Splatting for Large-Scale Scene Reconstructioncited by 2
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
- 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focuscited by 1
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstructioncited by 1
- 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splattingcited by 1
- 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failurescited by 1
- 2025Real-Time Bundle Adjustment for Ultra-High-Resolution UAV Imagery Using Adaptive Patch-Based Feature Trackingcited by 0
- 2026Large-scale Photorealistic Outdoor 3D Scene Reconstruction from UAV Imagery Using Gaussian Splatting Techniquescited by 0
- 2026Sky2Ground: A Benchmark for Site Modeling under Varying Altitudecited by 0
- 2026A 3D Reconstruction Benchmark for Asset Inspectioncited by 0
12 most cited of 20 All 20 (JSON)
- 2026MV2: Multi-View Multi-Vehicle Driving Dataset for Novel View Synthesis12 Aug 2026
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM23 Jun 2026
- 2026HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization13 May 2026
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild30 Apr 2026
- 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures23 Apr 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 2026ZeD-MAP: Bundle Adjustment Guided Zero-Shot Depth Maps for Real-Time Aerial Imaging6 Apr 2026
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction2 Apr 2026
- 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting25 Mar 2026
- 2026A 3D Reconstruction Benchmark for Asset Inspection18 Mar 2026
- 2026Sky2Ground: A Benchmark for Site Modeling under Varying Altitude14 Mar 2026
12 newest of 20 All 20 (JSON)