mlsanityData to 14 Oct 2026

Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction

arXiv 2607.08769 ↗First posted 9 Jul 2026cs.CVcited by 0

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Abstract (arXiv)

Scaling 3D Gaussian Splatting (3DGS) to large outdoor scenes is costly in both data acquisition and computation. Adopting panoramic images with equirectangular projection (ERP) can reduce capture effort via their full 360circ field of view, yet the resulting omnipresent visibility invalidates existing partitioning strategies that rely on local camera frustums, causing block-wise optimization to degenerate into global training. Thus, we propose PanoLOG, a two-stage coarse-to-fine framework equipped with a Geometry and Gradient-based Partitioning Strategy tailored for large-scale panoramic 3DGS reconstruction. In the global coarse stage, PanoLOG leverages sky-sphere modeling and panoramic monocular depth supervision for reliable geometry, while in the refinement stage, G2PS builds adaptive bounding volumes via parallax-driven uncertainty and assigns cameras via gradient-based importance scoring. Furthermore, we construct Pano360, the first benchmark on large-scale panoramic dataset for outdoor scene reconstruction. Extensive experiments demonstrate that G2PS achieves state-of-the-art rendering quality while maintaining scalable, block-parallel training. Our models, training code, and dataset are publicly available.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 32 of its 34 references that are in the map. First posted on arXiv 9 Jul 2026.

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32 of 34 references.

References · 32

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  4. 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 231
  5. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  6. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  7. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  8. 2024DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splattingcited by 82
  9. 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
  10. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
  11. 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
  12. 2023Balanced Spherical Grid for Egocentric View Synthesiscited by 29
20 more
  1. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
  2. 2025LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Renderingcited by 25
  3. 2025One Flight Over the Gap: A Survey from Perspective to Panoramic Visioncited by 25
  4. 2025Depth Any Panoramas: A Foundation Model for Panoramic Depth Estimationcited by 25
  5. 2024FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splattingcited by 24
  6. 2024Splatter-360: Generalizable 360circ Gaussian Splatting for Wide-baseline Panoramic Imagescited by 24
  7. 2024PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splattingcited by 24
  8. 2025DiT360: High-Fidelity Panoramic Image Generation via Hybrid Trainingcited by 24
  9. 2024OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splattingcited by 21
  10. 2022360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360^circ Radiance Fieldscited by 20
  11. 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
  12. 2024ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattingscited by 20
  13. 2025AirSim360: A Panoramic Simulation Platform within Drone Viewcited by 12
  14. 2025Scene4U: Hierarchical Layered 3D Scene Reconstruction from Single Panoramic Image for Your Immerse Explorationcited by 11
  15. 2024OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilitiescited by 10
  16. 2025SC-OmniGS: Self-Calibrating Omnidirectional Gaussian Splattingcited by 9
  17. 20253DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Camerascited by 8
  18. 2024UniGS: Modeling Unitary 3D Gaussians for Novel View Synthesis from Sparse-view Imagescited by 3
  19. 2026UniSHARP: Universal Sharp Monocular View Synthesiscited by 2
  20. 2026CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesiscited by 1

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