mlsanityData to 14 Oct 2026

GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

arXiv 2312.05133 ↗First posted 8 Dec 2023cs.CVcited by 87

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Abstract (arXiv)

This paper presents a 3D Gaussian Inverse Rendering (GIR) method, employing 3D Gaussian representations to effectively factorize the scene into material properties, light, and geometry. The key contributions lie in three-fold. We compute the normal of each 3D Gaussian using the shortest eigenvector, with a directional masking scheme forcing accurate normal estimation without external supervision. We adopt an efficient voxel-based indirect illumination tracing scheme that stores direction-aware outgoing radiance in each 3D Gaussian to disentangle secondary illumination for approximating multi-bounce light transport. To further enhance the illumination disentanglement, we represent a high-resolution environmental map with a learnable low-resolution map and a lightweight, fully convolutional network. Our method achieves state-of-the-art performance in both relighting and novel view synthesis tasks among the recently proposed inverse rendering methods while achieving real-time rendering. This substantiates our proposed method's efficacy and broad applicability, highlighting its potential as an influential tool in various real-time interactive graphics applications such as material editing and relighting. The code will be released at https://github.com/guduxiaolang/GIR.

Key facts. Cited by 87 papers in the map (data through 14 Oct 2026). Builds on 40 of its 65 references that are in the map. First posted on arXiv 8 Dec 2023.

Builds on

40 of 65 references.

References · 40

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  5. 2017Deep Image Priorcited by 1,098
  6. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  7. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  8. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  9. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  10. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  11. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  12. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
28 more
  1. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
  2. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
  3. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  4. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
  5. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
  6. 2019Neural Point-Based Graphicscited by 327
  7. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  8. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  9. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
  10. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
  11. 2022Modeling Indirect Illumination for Inverse Renderingcited by 168
  12. 2023TensoIR: Tensorial Inverse Renderingcited by 168
  13. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  14. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  15. 2018Unsupervised Learning of Monocular Depth Estimation and Visual Odometry with Deep Feature Reconstructioncited by 159
  16. 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 142
  17. 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
  18. 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 74
  19. 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 65
  20. 2023Neural-PBIR Reconstruction of Shape, Material, and Illuminationcited by 45
  21. 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 42
  22. 2022Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illuminationcited by 41
  23. 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
  24. 2023Neural Microfacet Fields for Inverse Renderingcited by 38
  25. 2023Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objectscited by 15
  26. 2022Physics-Based Inverse Rendering using Combined Implicit and Explicit Geometriescited by 14
  27. 2020DeepSurfels: Learning Online Appearance Fusioncited by 13
  28. 2023NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Renderingcited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 40; 2025: 25; 2026: 22.

87 papers.

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  1. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  2. 2024A Survey on 3D Gaussian Splattingcited by 224
  3. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
  4. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  5. 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Drivingcited by 90
  6. 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74
  7. 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 67
  8. 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
  9. 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 57
  10. 2024GS^3: Efficient Relighting with Triple Gaussian Splattingcited by 44
  11. 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 42
  12. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
38 more
  1. 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 40
  2. 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
  3. 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 30
  4. 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
  5. 2024GS-Hider: Hiding Messages into 3D Gaussian Splattingcited by 26
  6. 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 25
  7. 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 24
  8. 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
  9. 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Renderingcited by 23
  10. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  11. 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
  12. 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
  13. 2024ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splattingcited by 20
  14. 2024Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splattingcited by 18
  15. 20243iGS: Factorised Tensorial Illumination for 3D Gaussian Splattingcited by 16
  16. 2024RNG: Relightable Neural Gaussianscited by 16
  17. 2024HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Renderingcited by 16
  18. 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
  19. 2024Gaussian Splatting for Efficient Satellite Image Photogrammetrycited by 15
  20. 2025Gaussian Splatting with Discretized SDF for Relightable Assetscited by 13
  21. 2024Reference-based Controllable Scene Stylization with Gaussian Splattingcited by 12
  22. 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Videocited by 12
  23. 2024GS-ROR2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstructioncited by 11
  24. 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collectionscited by 11
  25. 20253D Gaussian Inverse Rendering with Approximated Global Illuminationcited by 9
  26. 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 9
  27. 2024Normal-GS: 3D Gaussian Splatting with Normal-Involved Renderingcited by 7
  28. 2025GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modelingcited by 7
  29. 2025Digital Twin Generation from Visual Data: A Surveycited by 7
  30. 2025HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesiscited by 7
  31. 2024Interactive Rendering of Relightable and Animatable Gaussian Avatarscited by 6
  32. 2024Differentiable Inverse Rendering with Interpretable Basis BRDFscited by 6
  33. 2025MVInverse: Feed-forward Multi-view Inverse Rendering in Secondscited by 6
  34. 2024SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensorscited by 5
  35. 2024Progressive Radiance Distillation for Inverse Rendering with Gaussian Splattingcited by 5
  36. 2025ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Priorcited by 5
  37. 2025OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Controlcited by 5
  38. 2024PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfercited by 4

50 most cited of 87 All 87 (JSON)