LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Rendering
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Abstract (arXiv)
In this work, we present a novel level-of-detail (LOD) method for 3D Gaussian Splatting that enables real-time rendering of large-scale scenes on memory-constrained devices. Our approach introduces a hierarchical LOD representation that iteratively selects optimal subsets of Gaussians based on camera distance, thus largely reducing both rendering time and GPU memory usage. We construct each LOD level by applying a depth-aware 3D smoothing filter, followed by importance-based pruning and fine-tuning to maintain visual fidelity. To further reduce memory overhead, we partition the scene into spatial chunks and dynamically load only relevant Gaussians during rendering, employing an opacity-blending mechanism to avoid visual artifacts at chunk boundaries. Our method achieves state-of-the-art performance on both outdoor (Hierarchical 3DGS) and indoor (Zip-NeRF) datasets, delivering high-quality renderings with reduced latency and memory requirements.
Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 34 of its 44 references that are in the map. First posted on arXiv 29 May 2025.
Builds on
34 of 44 references.
References · 34
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2021Urban Radiance Fieldscited by 263
22 more
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
- 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
- 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
- 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 88
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representationcited by 27
- 2024MetaSapiens: Real-Time Neural Rendering with Efficiency-Aware Pruning and Accelerated Foveated Renderingcited by 27
- 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2024Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Camerascited by 24
- 2025EDGS: Eliminating Densification for Efficient Convergence of 3DGScited by 22
- 2024PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splattingcited by 13
- 2024PRoGS: Progressive Rendering of Gaussian Splatscited by 12
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Citing papers per year: 2025: 8; 2026: 17.
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- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 17
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 13
- 2025CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splattingcited by 8
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splattingcited by 5
- 2026Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstructioncited by 4
- 2025A LoD of Gaussians: Unified Training and Rendering for Ultra-Large Scale Reconstruction with External Memorycited by 2
- 2025NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splattingcited by 2
- 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstructioncited by 2
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tilescited by 2
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesiscited by 2
- 2025ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatarscited by 1
13 more
- 2025Frequency-Decomposed Avatar Representation for Varying Camera Distancescited by 1
- 2026LiDAR-EVS: Enhance Extrapolated View Synthesis for 3D Gaussian Splatting with Pseudo-LiDAR Supervisioncited by 1
- 2026Matryoshka Gaussian Splattingcited by 1
- 2026Fourier Splatting: Generalized Fourier encoded primitives for scalable radiance fieldscited by 1
- 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splattingcited by 1
- 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mappingcited by 1
- 2025ROI-GS: Interest-based Local Quality 3D Gaussian Splattingcited by 0
- 2026ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatarscited by 0
- 2026PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splattingcited by 0
- 2026GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidancecited by 0
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstructioncited by 0
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devicescited by 0
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splattingcited by 0
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devices20 Aug 2026
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction9 Jul 2026
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis8 Jul 2026
- 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping29 Jun 2026
- 2026GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance18 May 2026
- 2026PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting10 Apr 2026
- 2026Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction1 Apr 2026
- 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting25 Mar 2026
- 2026Fourier Splatting: Generalized Fourier encoded primitives for scalable radiance fields20 Mar 2026
- 2026Matryoshka Gaussian Splatting19 Mar 2026
- 2026ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars17 Mar 2026
13 more
- 2026LiDAR-EVS: Enhance Extrapolated View Synthesis for 3D Gaussian Splatting with Pseudo-LiDAR Supervision16 Mar 2026
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devices12 Mar 2026
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tiles17 Feb 2026
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimization10 Feb 2026
- 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction26 Jan 2026
- 2025Frequency-Decomposed Avatar Representation for Varying Camera Distances3 Dec 2025
- 2025NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splatting24 Nov 2025
- 2025CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splatting11 Oct 2025
- 2025ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatars7 Oct 2025
- 2025ROI-GS: Interest-based Local Quality 3D Gaussian Splatting2 Oct 2025
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting29 Sep 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025A LoD of Gaussians: Unified Training and Rendering for Ultra-Large Scale Reconstruction with External Memory1 Jul 2025
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 17
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 13
- 2025CLoD-GS: Continuous Level-of-Detail via 3D Gaussian Splattingcited by 8
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splattingcited by 5
- 2026Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstructioncited by 4
- 2025A LoD of Gaussians: Unified Training and Rendering for Ultra-Large Scale Reconstruction with External Memorycited by 2
- 2025NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splattingcited by 2
- 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstructioncited by 2
- 2025ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatarscited by 1
- 2025Frequency-Decomposed Avatar Representation for Varying Camera Distancescited by 1
- 2026LiDAR-EVS: Enhance Extrapolated View Synthesis for 3D Gaussian Splatting with Pseudo-LiDAR Supervisioncited by 1
12 most cited of 23 All 23 (JSON)
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devices20 Aug 2026
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction9 Jul 2026
- 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping29 Jun 2026
- 2026GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance18 May 2026
- 2026PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting10 Apr 2026
- 2026Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction1 Apr 2026
- 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting25 Mar 2026
- 2026Fourier Splatting: Generalized Fourier encoded primitives for scalable radiance fields20 Mar 2026
- 2026Matryoshka Gaussian Splatting19 Mar 2026
- 2026ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars17 Mar 2026
- 2026LiDAR-EVS: Enhance Extrapolated View Synthesis for 3D Gaussian Splatting with Pseudo-LiDAR Supervision16 Mar 2026
12 newest of 23 All 23 (JSON)